Пример #1
0
void setup(void) {
   ::setup();
   add_id("elf sword");
   set_short("An elf sword");
   set_long("The king of the elves' sword. It looks very sharp.");

   set_combat_stats(5, 20, 5);
}
Пример #2
0
void setup(void) {
    set_combat_stats(1, 3, 0);
    set_id("sword");
    set_adj("short");
    set_short("A short sword");
    set_long("Your standard small sword.");

    set_value(30);
    set_size(2);
    set_weight(2);
}
Пример #3
0
void setup(void) {
   ::setup();
   set_id("lawbringer");
   set_short("The Lawbringer of Balance");
   set_long("This is the legendary Lawbringer of Balance. " +
      "Many believe that this sword was forged in ancient times " +
      "by a dwarven king with a hammer borrowed from a god, using " +
      "a dragon's breath to heat the steel. Then nine Great Wizards " +
      "of Law enchanted the blade with a powerful spell, and was " +
      "thus created one of the most formidable weapons ever to be seen.");
   set_combat_stats(1, 300, 10);
}
Пример #4
0
void setup(void) {
   ::setup();
   set_id("chaosblade");
   set_short("A chaosblade of death");
   set_long("This is a slim but very heavy sword that seems " +
      "to glow with soft darkness. It looks strangely unnatural, " +
      "and it would probably be a bad move even to try to wield " + 
      "this weapon. Maybe someone else wants it? Come to think " +
      "of it, perhaps ther eis somewhere you could bring this " +
      "sword and collect a reward?");
   set_combat_stats(1, 10, 10);
   set_sword_skill("large");
   set_weight(3);
}
Пример #5
0
void setup(void) {
   set_id("cudgel");
   set_short("A cudgel");
   set_long("Your standard cudgel.");
   set_gettable(1);

   set_combat_stats(1, 5, 10);

   set_wield_type("single");
   set_wield_message("$N $vgrab $p $o. Ready!");
   set_unwield_message("$N $vloosen $p $vgrip on $o, and $vput it away.");
   set_weapon_actions(({
      "club", "bash", "hammer", "crush", "crack"
      }));
Пример #6
0
void setup(void) {
   set_id("sword");
   set_adj("long");
   set_short("A long sword");
   set_long("Your standard long sword.");
   set_gettable(1);

	set_combat_stats(1, 5, 10);

   set_wield_type("single");
   set_wield_message("$N $vgrab $p $o. Ready!");
   set_unwield_message("$N $vloosen $p $vgrip on $o, and $vput it away.");
   set_weapon_actions(({
		"slash", "slice", "dice", "cut", "gash", "stab", "poke", "gouge"
	}));
Пример #7
0
void setup(void) {
   set_id("polearm");
   set_adj("long");
   set_short("A long sword");
   set_long("Your standard long polearm.");
   set_gettable(1);

   set_combat_stats(1, 5, 10);

   set_wield_type("both");
   set_wield_message("$N $vgrab $p $o. Ready!");
   set_unwield_message("$N $vloosen $p $vgrip on $o, and $vput it away.");
   set_weapon_actions(({
      "stab", "poke", "hit"
      }));