void Game::showMainMenu(){ scene->clear(); pocetHracu = 0; velikost = 0; running = false; hrac_posunul = false; menu = false; Button *play_btn = new Button(QString("Nova hra")); int x = scene->width()/2 - play_btn->boundingRect().width()/2; int y = 250; play_btn->setPos(x, y); connect(play_btn, SIGNAL(clicked()), this, SLOT(showNewGameMenu())); scene->addItem(play_btn); Button *exit_btn = new Button(QString("Konec")); x = scene->width()/2 - exit_btn->boundingRect().width()/2; y = 500; exit_btn->setPos(x, y); connect(exit_btn, SIGNAL(clicked()), this, SLOT(close())); scene->addItem(exit_btn); }
void GlobalUISession::preGame() { // offer user a choice of game types to play showNewGameMenu(); }