Пример #1
0
void release_up(ClickRecognizerRef recognizer, void *context) 
{
	if(expanded_visible)
	{
		hide_expanded_up_press();
	}
	else if(current > 0)
	{
		previous = current;
		current--;
		resize_layers();
		layer_mark_dirty(back_layer_A);
		layer_mark_dirty(back_layer_B);
		
		animate();
	}
	else if(current == 0 && !watchface_visible)
	{
		show_watchface();
	}
}
Пример #2
0
void init(void){
  show_watchface();
  tick_timer_service_subscribe(SECOND_UNIT, tick_handler);
}