Пример #1
0
int main(int argc, char **argv) {
	bool v3dsupported = AllocatorBase::v3d2Supported();
	AllocatorBase *allocator;
	//dispmanxtest();
	//return 0;
	if (v3dsupported) {
		v3d2_init();
		puts("using new v3d2 driver");
		allocator = new V3D2Allocator();
	} else {
		puts("using mailbox fallback");
		allocator = new MailboxAllocator();
	}
	
	// map v3d's registers into our address space.
	v3d = (unsigned *) mapmem(0x20c00000, 0x1000);
	
	if(v3d[V3D_IDENT0] != 0x02443356) { // Magic number.
		printf("Error: V3D pipeline isn't powered up and accessable.\n");
		exit(-1);
	}
	
	int mbox = mbox_open();
	testTriangle(mbox,allocator);
	//testBinner(allocator,v3d);
	return 0;
	// We now have access to the v3d registers, we should do something.
	for (int i=12; i<26; i+=1) {
		NopSled sled(allocator,(1<<i)+0xa);
		sled.benchmark(v3d);
	}
	
	return 0;
}
Пример #2
0
int main(int argc, char **argv) {
    portret(0.1, "g_potrtret_1.png");
    portret(0.5, "g_potrtret_5.png");
    portret(1.0, "g_potrtret_10.png");
    portret(5.0, "g_potrtret_50.png");
    portret(10.0, "g_potrtret_100.png");
    portret(30.0, "g_potrtret_300.png");
  
    sled(1.0, 0.5, 1.0, "g_sled_10_5_10.dat");
    sled(1.0, 0.5, 0.5, "g_sled_10_5_5.dat");
    sled(1.0, 0.5, 0.0, "g_sled_10_5_0.dat");
    
    sled(0.5, 0.5, 1.0, "g_sled_5_5_10.dat");
    sled(0.5, 0.5, 0.5, "g_sled_5_5_5.dat");
    sled(0.5, 0.5, 0.0, "g_sled_5_5_0.dat");
  
    sled(0.5, 0.5, -1.0, "g_sled_5_5_-10.dat");
    sled(0.5, 0.5, -0.5, "g_sled_5_5_-5.dat");
    sled(1.0, 0.5, -1.0, "g_sled_10_5_-10.dat");
    
    sled(10.0, 0.5, 0.0, "g_sled_100_5_0.dat");
    sled(10.0, 0.5, 2.0, "g_sled_100_5_20.dat");

    return 0;
}