Пример #1
0
static void
cockpit_auth_session_login_async (CockpitAuth *self,
                                  const gchar *path,
                                  GHashTable *headers,
                                  const gchar *remote_peer,
                                  GAsyncReadyCallback callback,
                                  gpointer user_data)
{
  GSimpleAsyncResult *result;
  SessionLoginData *sl;
  GBytes *input;
  gchar *application;
  gchar *type = NULL;

  result = g_simple_async_result_new (G_OBJECT (self), callback, user_data,
                                      cockpit_auth_session_login_async);

  application = cockpit_auth_parse_application (path);
  input = cockpit_auth_parse_authorization (headers, &type);

  if (input && application)
    {
      sl = g_new0 (SessionLoginData, 1);
      sl->remote_peer = g_strdup (remote_peer);
      sl->auth_type = type;
      sl->authorization = g_bytes_ref (input);
      sl->application = application;
      application = NULL;

      g_simple_async_result_set_op_res_gpointer (result, sl, session_login_data_free);

      sl->session_pipe = spawn_session_process (type, input, remote_peer, &sl->auth_pipe);

      if (sl->session_pipe)
        {
          g_signal_connect (sl->auth_pipe, "close",
                            G_CALLBACK (on_session_login_done), g_object_ref (result));
        }
      else
        {
          g_simple_async_result_set_error (result, COCKPIT_ERROR, COCKPIT_ERROR_FAILED,
                                           "Internal error starting session process");
          g_simple_async_result_complete_in_idle (result);
        }
    }
  else
    {
      g_free (type);
      g_simple_async_result_set_error (result, COCKPIT_ERROR, COCKPIT_ERROR_AUTHENTICATION_FAILED,
                                       "Authentication required");
      g_simple_async_result_complete_in_idle (result);
    }

  g_bytes_unref (input);
  g_free (application);
  g_object_unref (result);
}
Пример #2
0
static void
cockpit_auth_session_login_async (CockpitAuth *self,
                                  GHashTable *headers,
                                  GBytes *input,
                                  const gchar *remote_peer,
                                  GAsyncReadyCallback callback,
                                  gpointer user_data)
{
  GSimpleAsyncResult *result;
  GBytes *password = NULL;
  gchar *user = NULL;
  LoginData *login;
  GError *error = NULL;

  result = g_simple_async_result_new (G_OBJECT (self), callback, user_data,
                                      cockpit_auth_session_login_async);

  if (!cockpit_auth_parse_input (input, &user, &password, &error))
    {
      g_message ("couldn't parse login input: %s", error->message);
      g_simple_async_result_take_error (result, error);
      g_simple_async_result_complete_in_idle (result);
    }
  else
    {
      login = g_new0 (LoginData, 1);
      login->password = password;
      login->remote_peer = g_strdup (remote_peer);
      g_simple_async_result_set_op_res_gpointer (result, login, login_data_free);

      g_assert (password != NULL);
      login->session_pipe = spawn_session_process (user, password, remote_peer,
                                                   &login->auth_pipe);

      if (login->session_pipe)
        {
          g_signal_connect (login->auth_pipe, "close",
                            G_CALLBACK (on_login_done), g_object_ref (result));
        }
      else
        {
          g_simple_async_result_set_error (result, COCKPIT_ERROR, COCKPIT_ERROR_FAILED,
                                           "Internal error starting session process");
          g_simple_async_result_complete_in_idle (result);
        }
    }

  g_free (user);
  g_object_unref (result);
}
Пример #3
0
/**
 * cockpit_auth_start_session:
 * @self: a CockpitAuth
 * @creds: credentials for the session
 *
 * Start a local session process for the given credentials. It may be
 * that one is hanging around from prior authentication, in which case
 * that one is used.
 *
 * If launching the session fails, then the pipe will be created in a
 * failed state, and will close shortly. A CockpitPipe is always returned.
 *
 * Returns: (transfer full): the new pipe
 */
CockpitPipe *
cockpit_auth_start_session (CockpitAuth *self,
                            CockpitCreds *creds)
{
  CockpitPipe *pipe;
  CockpitPipe *auth_pipe = NULL;
  const gchar *password;
  GBytes *bytes;

  g_return_val_if_fail (creds != NULL, NULL);

  pipe = pop_session_process (self, creds);
  if (pipe == NULL)
    {
      password = cockpit_creds_get_password (creds);
      if (password == NULL)
        {
          bytes = NULL;
        }
      else
        {
          bytes = g_bytes_new_with_free_func (password, strlen (password),
                                              cockpit_creds_unref, creds);
        }

      pipe = spawn_session_process (cockpit_creds_get_user (creds),
                                    bytes, cockpit_creds_get_rhost (creds),
                                    &auth_pipe);
      if (auth_pipe)
        {
          /*
           * Any failure will come from the pipe exit code, but the session
           * needs our password (if we have one) so let it get sent.
           */
          g_signal_connect (auth_pipe, "close", G_CALLBACK (g_object_unref), NULL);
        }
    }

  if (!pipe)
    {
      pipe = g_object_new (COCKPIT_TYPE_PIPE,
                           "problem", "internal-error",
                           NULL);
    }

  return pipe;
}