Пример #1
0
void spriteSetFrame(SPRITE_ENTRY *sprite, int frame) {
	if (sprite == NULL)
		return;
	sprite->frame = frame;
	spriteActivate(sprite, sprite->dir);

	return;
}
Пример #2
0
void EXPORT_THIS d_sprite_activate(void *sprite, int dir) {
	spriteActivate(sprite, dir);

	return;
}