Пример #1
0
/*
** Set the soft heap-size limit for the current thread. Passing a negative
** value indicates no limit.
*/
void sqlite3_soft_heap_limit(int n){
  ThreadData *pTd = sqlite3ThreadData();
  if( pTd ){
    pTd->nSoftHeapLimit = n;
  }
  sqlite3ReleaseThreadData();
}
Пример #2
0
static void updateMemoryUsedCount(int n){
  ThreadData *pTsd = sqlite3ThreadData();
  if( pTsd ){
    pTsd->nAlloc += n;
    assert( pTsd->nAlloc>=0 );
    if( pTsd->nAlloc==0 && pTsd->nSoftHeapLimit==0 ){
      sqlite3ReleaseThreadData();
    }
  }
}
Пример #3
0
/*
** Enable or disable the shared pager and schema features for the
** current thread.
**
** This routine should only be called when there are no open
** database connections.
*/
int sqlite3_enable_shared_cache(int enable){
  ThreadData *pTd = sqlite3ThreadData();
  if( pTd ){
    /* It is only legal to call sqlite3_enable_shared_cache() when there
    ** are no currently open b-trees that were opened by the calling thread.
    ** This condition is only easy to detect if the shared-cache were 
    ** previously enabled (and is being disabled). 
    */
    if( pTd->pBtree && !enable ){
      assert( pTd->useSharedData );
      return SQLITE_MISUSE;
    }

    pTd->useSharedData = enable;
    sqlite3ReleaseThreadData();
  }
  return sqlite3ApiExit(0, SQLITE_OK);
}
Пример #4
0
/*
** Compile the UTF-8 encoded SQL statement zSql into a statement handle.
*/
int sqlite3Prepare(
  sqlite3 *db,              /* Database handle. */
  const char *zSql,         /* UTF-8 encoded SQL statement. */
  int nBytes,               /* Length of zSql in bytes. */
  int saveSqlFlag,          /* True to copy SQL text into the sqlite3_stmt */
  sqlite3_stmt **ppStmt,    /* OUT: A pointer to the prepared statement */
  const char **pzTail       /* OUT: End of parsed string */
){
  Parse sParse;
  char *zErrMsg = 0;
  int rc = SQLITE_OK;
  int i;

  /* Assert that malloc() has not failed */
  assert( !sqlite3MallocFailed() );

  assert( ppStmt );
  *ppStmt = 0;
  if( sqlite3SafetyOn(db) ){
    return SQLITE_MISUSE;
  }

  /* If any attached database schemas are locked, do not proceed with
  ** compilation. Instead return SQLITE_LOCKED immediately.
  */
  for(i=0; i<db->nDb; i++) {
    Btree *pBt = db->aDb[i].pBt;
    if( pBt && sqlite3BtreeSchemaLocked(pBt) ){
      const char *zDb = db->aDb[i].zName;
      sqlite3Error(db, SQLITE_LOCKED, "database schema is locked: %s", zDb);
      sqlite3SafetyOff(db);
      return SQLITE_LOCKED;
    }
  }
  
  memset(&sParse, 0, sizeof(sParse));
  sParse.db = db;
  if( nBytes>=0 && zSql[nBytes]!=0 ){
    char *zSqlCopy = sqlite3StrNDup(zSql, nBytes);
    sqlite3RunParser(&sParse, zSqlCopy, &zErrMsg);
    sParse.zTail += zSql - zSqlCopy;
    sqliteFree(zSqlCopy);
  }else{
    sqlite3RunParser(&sParse, zSql, &zErrMsg);
  }

  if( sqlite3MallocFailed() ){
    sParse.rc = SQLITE_NOMEM;
  }
  if( sParse.rc==SQLITE_DONE ) sParse.rc = SQLITE_OK;
  if( sParse.checkSchema && !schemaIsValid(db) ){
    sParse.rc = SQLITE_SCHEMA;
  }
  if( sParse.rc==SQLITE_SCHEMA ){
    sqlite3ResetInternalSchema(db, 0);
  }
  if( sqlite3MallocFailed() ){
    sParse.rc = SQLITE_NOMEM;
  }
  if( pzTail ){
    *pzTail = sParse.zTail;
  }
  rc = sParse.rc;

#ifndef SQLITE_OMIT_EXPLAIN
  if( rc==SQLITE_OK && sParse.pVdbe && sParse.explain ){
    if( sParse.explain==2 ){
      sqlite3VdbeSetNumCols(sParse.pVdbe, 3);
      sqlite3VdbeSetColName(sParse.pVdbe, 0, COLNAME_NAME, "order", P3_STATIC);
      sqlite3VdbeSetColName(sParse.pVdbe, 1, COLNAME_NAME, "from", P3_STATIC);
      sqlite3VdbeSetColName(sParse.pVdbe, 2, COLNAME_NAME, "detail", P3_STATIC);
    }else{
      sqlite3VdbeSetNumCols(sParse.pVdbe, 5);
      sqlite3VdbeSetColName(sParse.pVdbe, 0, COLNAME_NAME, "addr", P3_STATIC);
      sqlite3VdbeSetColName(sParse.pVdbe, 1, COLNAME_NAME, "opcode", P3_STATIC);
      sqlite3VdbeSetColName(sParse.pVdbe, 2, COLNAME_NAME, "p1", P3_STATIC);
      sqlite3VdbeSetColName(sParse.pVdbe, 3, COLNAME_NAME, "p2", P3_STATIC);
      sqlite3VdbeSetColName(sParse.pVdbe, 4, COLNAME_NAME, "p3", P3_STATIC);
    }
  }
#endif

  if( sqlite3SafetyOff(db) ){
    rc = SQLITE_MISUSE;
  }
  if( rc==SQLITE_OK ){
    if( saveSqlFlag ){
      sqlite3VdbeSetSql(sParse.pVdbe, zSql, sParse.zTail - zSql);
    }
    *ppStmt = (sqlite3_stmt*)sParse.pVdbe;
  }else if( sParse.pVdbe ){
    sqlite3_finalize((sqlite3_stmt*)sParse.pVdbe);
  }

  if( zErrMsg ){
    sqlite3Error(db, rc, "%s", zErrMsg);
    sqliteFree(zErrMsg);
  }else{
    sqlite3Error(db, rc, 0);
  }

  rc = sqlite3ApiExit(db, rc);
  sqlite3ReleaseThreadData();
  assert( (rc&db->errMask)==rc );
  return rc;
}
Пример #5
0
/*
** Close an existing SQLite database
*/
int sqlite3_close(sqlite3 *db){
  HashElem *i;
  int j;

  if( !db ){
    return SQLITE_OK;
  }
  if( sqlite3SafetyCheck(db) ){
    return SQLITE_MISUSE;
  }

#ifdef SQLITE_SSE
  sqlite3_finalize(db->pFetch);
#endif 

  /* If there are any outstanding VMs, return SQLITE_BUSY. */
  if( db->pVdbe ){
    sqlite3Error(db, SQLITE_BUSY, 
        "Unable to close due to unfinalised statements");
    return SQLITE_BUSY;
  }
  assert( !sqlite3SafetyCheck(db) );

  /* FIX ME: db->magic may be set to SQLITE_MAGIC_CLOSED if the database
  ** cannot be opened for some reason. So this routine needs to run in
  ** that case. But maybe there should be an extra magic value for the
  ** "failed to open" state.
  */
  if( db->magic!=SQLITE_MAGIC_CLOSED && sqlite3SafetyOn(db) ){
    /* printf("DID NOT CLOSE\n"); fflush(stdout); */
    return SQLITE_ERROR;
  }

  for(j=0; j<db->nDb; j++){
    struct Db *pDb = &db->aDb[j];
    if( pDb->pBt ){
      sqlite3BtreeClose(pDb->pBt);
      pDb->pBt = 0;
      if( j!=1 ){
        pDb->pSchema = 0;
      }
    }
  }
  sqlite3ResetInternalSchema(db, 0);
  assert( db->nDb<=2 );
  assert( db->aDb==db->aDbStatic );
  for(i=sqliteHashFirst(&db->aFunc); i; i=sqliteHashNext(i)){
    FuncDef *pFunc, *pNext;
    for(pFunc = (FuncDef*)sqliteHashData(i); pFunc; pFunc=pNext){
      pNext = pFunc->pNext;
      sqliteFree(pFunc);
    }
  }

  for(i=sqliteHashFirst(&db->aCollSeq); i; i=sqliteHashNext(i)){
    CollSeq *pColl = (CollSeq *)sqliteHashData(i);
    sqliteFree(pColl);
  }
  sqlite3HashClear(&db->aCollSeq);

  sqlite3HashClear(&db->aFunc);
  sqlite3Error(db, SQLITE_OK, 0); /* Deallocates any cached error strings. */
  if( db->pErr ){
    sqlite3ValueFree(db->pErr);
  }

  db->magic = SQLITE_MAGIC_ERROR;

  /* The temp-database schema is allocated differently from the other schema
  ** objects (using sqliteMalloc() directly, instead of sqlite3BtreeSchema()).
  ** So it needs to be freed here. Todo: Why not roll the temp schema into
  ** the same sqliteMalloc() as the one that allocates the database 
  ** structure?
  */
  sqliteFree(db->aDb[1].pSchema);
  sqliteFree(db);
  sqlite3ReleaseThreadData();
  return SQLITE_OK;
}
Пример #6
0
/*
** Close an existing SQLite database
*/
int sqlite3_close(sqlite3 *db){
  HashElem *i;
  int j;

  if( !db ){
    return SQLITE_OK;
  }
  if( sqlite3SafetyCheck(db) ){
    return SQLITE_MISUSE;
  }

#ifdef SQLITE_SSE
  {
    extern void sqlite3SseCleanup(sqlite3*);
    sqlite3SseCleanup(db);
  }
#endif 

  sqlite3ResetInternalSchema(db, 0);

  /* If a transaction is open, the ResetInternalSchema() call above
  ** will not have called the xDisconnect() method on any virtual
  ** tables in the db->aVTrans[] array. The following sqlite3VtabRollback()
  ** call will do so. We need to do this before the check for active
  ** SQL statements below, as the v-table implementation may be storing
  ** some prepared statements internally.
  */
  sqlite3VtabRollback(db);

  /* If there are any outstanding VMs, return SQLITE_BUSY. */
  if( db->pVdbe ){
    sqlite3Error(db, SQLITE_BUSY, 
        "Unable to close due to unfinalised statements");
    return SQLITE_BUSY;
  }
  assert( !sqlite3SafetyCheck(db) );

  /* FIX ME: db->magic may be set to SQLITE_MAGIC_CLOSED if the database
  ** cannot be opened for some reason. So this routine needs to run in
  ** that case. But maybe there should be an extra magic value for the
  ** "failed to open" state.
  **
  ** TODO: Coverage tests do not test the case where this condition is
  ** true. It's hard to see how to cause it without messing with threads.
  */
  if( db->magic!=SQLITE_MAGIC_CLOSED && sqlite3SafetyOn(db) ){
    /* printf("DID NOT CLOSE\n"); fflush(stdout); */
    return SQLITE_ERROR;
  }

  for(j=0; j<db->nDb; j++){
    struct Db *pDb = &db->aDb[j];
    if( pDb->pBt ){
      sqlite3BtreeClose(pDb->pBt);
      pDb->pBt = 0;
      if( j!=1 ){
        pDb->pSchema = 0;
      }
    }
  }
  sqlite3ResetInternalSchema(db, 0);
  assert( db->nDb<=2 );
  assert( db->aDb==db->aDbStatic );
  for(i=sqliteHashFirst(&db->aFunc); i; i=sqliteHashNext(i)){
    FuncDef *pFunc, *pNext;
    for(pFunc = (FuncDef*)sqliteHashData(i); pFunc; pFunc=pNext){
      pNext = pFunc->pNext;
      sqliteFree(pFunc);
    }
  }

  for(i=sqliteHashFirst(&db->aCollSeq); i; i=sqliteHashNext(i)){
    CollSeq *pColl = (CollSeq *)sqliteHashData(i);
    /* Invoke any destructors registered for collation sequence user data. */
    for(j=0; j<3; j++){
      if( pColl[j].xDel ){
        pColl[j].xDel(pColl[j].pUser);
      }
    }
    sqliteFree(pColl);
  }
  sqlite3HashClear(&db->aCollSeq);
#ifndef SQLITE_OMIT_VIRTUALTABLE
  for(i=sqliteHashFirst(&db->aModule); i; i=sqliteHashNext(i)){
    Module *pMod = (Module *)sqliteHashData(i);
    if( pMod->xDestroy ){
      pMod->xDestroy(pMod->pAux);
    }
    sqliteFree(pMod);
  }
  sqlite3HashClear(&db->aModule);
#endif

  sqlite3HashClear(&db->aFunc);
  sqlite3Error(db, SQLITE_OK, 0); /* Deallocates any cached error strings. */
  if( db->pErr ){
    sqlite3ValueFree(db->pErr);
  }
  sqlite3CloseExtensions(db);

  db->magic = SQLITE_MAGIC_ERROR;

  /* The temp-database schema is allocated differently from the other schema
  ** objects (using sqliteMalloc() directly, instead of sqlite3BtreeSchema()).
  ** So it needs to be freed here. Todo: Why not roll the temp schema into
  ** the same sqliteMalloc() as the one that allocates the database 
  ** structure?
  */
  sqliteFree(db->aDb[1].pSchema);
  sqliteFree(db);
  sqlite3ReleaseThreadData();
  return SQLITE_OK;
}