Пример #1
0
static void sti_mixer_set_background_area(struct sti_mixer *mixer,
					  struct drm_display_mode *mode)
{
	u32 ydo, xdo, yds, xds;

	ydo = sti_vtg_get_line_number(*mode, 0);
	yds = sti_vtg_get_line_number(*mode, mode->vdisplay - 1);
	xdo = sti_vtg_get_pixel_number(*mode, 0);
	xds = sti_vtg_get_pixel_number(*mode, mode->hdisplay - 1);

	sti_mixer_reg_write(mixer, GAM_MIXER_BCO, ydo << 16 | xdo);
	sti_mixer_reg_write(mixer, GAM_MIXER_BCS, yds << 16 | xds);
}
Пример #2
0
static void sti_mixer_set_background_color(struct sti_mixer *mixer,
					   u8 red, u8 green, u8 blue)
{
	u32 val = (red << 16) | (green << 8) | blue;

	sti_mixer_reg_write(mixer, GAM_MIXER_BKC, val);
}
Пример #3
0
void sti_mixer_set_matrix(struct sti_mixer *mixer)
{
	unsigned int i;

	for (i = 0; i < ARRAY_SIZE(mixerColorSpaceMatIdentity); i++)
		sti_mixer_reg_write(mixer, GAM_MIXER_MX0 + (i * 4),
				    mixerColorSpaceMatIdentity[i]);
}
Пример #4
0
void sti_mixer_set_background_status(struct sti_mixer *mixer, bool enable)
{
	u32 val = sti_mixer_reg_read(mixer, GAM_MIXER_CTL);

	val &= ~GAM_CTL_BACK_MASK;
	val |= enable;
	sti_mixer_reg_write(mixer, GAM_MIXER_CTL, val);
}
Пример #5
0
int sti_mixer_set_plane_depth(struct sti_mixer *mixer, struct sti_plane *plane)
{
	int plane_id, depth = plane->drm_plane.state->normalized_zpos;
	unsigned int i;
	u32 mask, val;

	switch (plane->desc) {
	case STI_GDP_0:
		plane_id = GAM_DEPTH_GDP0_ID;
		break;
	case STI_GDP_1:
		plane_id = GAM_DEPTH_GDP1_ID;
		break;
	case STI_GDP_2:
		plane_id = GAM_DEPTH_GDP2_ID;
		break;
	case STI_GDP_3:
		plane_id = GAM_DEPTH_GDP3_ID;
		break;
	case STI_HQVDP_0:
		plane_id = GAM_DEPTH_VID0_ID;
		break;
	case STI_CURSOR:
		/* no need to set depth for cursor */
		return 0;
	default:
		DRM_ERROR("Unknown plane %d\n", plane->desc);
		return 1;
	}

	/* Search if a previous depth was already assigned to the plane */
	val = sti_mixer_reg_read(mixer, GAM_MIXER_CRB);
	for (i = 0; i < GAM_MIXER_NB_DEPTH_LEVEL; i++) {
		mask = GAM_DEPTH_MASK_ID << (3 * i);
		if ((val & mask) == plane_id << (3 * i))
			break;
	}

	mask |= GAM_DEPTH_MASK_ID << (3 * depth);
	plane_id = plane_id << (3 * depth);

	DRM_DEBUG_DRIVER("%s %s depth=%d\n", sti_mixer_to_str(mixer),
			 sti_plane_to_str(plane), depth);
	dev_dbg(mixer->dev, "GAM_MIXER_CRB val 0x%x mask 0x%x\n",
		plane_id, mask);

	val &= ~mask;
	val |= plane_id;
	sti_mixer_reg_write(mixer, GAM_MIXER_CRB, val);

	dev_dbg(mixer->dev, "Read GAM_MIXER_CRB 0x%x\n",
		sti_mixer_reg_read(mixer, GAM_MIXER_CRB));
	return 0;
}
Пример #6
0
int sti_mixer_active_video_area(struct sti_mixer *mixer,
				struct drm_display_mode *mode)
{
	u32 ydo, xdo, yds, xds;

	ydo = sti_vtg_get_line_number(*mode, 0);
	yds = sti_vtg_get_line_number(*mode, mode->vdisplay - 1);
	xdo = sti_vtg_get_pixel_number(*mode, 0);
	xds = sti_vtg_get_pixel_number(*mode, mode->hdisplay - 1);

	DRM_DEBUG_DRIVER("%s active video area xdo:%d ydo:%d xds:%d yds:%d\n",
			 sti_mixer_to_str(mixer), xdo, ydo, xds, yds);
	sti_mixer_reg_write(mixer, GAM_MIXER_AVO, ydo << 16 | xdo);
	sti_mixer_reg_write(mixer, GAM_MIXER_AVS, yds << 16 | xds);

	sti_mixer_set_background_color(mixer, 0xFF, 0, 0);

	sti_mixer_set_background_area(mixer, mode);
	sti_mixer_set_background_status(mixer, true);
	return 0;
}
Пример #7
0
int sti_mixer_set_layer_depth(struct sti_mixer *mixer, struct sti_layer *layer)
{
	int layer_id = 0, depth = layer->zorder;
	u32 mask, val;

	if (depth >= GAM_MIXER_NB_DEPTH_LEVEL)
		return 1;

	switch (layer->desc) {
	case STI_GDP_0:
		layer_id = GAM_DEPTH_GDP0_ID;
		break;
	case STI_GDP_1:
		layer_id = GAM_DEPTH_GDP1_ID;
		break;
	case STI_GDP_2:
		layer_id = GAM_DEPTH_GDP2_ID;
		break;
	case STI_GDP_3:
		layer_id = GAM_DEPTH_GDP3_ID;
		break;
	case STI_VID_0:
		layer_id = GAM_DEPTH_VID0_ID;
		break;
	case STI_VID_1:
		layer_id = GAM_DEPTH_VID1_ID;
		break;
	default:
		DRM_ERROR("Unknown layer %d\n", layer->desc);
		return 1;
	}
	mask = GAM_DEPTH_MASK_ID << (3 * depth);
	layer_id = layer_id << (3 * depth);

	DRM_DEBUG_DRIVER("%s %s depth=%d\n", sti_mixer_to_str(mixer),
			 sti_layer_to_str(layer), depth);
	dev_dbg(mixer->dev, "GAM_MIXER_CRB val 0x%x mask 0x%x\n",
		layer_id, mask);

	val = sti_mixer_reg_read(mixer, GAM_MIXER_CRB);
	val &= ~mask;
	val |= layer_id;
	sti_mixer_reg_write(mixer, GAM_MIXER_CRB, val);

	dev_dbg(mixer->dev, "Read GAM_MIXER_CRB 0x%x\n",
		sti_mixer_reg_read(mixer, GAM_MIXER_CRB));
	return 0;
}
Пример #8
0
int sti_mixer_set_layer_status(struct sti_mixer *mixer,
			       struct sti_layer *layer, bool status)
{
	u32 mask, val;

	DRM_DEBUG_DRIVER("%s %s %s\n", status ? "enable" : "disable",
			 sti_mixer_to_str(mixer), sti_layer_to_str(layer));

	mask = sti_mixer_get_layer_mask(layer);
	if (!mask) {
		DRM_ERROR("Can not find layer mask\n");
		return -EINVAL;
	}

	val = sti_mixer_reg_read(mixer, GAM_MIXER_CTL);
	val &= ~mask;
	val |= status ? mask : 0;
	sti_mixer_reg_write(mixer, GAM_MIXER_CTL, val);

	return 0;
}
Пример #9
0
static void sti_mixer_set_background_color(struct sti_mixer *mixer,
					   unsigned int rgb)
{
	sti_mixer_reg_write(mixer, GAM_MIXER_BKC, rgb);
}