Пример #1
0
/**************************************
 * Create a struct/union/class type.
 * Params:
 *      name = name of struct (this function makes its own copy of the string)
 * Returns:
 *      Tcount already incremented
 */
type *type_struct_class(const char *name, unsigned alignsize, unsigned structsize,
        type *arg1type, type *arg2type, bool isUnion, bool isClass, bool isPOD)
{
    Symbol *s = symbol_calloc(name);
    s->Sclass = SCstruct;
    s->Sstruct = struct_calloc();
    s->Sstruct->Salignsize = alignsize;
    s->Sstruct->Sstructalign = alignsize;
    s->Sstruct->Sstructsize = structsize;
    s->Sstruct->Sarg1type = arg1type;
    s->Sstruct->Sarg2type = arg2type;

    if (!isPOD)
        s->Sstruct->Sflags |= STRnotpod;
    if (isUnion)
        s->Sstruct->Sflags |= STRunion;
    if (isClass)
    {   s->Sstruct->Sflags |= STRclass;
        assert(!isUnion && isPOD);
    }

    type *t = type_alloc(TYstruct);
    t->Ttag = (Classsym *)s;            // structure tag name
    t->Tcount++;
    s->Stype = t;
    t->Tcount++;
    return t;
}
Пример #2
0
type *TypeAArray::toCtype()
{   type *t;

    if (ctype)
        return ctype;

    if (0 && global.params.symdebug)
    {
        /* An associative array is represented by:
         *      struct AArray { size_t length; void* ptr; }
         */

        static Symbol *s;

        if (!s)
        {
            s = symbol_calloc("_AArray");
            s->Sclass = SCstruct;
            s->Sstruct = struct_calloc();
            s->Sstruct->Sflags |= 0;
            s->Sstruct->Salignsize = alignsize();
            s->Sstruct->Sstructalign = global.structalign;
            s->Sstruct->Sstructsize = size(0);
            slist_add(s);

            Symbol *s1 = symbol_name("length", SCmember, Type::tsize_t->toCtype());
            list_append(&s->Sstruct->Sfldlst, s1);

            Symbol *s2 = symbol_name("data", SCmember, Type::tvoidptr->toCtype());
            s2->Smemoff = Type::tsize_t->size();
            list_append(&s->Sstruct->Sfldlst, s2);
        }

        t = type_alloc(TYstruct);
        t->Ttag = (Classsym *)s;                // structure tag name
        t->Tcount++;
        s->Stype = t;
    }
    else
    {
        if (global.params.symdebug == 1)
        {
            /* Generate D symbolic debug info, rather than C
             *   Tnext: element type
             *   Tkey: key type
             */
            t = type_allocn(TYaarray, next->toCtype());
            t->Tkey = index->toCtype();
            t->Tkey->Tcount++;
        }
        else
            t = type_fake(TYaarray);
    }
    t->Tcount++;
    ctype = t;
    return t;
}
Пример #3
0
type *TypeDelegate::toCtype()
{   type *t;

    if (ctype)
        return ctype;

    if (0 && global.params.symdebug)
    {
        /* A delegate consists of:
         *    _Delegate { void* frameptr; Function *funcptr; }
         */

        static Symbol *s;

        if (!s)
        {
            s = symbol_calloc("_Delegate");
            s->Sclass = SCstruct;
            s->Sstruct = struct_calloc();
            s->Sstruct->Sflags |= 0;
            s->Sstruct->Salignsize = alignsize();
            s->Sstruct->Sstructalign = global.structalign;
            s->Sstruct->Sstructsize = size(0);
            slist_add(s);

            Symbol *s1 = symbol_name("frameptr", SCmember, Type::tvoidptr->toCtype());
            list_append(&s->Sstruct->Sfldlst, s1);

            Symbol *s2 = symbol_name("funcptr", SCmember, Type::tvoidptr->toCtype());
            s2->Smemoff = Type::tvoidptr->size();
            list_append(&s->Sstruct->Sfldlst, s2);
        }

        t = type_alloc(TYstruct);
        t->Ttag = (Classsym *)s;                // structure tag name
        t->Tcount++;
        s->Stype = t;
    }
    else
    {
        if (global.params.symdebug == 1)
        {
            // Generate D symbolic debug info, rather than C
            t = type_allocn(TYdelegate, next->toCtype());
        }
        else
            t = type_fake(TYdelegate);
    }

    t->Tcount++;
    ctype = t;
    return t;
}
Пример #4
0
type *TypeDArray::toCtype()
{   type *t;

    if (ctype)
        return ctype;

    if (0 && global.params.symdebug)
    {
        /* Create a C type out of:
         *      struct _Array_T { size_t length; T* data; }
         */
        Symbol *s;
        char *id;

        assert(next->deco);
        id = (char *) alloca(7 + strlen(next->deco) + 1);
        sprintf(id, "_Array_%s", next->deco);
        s = symbol_calloc(id);
        s->Sclass = SCstruct;
        s->Sstruct = struct_calloc();
        s->Sstruct->Sflags |= 0;
        s->Sstruct->Salignsize = alignsize();
        s->Sstruct->Sstructalign = global.structalign;
        s->Sstruct->Sstructsize = size(0);
        slist_add(s);

        Symbol *s1 = symbol_name("length", SCmember, Type::tsize_t->toCtype());
        list_append(&s->Sstruct->Sfldlst, s1);

        Symbol *s2 = symbol_name("data", SCmember, next->pointerTo()->toCtype());
        s2->Smemoff = Type::tsize_t->size();
        list_append(&s->Sstruct->Sfldlst, s2);

        t = type_alloc(TYstruct);
        t->Ttag = (Classsym *)s;                // structure tag name
        t->Tcount++;
        s->Stype = t;
    }
    else
    {
        if (global.params.symdebug == 1)
        {
            // Generate D symbolic debug info, rather than C
            t = type_allocn(TYdarray, next->toCtype());
        }
        else
            t = type_fake(TYdarray);
    }
    t->Tcount++;
    ctype = t;
    return t;
}
Пример #5
0
type *TypeClass::toCtype()
{   type *t;
    Symbol *s;

    //printf("TypeClass::toCtype() %s\n", toChars());
    if (ctype)
        return ctype;

    /* Need this symbol to do C++ name mangling
     */
    const char *name = sym->isCPPinterface() ? sym->ident->toChars()
                                             : sym->toPrettyChars();
    s = symbol_calloc(name);
    s->Sclass = SCstruct;
    s->Sstruct = struct_calloc();
    s->Sstruct->Sflags |= STRclass;
    s->Sstruct->Salignsize = sym->alignsize;
    s->Sstruct->Sstructalign = sym->structalign;
    s->Sstruct->Sstructsize = sym->structsize;

    t = type_alloc(TYstruct);
    t->Ttag = (Classsym *)s;            // structure tag name
    t->Tcount++;
    s->Stype = t;
    slist_add(s);

    t = type_allocn(TYnptr, t);

    t->Tcount++;
    ctype = t;

    /* Add in fields of the class
     * (after setting ctype to avoid infinite recursion)
     */
    if (global.params.symdebug)
        for (int i = 0; i < sym->fields.dim; i++)
        {   VarDeclaration *v = sym->fields.tdata()[i];

            Symbol *s2 = symbol_name(v->ident->toChars(), SCmember, v->type->toCtype());
            s2->Smemoff = v->offset;
            list_append(&s->Sstruct->Sfldlst, s2);
        }

    return t;
}
Пример #6
0
Classsym *fake_classsym(char *name)
{   TYPE *t;
    Classsym *scc;

    scc = (Classsym *)symbol_calloc("ClassInfo");
    scc->Sclass = SCstruct;
    scc->Sstruct = struct_calloc();
    scc->Sstruct->Sstructalign = 8;
    //scc->Sstruct->ptrtype = TYnptr;
    scc->Sstruct->Sflags = STRglobal;

    t = type_alloc(TYstruct);
    t->Tflags |= TFsizeunknown | TFforward;
    t->Ttag = scc;		// structure tag name
    assert(t->Tmangle == 0);
    t->Tmangle = mTYman_c;
    t->Tcount++;
    scc->Stype = t;
    slist_add(scc);
    return scc;
}
Пример #7
0
type *TypeStruct::toCtype()
{
    if (ctype)
        return ctype;

    //printf("TypeStruct::toCtype() '%s'\n", sym->toChars());
    type *t = type_alloc(TYstruct);
    Type *tm = mutableOf();
    if (tm->ctype)
    {
        Symbol *s = tm->ctype->Ttag;
        t->Ttag = (Classsym *)s;            // structure tag name
        t->Tcount++;
        // Add modifiers
        switch (mod)
        {
            case 0:
                assert(0);
                break;
            case MODconst:
            case MODwild:
                t->Tty |= mTYconst;
                break;
            case MODimmutable:
                t->Tty |= mTYimmutable;
                break;
            case MODshared:
                t->Tty |= mTYshared;
                break;
            case MODshared | MODwild:
            case MODshared | MODconst:
                t->Tty |= mTYshared | mTYconst;
                break;
            default:
                assert(0);
        }
        ctype = t;
    }
    else
    {
        Symbol *s = symbol_calloc(sym->toPrettyChars());
        s->Sclass = SCstruct;
        s->Sstruct = struct_calloc();
        s->Sstruct->Sflags |= 0;
        s->Sstruct->Salignsize = sym->alignsize;
        s->Sstruct->Sstructalign = sym->alignsize;
        s->Sstruct->Sstructsize = sym->structsize;

        if (sym->isUnionDeclaration())
            s->Sstruct->Sflags |= STRunion;

        t->Ttag = (Classsym *)s;            // structure tag name
        t->Tcount++;
        s->Stype = t;
        slist_add(s);
        tm->ctype = t;
        ctype = t;

        /* Add in fields of the struct
         * (after setting ctype to avoid infinite recursion)
         */
        if (global.params.symdebug)
            for (int i = 0; i < sym->fields.dim; i++)
            {   VarDeclaration *v = sym->fields.tdata()[i];

                Symbol *s2 = symbol_name(v->ident->toChars(), SCmember, v->type->toCtype());
                s2->Smemoff = v->offset;
                list_append(&s->Sstruct->Sfldlst, s2);
            }
    }

    //printf("t = %p, Tflags = x%x\n", t, t->Tflags);
    return t;
}