__notrace_funcgraph struct task_struct *
__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
{
	struct thread_struct *prev = &prev_p->thread,
				 *next = &next_p->thread;
	int cpu = smp_processor_id();
	struct tss_struct *tss = &per_cpu(init_tss, cpu);
	fpu_switch_t fpu;

	

	fpu = switch_fpu_prepare(prev_p, next_p, cpu);

	load_sp0(tss, next);

	lazy_save_gs(prev->gs);

	load_TLS(next, cpu);

	if (get_kernel_rpl() && unlikely(prev->iopl != next->iopl))
		set_iopl_mask(next->iopl);

	if (unlikely(task_thread_info(prev_p)->flags & _TIF_WORK_CTXSW_PREV ||
		     task_thread_info(next_p)->flags & _TIF_WORK_CTXSW_NEXT))
		__switch_to_xtra(prev_p, next_p, tss);

	arch_end_context_switch(next_p);

	if (prev->gs | next->gs)
		lazy_load_gs(next->gs);

	switch_fpu_finish(next_p, fpu);

	percpu_write(current_task, next_p);

	return prev_p;
}
Пример #2
0
/*
 *	switch_to(x,y) should switch tasks from x to y.
 *
 * We fsave/fwait so that an exception goes off at the right time
 * (as a call from the fsave or fwait in effect) rather than to
 * the wrong process. Lazy FP saving no longer makes any sense
 * with modern CPU's, and this simplifies a lot of things (SMP
 * and UP become the same).
 *
 * NOTE! We used to use the x86 hardware context switching. The
 * reason for not using it any more becomes apparent when you
 * try to recover gracefully from saved state that is no longer
 * valid (stale segment register values in particular). With the
 * hardware task-switch, there is no way to fix up bad state in
 * a reasonable manner.
 *
 * The fact that Intel documents the hardware task-switching to
 * be slow is a fairly red herring - this code is not noticeably
 * faster. However, there _is_ some room for improvement here,
 * so the performance issues may eventually be a valid point.
 * More important, however, is the fact that this allows us much
 * more flexibility.
 *
 * The return value (in %ax) will be the "prev" task after
 * the task-switch, and shows up in ret_from_fork in entry.S,
 * for example.
 */
__notrace_funcgraph struct task_struct *
__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
{
	struct thread_struct *prev = &prev_p->thread,
				 *next = &next_p->thread;
	int cpu = smp_processor_id();
	struct tss_struct *tss = &per_cpu(init_tss, cpu);
	fpu_switch_t fpu;

	/* never put a printk in __switch_to... printk() calls wake_up*() indirectly */

	fpu = switch_fpu_prepare(prev_p, next_p);

	/*
	 * Reload esp0.
	 */
	load_sp0(tss, next);

	/*
	 * Save away %gs. No need to save %fs, as it was saved on the
	 * stack on entry.  No need to save %es and %ds, as those are
	 * always kernel segments while inside the kernel.  Doing this
	 * before setting the new TLS descriptors avoids the situation
	 * where we temporarily have non-reloadable segments in %fs
	 * and %gs.  This could be an issue if the NMI handler ever
	 * used %fs or %gs (it does not today), or if the kernel is
	 * running inside of a hypervisor layer.
	 */
	lazy_save_gs(prev->gs);

	/*
	 * Load the per-thread Thread-Local Storage descriptor.
	 */
	load_TLS(next, cpu);

	/*
	 * Restore IOPL if needed.  In normal use, the flags restore
	 * in the switch assembly will handle this.  But if the kernel
	 * is running virtualized at a non-zero CPL, the popf will
	 * not restore flags, so it must be done in a separate step.
	 */
	if (get_kernel_rpl() && unlikely(prev->iopl != next->iopl))
		set_iopl_mask(next->iopl);

	/*
	 * Now maybe handle debug registers and/or IO bitmaps
	 */
	if (unlikely(task_thread_info(prev_p)->flags & _TIF_WORK_CTXSW_PREV ||
		     task_thread_info(next_p)->flags & _TIF_WORK_CTXSW_NEXT))
		__switch_to_xtra(prev_p, next_p, tss);

	/*
	 * Leave lazy mode, flushing any hypercalls made here.
	 * This must be done before restoring TLS segments so
	 * the GDT and LDT are properly updated, and must be
	 * done before math_state_restore, so the TS bit is up
	 * to date.
	 */
	arch_end_context_switch(next_p);

	/*
	 * Restore %gs if needed (which is common)
	 */
	if (prev->gs | next->gs)
		lazy_load_gs(next->gs);

	switch_fpu_finish(next_p, fpu);

	percpu_write(current_task, next_p);

	return prev_p;
}