Пример #1
0
static gboolean
slot_proxy_switch_location_timer (gpointer user_data)
{
    NautilusDragSlotProxyInfo *drag_info = user_data;

    drag_info->switch_location_timer = 0;

    if (drag_info->is_notebook)
        switch_tab (drag_info);
    else
        switch_location (drag_info);

    return FALSE;
}
Пример #2
0
char	*op_sub(char *tab[2], t_base *base, char ops[7], int neg[2])
{
  int	a_high;
  char	*buff;
  int	len[2];

  a_high = a_is_high_b(tab[0], tab[1], base, ops);
  if (a_high == 0)
    switch_tab(tab[0], tab[1]);
  len[0] = my_strlen(tab[0]) - 1;
  len[1] = my_strlen(tab[1]) - 1;

  buff = _op_sub(tab, base, ops, len);
  if ((a_high == 1 && neg[0] == 1) || (a_high == 0 && neg[1] == 1) ||
    (a_high == 0 && neg[0] == 0 && neg[1] == 0))
      return (my_strcat(my_strdup("-"), buff));
  return (buff);
}
Пример #3
0
/* Intro animation */
void intro_animation() {
	int i;
	int m;

	int step = 12;

	/* TODO a nice bmp */

	clear_screen();
	for (m = 0; m < 4; m++) {
		if (m > menu_size[menu]) {
			break;
		}
		for (i = -menu_dy[m]; i <= 0; i = i+step) {
			lcd_set_rect(menu_x[m], i, menu_x[m] + menu_dx, i+menu_dy[m], FILL, menu_color, display);
			lcd_put_str(menu_item[menu][m], menu_x[m]+str_vspace, i+str_hspace, str_size, str_color, display);
		}
		lcd_set_rect(menu_x[m], 0, menu_x[m] + menu_dx, menu_dy[m], FILL, menu_color, display);
		lcd_put_str(menu_item[menu][m], menu_x[m]+str_vspace, str_hspace, str_size, str_color, display);
	}

	switch_tab(menu_position[menu], menu_position[menu]);
}
Пример #4
0
int menu_selection(int position){
	char key = get_key();

	if((key == DOWN) && position==menu_size[menu])	//end is reached, return current position
		return position;
	if((key == UP)&& position == 0)
		return position;

	switch (key){
		case RIGHT:
		case ENTER:
			menu_position[menu] = position;
			switch (menu) {
				/* Main menu*/
				case 0:
					printf("Menu 0 selection %i\n", position);
					if (position == 0) {
						menu = 1;
						position = menu_position[menu];
						intro_animation();
					}
					else if (position == 1) {
						menu = 2;
						position = menu_position[menu];
						intro_animation();
					}
					else if (position == 2) {
						menu = 3;
						position = menu_position[menu];
						intro_animation();
					}
					else if (position == 3) {
						demo_pong();
						intro_animation();
					}
					break;
				/* Basic shapes */
				case 1:
					printf("Strings selection %i\n", position);
					if (position == 0) {
						demo_pixel();
						intro_animation();
					}
					else if (position == 1) {
						demo_line();
						intro_animation();
					}
					else if (position == 2) {
						demo_rect();
						intro_animation();
					}
					break;
				/* Text and bitmap */
				case 2:
					if (position == 0) {
						demo_strings();
						intro_animation();
					}
					else if (position == 1) {
						demo_bitmap();
						intro_animation();
					}
					else if (position == 2) {
						demo_combined();
						intro_animation();
					}
					break;
				/* Bitmap*/
				case 3:
					if (position == 0) {
						demo_backlight();
						intro_animation();
					}
					else if (position == 1) {
						demo_sleep();
						intro_animation();
					}
					else if (position == 2) {
						demo_off();
						intro_animation();
					}
					break;
			}
			break;
		case DOWN:
			switch_tab(position,position+1);
			position++;
			break;
		case UP:
			switch_tab(position,position-1);
			position--;
			break;
		case LEFT:
			if (menu != 0) {
				menu_position[menu] = position;
				menu = 0;
				position = menu_position[menu];
				intro_animation();
			}
			break;
		case QUIT:
			if (menu == 0)
				running = 0;
			else {
				menu_position[menu] = position;
				menu = 0;
				position = menu_position[menu];
				intro_animation();
			}
			break;
		default:
			break;
	}

	return position;
}