/* I/O callback for fd-based connections. It calls the read/write handlers * provided by the connection's sock_ops, which must be valid. It returns 0. */ int conn_fd_handler(int fd) { struct connection *conn = fdtab[fd].owner; if (unlikely(!conn)) return 0; /* before engaging there, we clear the new WAIT_* flags so that we can * more easily detect an EAGAIN condition from anywhere. */ conn->flags &= ~(CO_FL_WAIT_DATA|CO_FL_WAIT_ROOM|CO_FL_WAIT_RD|CO_FL_WAIT_WR); process_handshake: /* The handshake callbacks are called in sequence. If either of them is * missing something, it must enable the required polling at the socket * layer of the connection. Polling state is not guaranteed when entering * these handlers, so any handshake handler which does not complete its * work must explicitly disable events it's not interested in. */ while (unlikely(conn->flags & CO_FL_HANDSHAKE)) { if (unlikely(conn->flags & (CO_FL_ERROR|CO_FL_WAIT_RD|CO_FL_WAIT_WR))) goto leave; if (conn->flags & CO_FL_ACCEPT_PROXY) if (!conn_recv_proxy(conn, CO_FL_ACCEPT_PROXY)) goto leave; if (conn->flags & CO_FL_SI_SEND_PROXY) if (!conn_si_send_proxy(conn, CO_FL_SI_SEND_PROXY)) goto leave; #ifdef USE_OPENSSL if (conn->flags & CO_FL_SSL_WAIT_HS) if (!ssl_sock_handshake(conn, CO_FL_SSL_WAIT_HS)) goto leave; #endif } /* Once we're purely in the data phase, we disable handshake polling */ if (!(conn->flags & CO_FL_POLL_SOCK)) __conn_sock_stop_both(conn); /* Maybe we need to finish initializing an incoming session. The * function may fail and cause the connection to be destroyed, thus * we must not use it anymore and should immediately leave instead. */ if ((conn->flags & CO_FL_INIT_SESS) && conn_session_complete(conn, CO_FL_INIT_SESS) < 0) return 0; /* The data transfer starts here and stops on error and handshakes */ if ((fdtab[fd].ev & (FD_POLL_IN | FD_POLL_HUP | FD_POLL_ERR)) && !(conn->flags & (CO_FL_WAIT_RD|CO_FL_WAIT_ROOM|CO_FL_ERROR|CO_FL_HANDSHAKE))) conn->app_cb->recv(conn); if ((fdtab[fd].ev & (FD_POLL_OUT | FD_POLL_ERR)) && !(conn->flags & (CO_FL_WAIT_WR|CO_FL_WAIT_DATA|CO_FL_ERROR|CO_FL_HANDSHAKE))) conn->app_cb->send(conn); if (unlikely(conn->flags & CO_FL_ERROR)) goto leave; /* It may happen during the data phase that a handshake is * enabled again (eg: SSL) */ if (unlikely(conn->flags & CO_FL_HANDSHAKE)) goto process_handshake; if (unlikely(conn->flags & CO_FL_WAIT_L4_CONN) && !(conn->flags & CO_FL_WAIT_WR)) { /* still waiting for a connection to establish and nothing was * attempted yet to probe the connection. Then let's retry the * connect(). */ if (!tcp_connect_probe(conn)) goto leave; } leave: /* we may need to release the connection which is an embryonic session */ if ((conn->flags & (CO_FL_ERROR|CO_FL_INIT_SESS)) == (CO_FL_ERROR|CO_FL_INIT_SESS)) { conn->flags |= CO_FL_ERROR; conn_session_complete(conn, CO_FL_INIT_SESS); return 0; } if (conn->flags & CO_FL_NOTIFY_SI) conn_notify_si(conn); /* Last check, verify if the connection just established */ if (unlikely(!(conn->flags & (CO_FL_WAIT_L4_CONN | CO_FL_WAIT_L6_CONN | CO_FL_CONNECTED)))) conn->flags |= CO_FL_CONNECTED; /* remove the events before leaving */ fdtab[fd].ev &= ~(FD_POLL_IN | FD_POLL_OUT | FD_POLL_HUP | FD_POLL_ERR); /* commit polling changes */ conn_cond_update_polling(conn); return 0; }
/* I/O callback for fd-based connections. It calls the read/write handlers * provided by the connection's sock_ops, which must be valid. It returns 0. */ int conn_fd_handler(int fd) { struct connection *conn = fdtab[fd].owner; unsigned int flags; if (unlikely(!conn)) return 0; conn_refresh_polling_flags(conn); flags = conn->flags & ~CO_FL_ERROR; /* ensure to call the wake handler upon error */ process_handshake: /* The handshake callbacks are called in sequence. If either of them is * missing something, it must enable the required polling at the socket * layer of the connection. Polling state is not guaranteed when entering * these handlers, so any handshake handler which does not complete its * work must explicitly disable events it's not interested in. Error * handling is also performed here in order to reduce the number of tests * around. */ while (unlikely(conn->flags & (CO_FL_HANDSHAKE | CO_FL_ERROR))) { if (unlikely(conn->flags & CO_FL_ERROR)) goto leave; if (conn->flags & CO_FL_ACCEPT_PROXY) if (!conn_recv_proxy(conn, CO_FL_ACCEPT_PROXY)) goto leave; if (conn->flags & CO_FL_SEND_PROXY) if (!conn_si_send_proxy(conn, CO_FL_SEND_PROXY)) goto leave; #ifdef USE_OPENSSL if (conn->flags & CO_FL_SSL_WAIT_HS) if (!ssl_sock_handshake(conn, CO_FL_SSL_WAIT_HS)) goto leave; #endif } /* Once we're purely in the data phase, we disable handshake polling */ if (!(conn->flags & CO_FL_POLL_SOCK)) __conn_sock_stop_both(conn); /* The data layer might not be ready yet (eg: when using embryonic * sessions). If we're about to move data, we must initialize it first. * The function may fail and cause the connection to be destroyed, thus * we must not use it anymore and should immediately leave instead. */ if ((conn->flags & CO_FL_INIT_DATA) && conn->data->init(conn) < 0) return 0; /* The data transfer starts here and stops on error and handshakes. Note * that we must absolutely test conn->xprt at each step in case it suddenly * changes due to a quick unexpected close(). */ if (conn->xprt && fd_recv_ready(fd) && ((conn->flags & (CO_FL_DATA_RD_ENA|CO_FL_WAIT_ROOM|CO_FL_ERROR|CO_FL_HANDSHAKE)) == CO_FL_DATA_RD_ENA)) { /* force detection of a flag change : it's impossible to have both * CONNECTED and WAIT_CONN so we're certain to trigger a change. */ flags = CO_FL_WAIT_L4_CONN | CO_FL_CONNECTED; conn->data->recv(conn); } if (conn->xprt && fd_send_ready(fd) && ((conn->flags & (CO_FL_DATA_WR_ENA|CO_FL_WAIT_DATA|CO_FL_ERROR|CO_FL_HANDSHAKE)) == CO_FL_DATA_WR_ENA)) { /* force detection of a flag change : it's impossible to have both * CONNECTED and WAIT_CONN so we're certain to trigger a change. */ flags = CO_FL_WAIT_L4_CONN | CO_FL_CONNECTED; conn->data->send(conn); } /* It may happen during the data phase that a handshake is * enabled again (eg: SSL) */ if (unlikely(conn->flags & (CO_FL_HANDSHAKE | CO_FL_ERROR))) goto process_handshake; if (unlikely(conn->flags & CO_FL_WAIT_L4_CONN)) { /* still waiting for a connection to establish and nothing was * attempted yet to probe the connection. Then let's retry the * connect(). */ if (!tcp_connect_probe(conn)) goto leave; } leave: /* The wake callback may be used to process a critical error and abort the * connection. If so, we don't want to go further as the connection will * have been released and the FD destroyed. */ if ((conn->flags & CO_FL_WAKE_DATA) && ((conn->flags ^ flags) & CO_FL_CONN_STATE) && conn->data->wake(conn) < 0) return 0; /* Last check, verify if the connection just established */ if (unlikely(!(conn->flags & (CO_FL_WAIT_L4_CONN | CO_FL_WAIT_L6_CONN | CO_FL_CONNECTED)))) conn->flags |= CO_FL_CONNECTED; /* remove the events before leaving */ fdtab[fd].ev &= FD_POLL_STICKY; /* commit polling changes */ conn_cond_update_polling(conn); return 0; }