Пример #1
0
CALLSET_ENTRY (jets, jet_hit)
{
//	task_recreate_gid (GID_JETS, jet_hit_task);
	//score_copy (temp_score, current_score);
	flasher_pulse (FLASH_RIGHT_HELMET);
	/* Make a sound, based on level */
	
	if (!free_timer_test (timer_jets_level_up))
		sound_send (jet_sounds[jets_level][jets_sound_index]);
	jets_sound_index++;
	if (jets_sound_index > 2)
		jets_sound_index = 0;
	
	if (timed_mode_running_p (&jets_frenzy_mode))
	{
		score (SC_500K);
	}
	else if (score_compare (total_jets_score, score_table[SC_500K]) >= 0)
	{
		timed_mode_begin (&jets_frenzy_mode);
		score (SC_500K);
		score_add (jets_frenzy_total, score_table[SC_500K]);

	}
	else
	{
		/* Score the hit, based on level */	
		score_add (total_jets_score, score_table[jets_hit_scores[jets_level]]);
		score_long (score_table[jets_hit_scores[jets_level]]);
		bounded_increment (jets_hit, 255);
		/* Level up if needed */
		if (jets_hit >= jets_needed[jets_level])
		{
			bounded_increment (jets_level, 4);
			score_long (score_table[jets_level_up_scores[jets_level]]);
			jets_hit = 0;
			free_timer_restart (timer_jets_level_up, TIME_2S);
			sound_send (SND_WHOOSH_UP_1);
		}
	
		if ((score_compare (total_jets_score, score_table[SC_250K]) >= 0) && !flag_test (FLAG_250K_JETS))
			callset_invoke (wheel_award_jets);
		deff_restart (DEFF_JET_HIT);
	}

}
Пример #2
0
CALLSET_ENTRY (jets, lamp_update)
{
	if (!timed_mode_running_p (&jets_frenzy_mode))
	{
		lamplist_apply (LAMPLIST_JETS_ENTER, lamp_off);
		
		if (score_compare (total_jets_score, score_table[SC_25K]) >= 0)
			lamp_on (LM_JETS_25K);
		if (score_compare (total_jets_score, score_table[SC_50K]) >= 0)
			lamp_on (LM_JETS_50K);
		if (score_compare (total_jets_score, score_table[SC_100K]) >= 0)
			lamp_on (LM_JETS_100K);
		if (score_compare (total_jets_score, score_table[SC_500K]) >= 0)
			lamp_on (LM_JETS_500K);
	}

}
Пример #3
0
void jets_active_task (void)
{
	while (timed_mode_running_p (&tsm_mode))
	{
		lamp_tristate_off (LM_RIGHT_JET);
		lamp_tristate_on (LM_LEFT_JET);
		task_sleep (TIME_100MS);	
		lamp_tristate_off (LM_LEFT_JET);
		lamp_tristate_on (LM_LOWER_JET);
		task_sleep (TIME_100MS);	
		lamp_tristate_off (LM_LOWER_JET);
		lamp_tristate_on (LM_RIGHT_JET);
		task_sleep (TIME_100MS);	
	}
	lamp_tristate_on (LM_LEFT_JET);
	lamp_tristate_on (LM_LOWER_JET);
	lamp_tristate_on (LM_RIGHT_JET);
	task_exit ();
}
Пример #4
0
CALLSET_ENTRY (hitch, sw_hitchhiker)
{
	if (timed_mode_running_p (&hitch_mode))
	{
		score (SC_10M);
		sound_send (SND_HITCHHIKER_COUNT);
	}
	else
	{
		score (SC_250K);
		sound_send (SND_HITCHHIKER_DRIVE_BY);
		award_unlit_shot (SW_HITCHHIKER);
	}
	bounded_increment (hitch_count, 99);
	
	if ((hitch_count < 20 && hitch_count % 5 == 0)
		|| (hitch_count >= 20 && hitch_count % 10 == 0))
	{
		mpf_enable_count++;
		sound_send (SND_ARE_YOU_READY_TO_BATTLE);
	}
	deff_start (DEFF_HITCHHIKER);
}
Пример #5
0
void hitchhiker_deff (void)
{
	/* Start a timer so jets won't stop animation */
	timer_restart_free (GID_HITCHHIKER, TIME_3S);
	dmd_alloc_pair_clean ();
	U16 fno;
	for (fno = IMG_HITCHHIKER_START; fno <= IMG_HITCHHIKER_END; fno += 2)
	{
		dmd_map_overlay ();
		dmd_clean_page_low ();
			
		if (timed_mode_running_p (&hitch_mode))
		{
			sprintf("10 MILLION");
			font_render_string_center (&font_fireball, 64, 16, sprintf_buffer);
		}
		else
		{
			sprintf ("HITCHERS");
			font_render_string_center (&font_nayupixel10, 98, 5, sprintf_buffer);
			sprintf ("%d", hitch_count);
			font_render_string_center (&font_quadrit, 99, 24, sprintf_buffer);
		}	
	
		dmd_text_outline ();
		dmd_alloc_pair ();
		frame_draw (fno);
		dmd_overlay_outline ();
		dmd_show2 ();
		//task_sleep (TIME_33MS);
	}
	task_sleep  (TIME_500MS);
	/* Stop the timer so jets.c can show deffs again */
	timer_kill_gid (GID_HITCHHIKER);
	deff_exit ();
	
}
Пример #6
0
/****************************************************************************
 *
 * body
 *
 ***************************************************************************/
U8 get_prison_break_timer (void) {
	if (timed_mode_running_p (&prison_break_mode) ) 	return timed_mode_get_timer (&prison_break_mode);
	else 										return (0);
}//end of function
Пример #7
0
CALLSET_ENTRY (prison_break, end_ball, tilt) 	{ if (timed_mode_running_p(&prison_break_mode) ) timed_mode_end (&prison_break_mode); }
Пример #8
0
/**
 * Return true if the ballsaver is active.
 */
bool ballsave_test_active (void)
{
	return timed_mode_running_p (&ball_save_mode);
}
Пример #9
0
CALLSET_ENTRY (car_chase, end_ball) 		{ if (timed_mode_running_p(&car_chase_mode) ) car_chase_mode_exit(); }
Пример #10
0
CALLSET_ENTRY (superjets, end_ball, tilt) 		{
	if (timed_mode_running_p(&superjets_mode) ) timed_mode_end (&superjets_mode);
}//end of function
Пример #11
0
/****************************************************************************
 * body
 *
 ***************************************************************************/
bool is_sjets_running (void) {
	return timed_mode_running_p (&superjets_mode);
}//end of function
Пример #12
0
bool hurryup_is_running (void)
{
	return timed_mode_running_p (&hurryup_mode);
}
Пример #13
0
/****************************************************************************
 *
 * body
 *
 ***************************************************************************/
U8 get_huxley_timer (void) {
	if (timed_mode_running_p (&huxley_mode) ) 	return timed_mode_get_timer (&huxley_mode);
	else 										return (0);
}//end of function
Пример #14
0
CALLSET_ENTRY (huxley, end_ball, tilt) 	{
	if (timed_mode_running_p(&huxley_mode) ) timed_mode_end (&huxley_mode);
	task_kill_gid (GID_HUXLEY_REMINDER);
}
Пример #15
0
CALLSET_ENTRY (huxley, end_ball) 		{ if (timed_mode_running_p(&huxley_mode) ) timed_mode_end (&huxley_mode); }
Пример #16
0
bool is_prison_break_running (void) {
	return timed_mode_running_p (&prison_break_mode);
}//end of function
Пример #17
0
bool is_huxley_running (void) {
	return timed_mode_running_p (&huxley_mode);
}//end of function
Пример #18
0
bool double_score_is_running (void)
{
	return timed_mode_running_p (&double_score_mode);
}