Пример #1
0
void GUISettingsMenu::regenerateGui(v2u32 screensize)
{
	bool fancy_trees;
	bool smooth_lighting;
	bool clouds_3d;
	bool opaque_water;
	bool fullscreen;
	bool particles;
	bool mipmap;
	bool bilinear;
	bool trilinear;
	bool anisotropic;
	bool hotbar;
	bool wield_index;
	f32 volume;

	m_screensize = screensize;

	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
		else
			fancy_trees = m_data.fancy_trees;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
		else
			smooth_lighting = m_data.smooth_lighting;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
		else
			clouds_3d = m_data.clouds_3d;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
		else
			opaque_water = m_data.opaque_water;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_FULLSCREEN_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			fullscreen = ((gui::IGUICheckBox*)e)->isChecked();
		else
			fullscreen = m_data.fullscreen;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_PARTICLES_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			particles = ((gui::IGUICheckBox*)e)->isChecked();
		else
			particles = m_data.particles;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_MIPMAP_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			mipmap = ((gui::IGUICheckBox*)e)->isChecked();
		else
			mipmap = m_data.mip_map;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_BILINEAR_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			bilinear = ((gui::IGUICheckBox*)e)->isChecked();
		else
			bilinear = m_data.bilinear_filter;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_TRILINEAR_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			trilinear = ((gui::IGUICheckBox*)e)->isChecked();
		else
			trilinear = m_data.trilinear_filter;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_ANISOTROPIC_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			anisotropic = ((gui::IGUICheckBox*)e)->isChecked();
		else
			anisotropic = m_data.anisotropic_filter;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_HOTBAR_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			hotbar = ((gui::IGUICheckBox*)e)->isChecked();
		else
			hotbar = m_data.hotbar;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_WIELDINDEX_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			wield_index = ((gui::IGUICheckBox*)e)->isChecked();
		else
			wield_index = m_data.wield_index;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_VOLUME_SB);
		if(e != NULL && e->getType() == gui::EGUIET_SCROLL_BAR)
			volume = (float)((gui::IGUIScrollBar*)e)->getPos();
		else
			volume = m_data.volume;
	}
	/*
	 Remove stuff
	 */
	removeChildren();

	/*
	 Calculate new sizes and positions
	 */

	v2s32 size(800, 500);

	core::rect<s32> rect(
			screensize.X/2 - size.X/2,
			screensize.Y/2 - size.Y/2,
			screensize.X/2 + size.X/2,
			screensize.Y/2 + size.Y/2
	);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	// Main Menu button
	{
		core::rect<s32> rect(0, 0, 200, 40);
		rect += v2s32(25, 200);
		Environment->addButton(rect, this, GUI_ID_TAB_MAINMENU, wgettext("Main Menu"));
	}

	// Controls Settings button
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 260);
		Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_CONTROLS, wgettext("Controls"));
	}
	// Graphics Settings button
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 305);
		Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_GRAPHICS, wgettext("Graphics"));
	}
	// Video Settings button
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 350);
		Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_VIDEO, wgettext("Video"));
	}
	// Sound Settings button
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 395);
		Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS_SOUND, wgettext("Sound"));
	}

	v2s32 topleft_content(250, 0);

	if (m_data.selected_tab == TAB_SETTINGS_CONTROLS) {
		{
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 20);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Controls"), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}

		v2s32 offset(0, 40);

		for (int i=0; i<VLKC_MAX; i++) {
			if (keynames[i] == NULL)
				continue;
			{
				core::rect < s32 > rect(0, 0, 150, 20);
				rect += topleft_content + offset;
				gui::IGUIStaticText *t = Environment->addStaticText(keynames[i], rect, false, true, this, -1);
				t->setTextAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT);
			}

			{
				core::rect < s32 > rect(0, 0, 110, 30);
				rect += topleft_content + offset + v2s32(155, -5);
				Environment->addButton(rect, this, GUI_ID_KEYSETTINGS_BASE+i, keys[i].guiName().c_str());
			}
			offset += v2s32(0, 33);
			if (offset.Y > 450) {
				offset.Y = 40;
				offset.X = 275;
			}
		}
	}else if (m_data.selected_tab == TAB_SETTINGS_GRAPHICS) {
		{
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 20);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Graphics"), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 60);
			Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB, wgettext("Fancy trees"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 90);
			Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 120);
			Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 150);
			Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(290, 60);
			Environment->addCheckBox(hotbar, rect, this, GUI_ID_HOTBAR_CB, wgettext("Classic HUD"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(290, 90);
			gui::IGUICheckBox *c = Environment->addCheckBox(wield_index, rect, this, GUI_ID_WIELDINDEX_CB, wgettext("Wieldring Index"));
			c->setEnabled(!hotbar);
		}
		if (m_is_ingame) {
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 200);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Some settings cannot be changed in-game."), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
	}else if (m_data.selected_tab == TAB_SETTINGS_VIDEO) {
		{
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 20);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Video"), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 60);
			Environment->addCheckBox(fullscreen, rect, this, GUI_ID_FULLSCREEN_CB, wgettext("Fullscreen"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 90);
			Environment->addCheckBox(particles, rect, this, GUI_ID_PARTICLES_CB, wgettext("Particles"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 120);
			Environment->addCheckBox(mipmap, rect, this, GUI_ID_MIPMAP_CB, wgettext("Mip-Mapping"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 150);
			Environment->addCheckBox(bilinear, rect, this, GUI_ID_BILINEAR_CB, wgettext("Bi-Linear Filtering"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 180);
			Environment->addCheckBox(trilinear, rect, this, GUI_ID_TRILINEAR_CB, wgettext("Tri-Linear Filtering"));
		}
		{
			core::rect<s32> rect(0, 0, 200, 30);
			rect += topleft_content + v2s32(80, 210);
			Environment->addCheckBox(anisotropic, rect, this, GUI_ID_ANISOTROPIC_CB, wgettext("Anisotropic Filtering"));
		}
		if (m_is_ingame) {
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 250);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Some settings cannot be changed in-game."), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
	}else if (m_data.selected_tab == TAB_SETTINGS_SOUND) {
		{
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 20);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Sound"), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
		{
			core::rect<s32> rect(0, 0, 200, 15);
			rect += topleft_content + v2s32(80, 60);
			Environment->addStaticText(wgettext("Volume:"), rect, false, false, this, -1);
		}
		{
			core::rect<s32> rect(0, 0, 200, 15);
			rect += topleft_content + v2s32(290, 60);
			gui::IGUIScrollBar *sb = Environment->addScrollBar(true, rect, this, GUI_ID_VOLUME_SB);
			sb->setMin(0);
			sb->setMax(100);
			sb->setPos(volume);
		}
	}
}
Пример #2
0
void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
{
	std::wstring text_name;
	std::wstring text_address;
	std::wstring text_port;

	m_screensize = screensize;

	// Client options
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
		if (e != NULL) {
			text_name = e->getText();
		}else{
			text_name = m_data.mmdata->name;
		}
		if (text_name == L"")
			text_name = narrow_to_wide(porting::getUser());
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
		if (e != NULL) {
			text_address = e->getText();
		}else{
			text_address = m_data.mmdata->address;
		}
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
		if (e != NULL) {
			text_port = e->getText();
		}else{
			text_port = m_data.mmdata->port;
		}
	}

	/*
	 Remove stuff
	 */
	removeChildren();

	/*
	 Calculate new sizes and positions
	 */

	v2s32 size(800, 500);

	core::rect<s32> rect(
			screensize.X/2 - size.X/2,
			screensize.Y/2 - size.Y/2,
			screensize.X/2 + size.X/2,
			screensize.Y/2 + size.Y/2
	);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	// Main Menu button
	{
		core::rect<s32> rect(0, 0, 200, 40);
		rect += v2s32(25, 200);
		Environment->addButton(rect, this, GUI_ID_TAB_MP_MAINMENU, wgettext("Main Menu"));
	}

	// Dynamic List button
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 260);
		Environment->addButton(rect, this, GUI_ID_TAB_MP_LIST, wgettext("All Servers"));
	}
	// Favourites List button
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 305);
		Environment->addButton(rect, this, GUI_ID_TAB_MP_FAVOURITES, wgettext("Favourite Servers"));
	}
	// Custom Connect button (the old multiplayer menu)
	{
		core::rect<s32> rect(0, 0, 180, 40);
		rect += v2s32(35, 350);
		Environment->addButton(rect, this, GUI_ID_TAB_MP_CUSTOM, wgettext("Custom Connect"));
	}

	v2s32 topleft_content(250, 0);
	{
		core::rect<s32> rect(0, 0, 550, 20);
		rect += topleft_content + v2s32(0, 10);
		gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Multi Player"), rect, false, true, this, -1);
		t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	if (m_data.selected_tab == TAB_MP_CUSTOM) {
		{
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 30);
			gui::IGUIStaticText *t = Environment->addStaticText(wgettext("Custom Connection"), rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
		// Address + port
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += topleft_content + v2s32(120, 60);
			Environment->addStaticText(wgettext("Address/Port"), rect, false, true, this, -1);
		}
		{
			if (text_address == L"")
				text_address = L"servers.voxelands.com";
			core::rect<s32> rect(0, 0, 230, 30);
			rect += topleft_content + v2s32(135, 90);
#if USE_FREETYPE
			new gui::intlGUIEditBox(text_address.c_str(), true, Environment, this, GUI_ID_ADDRESS_INPUT, rect);
#else
			Environment->addEditBox(text_address.c_str(), rect, false, this, GUI_ID_ADDRESS_INPUT);
#endif
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += topleft_content + v2s32(245, 125);
#if USE_FREETYPE
			new gui::intlGUIEditBox(text_port.c_str(), true, Environment, this, GUI_ID_PORT_INPUT, rect);
#else
			Environment->addEditBox(text_port.c_str(), rect, false, this, GUI_ID_PORT_INPUT);
#endif
		}
		{
			core::rect<s32> rect(0, 0, 180, 30);
			rect += topleft_content + v2s32(80, 160);
			Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, wgettext("Add to Favourites"));
		}
		{
			core::rect<s32> rect(0, 0, 180, 30);
			rect += topleft_content + v2s32(270, 160);
			Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, wgettext("Connect"));
		}
	}else if (m_data.selected_tab == TAB_MP_CONNECT) {
		// Nickname + password
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += topleft_content + v2s32(120, 60);
			Environment->addStaticText(wgettext("Name/Password"), rect, false, true, this, -1);
		}
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += topleft_content + v2s32(135, 90);
#if USE_FREETYPE
			new gui::intlGUIEditBox(text_name.c_str(), true, Environment, this, GUI_ID_NAME_INPUT, rect);
#else
			Environment->addEditBox(text_name.c_str(), rect, false, this, GUI_ID_NAME_INPUT);
#endif
		}
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += topleft_content + v2s32(135, 125);
			gui::IGUIEditBox *e;
#if USE_FREETYPE
			e = (gui::IGUIEditBox *) new gui::intlGUIEditBox(L"", true, Environment, this, GUI_ID_PW_INPUT, rect);
#else
			e = Environment->addEditBox(L"", rect, false, this, GUI_ID_PW_INPUT);
#endif
			e->setPasswordBox(true);
			Environment->setFocus(e);

		// Start game button
		{
			core::rect<s32> rect(0, 0, 180, 30);
			rect += topleft_content + v2s32(160, 160);
			Environment->addButton(rect, this, GUI_ID_START_BUTTON, wgettext("Join Server"));
		}
		}
	}else{
		gui::IGUIListBox *box = NULL;
		gui::IGUIStaticText *header = NULL;
		std::vector<ServerInfo> *list = NULL;

		{
			core::rect<s32> rect(0, 0, 550, 20);
			rect += topleft_content + v2s32(0, 30);
			header = Environment->addStaticText(L"", rect, false, true, this, -1);
			header->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
		}
		{
			core::rect<s32> rect(0, 0, 350, 200);
			rect += topleft_content + v2s32(100, 60);
			box = Environment->addListBox(rect, this, GUI_ID_SERVER_LIST, true);
			box->setItemHeight(25);
		}

		if (m_data.selected_tab == TAB_MP_FAVOURITES) {
			header->setText(wgettext("My Favourites"));
			list = &m_data.favourites;
		}else{
			header->setText(wgettext("Server List"));
			list = &m_data.servers;
			{
				core::rect<s32> rect(0, 0, 180, 25);
				rect += topleft_content + v2s32(270, 260);
				Environment->addButton(rect, this, GUI_ID_REFRESH_BUTTON, wgettext("Get New List"));
			}
		}

		for (std::vector<ServerInfo>::iterator i = list->begin(); i != list->end(); i++) {
			box->addItem(i->name.c_str());
		}

		if (m_data.selected_row > -1) {
			ServerInfo info = list->at(m_data.selected_row);
			if (info.name == L"") {
				m_data.selected_row = -1;
			}else{
				box->setSelected(m_data.selected_row);
				{
					core::rect<s32> rect(0, 0, 550, 20);
					rect += topleft_content + v2s32(0, 300);
					gui::IGUIStaticText *t = Environment->addStaticText(info.name.c_str(), rect, false, true, this, -1);
					t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
				}
				{
					core::rect<s32> rect(0, 0, 350, 20);
					rect += topleft_content + v2s32(100, 330);
					gui::IGUIStaticText *t = Environment->addStaticText(info.addr.c_str(), rect, false, true, this, -1);
					t->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_UPPERLEFT);
				}
				{
					core::rect<s32> rect(0, 0, 350, 20);
					rect += topleft_content + v2s32(100, 350);
					gui::IGUIStaticText *t = Environment->addStaticText(info.mode.c_str(), rect, false, true, this, -1);
					t->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_UPPERLEFT);
				}

				if (info.is_favourite) {
					{
						core::rect<s32> rect(0, 0, 180, 30);
						rect += topleft_content + v2s32(80, 390);
						Environment->addButton(rect, this, GUI_ID_REMFAV_BUTTON, wgettext("Remove from Favourites"));
					}
				}else{
					{
						core::rect<s32> rect(0, 0, 180, 30);
						rect += topleft_content + v2s32(80, 390);
						Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, wgettext("Add to Favourites"));
					}
				}

				{
					core::rect<s32> rect(0, 0, 180, 30);
					rect += topleft_content + v2s32(270, 390);
					Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, wgettext("Connect"));
				}
			}
		}
	}
}