void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &pt, bool flipped, int overrideColor, int scaleVal) { if (scaleVal == SCALE_THRESHOLD) { transBlitFromUnscaled(src, pt, flipped, overrideColor); return; } int destWidth = src.w * SCALE_THRESHOLD / scaleVal; int destHeight = src.h * SCALE_THRESHOLD / scaleVal; // Loop through drawing output lines for (int destY = pt.y, scaleYCtr = 0; destY < (pt.y + destHeight); ++destY, scaleYCtr += scaleVal) { if (destY < 0 || destY >= this->h()) continue; const byte *srcLine = (const byte *)src.getBasePtr(0, scaleYCtr / SCALE_THRESHOLD); byte *destLine = (byte *)getBasePtr(pt.x, destY); // Loop through drawing individual rows for (int xCtr = 0, scaleXCtr = 0; xCtr < destWidth; ++xCtr, scaleXCtr += scaleVal) { int destX = pt.x + xCtr; if (destX < 0 || destX >= this->w()) continue; byte srcVal = srcLine[flipped ? src.w - scaleXCtr / SCALE_THRESHOLD - 1 : scaleXCtr / SCALE_THRESHOLD]; if (srcVal != TRANSPARENCY) destLine[xCtr] = srcVal; } } // Mark the affected area addDirtyRect(Common::Rect(pt.x, pt.y, pt.x + destWidth, pt.y + destHeight)); }
void Surface::transBlitFrom(const Graphics::Surface &src, const Common::Point &pt, bool flipped, int overrideColor, int scaleVal) { if (scaleVal == 256) { transBlitFromUnscaled(src, pt, flipped, overrideColor); return; } int scaleX = SCALE_THRESHOLD * SCALE_THRESHOLD / scaleVal; int scaleY = scaleX; int scaleXCtr = 0, scaleYCtr = 0; for (int yCtr = 0, destY = pt.y; yCtr < src.h && destY < this->h(); ++yCtr) { // Handle skipping lines if Y scaling scaleYCtr += scaleY; while (scaleYCtr >= SCALE_THRESHOLD && destY < this->h()) { scaleYCtr -= SCALE_THRESHOLD; if (destY >= 0) { // Handle drawing the line const byte *pSrc = (const byte *)src.getBasePtr(flipped ? src.w - 1 : 0, yCtr); byte *pDest = (byte *)getBasePtr(pt.x, destY); scaleXCtr = 0; for (int xCtr = 0, destX = pt.x; xCtr < src.w && destX < this->w(); ++xCtr) { // Handle horizontal scaling scaleXCtr += scaleX; while (scaleXCtr >= SCALE_THRESHOLD && destX < this->w()) { scaleXCtr -= SCALE_THRESHOLD; // Only handle on-screen pixels if (destX >= 0 && *pSrc != TRANSPARENCY) *pDest = *pSrc; ++pDest; ++destX; } pSrc = pSrc + (flipped ? -1 : 1); } } ++destY; } } }