Пример #1
0
void ImagesExporter::export_UV_Image(Image *image, bool use_copies) 
{
	std::string name(id_name(image));
	std::string translated_name(translate_id(name));
	bool not_yet_exported = find(mImages.begin(), mImages.end(), translated_name) == mImages.end();

	if (not_yet_exported) {

		ImBuf *imbuf       = BKE_image_acquire_ibuf(image, NULL, NULL);
		if (!imbuf) {
			fprintf(stderr, "Collada export: image does not exist:\n%s\n", image->name);
			return;
		}

		bool  is_dirty     = (imbuf->userflags & IB_BITMAPDIRTY) != 0;

		ImageFormatData imageFormat;
		BKE_imbuf_to_image_format(&imageFormat, imbuf);

		short image_source = image->source;
		bool  is_generated = image_source == IMA_SRC_GENERATED;
		bool  is_packed    = image->packedfile != NULL;

		char export_path[FILE_MAX];
		char source_path[FILE_MAX];
		char export_dir[FILE_MAX];
		char export_file[FILE_MAX];

		// Destination folder for exported assets
		BLI_split_dir_part(this->export_settings->filepath, export_dir, sizeof(export_dir));

		if (is_generated || is_dirty || use_copies || is_packed) {

			// make absolute destination path

			BLI_strncpy(export_file, name.c_str(), sizeof(export_file));
			BKE_image_path_ensure_ext_from_imformat(export_file, &imageFormat);

			BLI_join_dirfile(export_path, sizeof(export_path), export_dir, export_file);

			// make dest directory if it doesn't exist
			BLI_make_existing_file(export_path);
		}

		if (is_generated || is_dirty || is_packed) {

			// This image in its current state only exists in Blender memory.
			// So we have to export it. The export will keep the image state intact,
			// so the exported file will not be associated with the image.

			if (BKE_imbuf_write_as(imbuf, export_path, &imageFormat, true) == 0) {
				fprintf(stderr, "Collada export: Cannot export image to:\n%s\n", export_path);
				return;
			}
			BLI_strncpy(export_path, export_file, sizeof(export_path));
		}
		else {

			// make absolute source path
			BLI_strncpy(source_path, image->name, sizeof(source_path));
			BLI_path_abs(source_path, G.main->name);
			BLI_cleanup_path(NULL, source_path);

			if (use_copies) {
			
				// This image is already located on the file system.
				// But we want to create copies here.
				// To move images into the same export directory.
				// Note: If an image is already located in the export folder,
				// then skip the copy (as it would result in a file copy error).

				if (BLI_path_cmp(source_path, export_path) != 0) {
					if (BLI_copy(source_path, export_path) != 0) {
						fprintf(stderr, "Collada export: Cannot copy image:\n source:%s\ndest :%s\n", source_path, export_path);
						return;
					}
				}

				BLI_strncpy(export_path, export_file, sizeof(export_path));

			}
			else {

				// Do not make any copies, but use the source path directly as reference
				// to the original image

				BLI_strncpy(export_path, source_path, sizeof(export_path));
			}
		}

		COLLADASW::Image img(COLLADABU::URI(COLLADABU::URI::nativePathToUri(export_path)), translated_name, translated_name); /* set name also to mNameNC. This helps other viewers import files exported from Blender better */
		img.add(mSW);
		fprintf(stdout, "Collada export: Added image: %s\n", export_file);
		mImages.push_back(translated_name);

		BKE_image_release_ibuf(image, imbuf, NULL);
	}
}
Пример #2
0
QString MIMECodec::translate(const QCString &name)
{
  QString output;

  if (!name.isEmpty()) {
    int begin = -1, end = -1, pos = -1;
    QCString translated_name(name);
    QCString charset, encoding;
    QCString token;
    bool sem(true);

    while (sem) {
      begin = translated_name.find("=?", 0);

      if (begin != -1)
        end = translated_name.find("?=", begin + 2);
      else
        end = -1;

      if (end != -1) {
        output += QString::fromAscii(translated_name.left(begin));
        token = translated_name.mid(begin + 2, end - begin - 2);

        pos = token.find('?');
        charset = token.left(pos);
        token.remove(0, pos + 1);

        pos = token.find('?');
        encoding = token.left(pos);
        token.remove(0, pos + 1);
        encoding = encoding.upper();

        if (encoding == "Q") {
          encoding = "quoted-printable";
        } else if (encoding == "B") {
          encoding = "base64";
        } else {
          encoding = "none";
        }
        token = decode(token, encoding);

        QTextCodec *codec = QTextCodec::codecForName(charset);
        if (codec) {
          output += codec->toUnicode(token);
        } else {
          if (charset.lower() == "utf-8") {
            output += QString::fromUtf8(token);
          } else if (charset.lower() == "us-ascii") {
            output += QString::fromAscii(token);
          }
          // just use something
          else {
            qDebug("Warning: could not find textcodec for %s.", (const char *)charset);
            output += QString::fromLatin1(token);
          }
        }

        translated_name = translated_name.mid(end + 2);
      } else {
        output += QString::fromAscii(translated_name);
        sem = false;
      }
    }
  }

  return output;
}