Пример #1
0
static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode)
{
	struct sockaddr_in	server;
	int					bytes;

	a_assert(sp);
	a_assert(buf);
	a_assert(toWrite > 0);
	a_assert(errCode);

	*errCode = 0;

#if (defined (WIN) || defined (CE))
	if ((sp->flags & SOCKET_ASYNC)
			&& ! socketWaitForEvent(sp,  FD_CONNECT, errCode)) {
		return -1;
	}
#endif

/*
 *	Write the data
 */
	if (sp->flags & SOCKET_BROADCAST) {
		server.sin_family = AF_INET;
		server.sin_addr.s_addr = INADDR_BROADCAST;
		server.sin_port = htons((short)(sp->port & 0xFFFF));
		if ((bytes = sendto(sp->sock, buf, toWrite, 0,
			(struct sockaddr *) &server, sizeof(server))) < 0) {
			bytes = tryAlternateSendTo(sp->sock, buf, toWrite, 0,
			(struct sockaddr *) &server);
		}
	} else if (sp->flags & SOCKET_DATAGRAM) {
		server.sin_family = AF_INET;
		server.sin_addr.s_addr = inet_addr(sp->host);
		server.sin_port = htons((short)(sp->port & 0xFFFF));
		bytes = sendto(sp->sock, buf, toWrite, 0,
			(struct sockaddr *) &server, sizeof(server));

	} else {
		bytes = send(sp->sock, buf, toWrite, 0);
	}

	if (bytes < 0) {
		*errCode = socketGetError();
#if (defined (WIN) || defined (CE))
		sp->currentEvents &= ~FD_WRITE;
#endif

		return -1;

	} else if (bytes == 0 && bytes != toWrite) {
		*errCode = EWOULDBLOCK;
#if (defined (WIN) || defined (CE))
		sp->currentEvents &= ~FD_WRITE;
#endif
		return -1;
	}

	return bytes;
}
Пример #2
0
static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode)
{
	struct sockaddr_in	server;
	int					bytes;

	a_assert(sp);
	a_assert(buf);
	a_assert(toWrite > 0);
	a_assert(errCode);

	*errCode = 0;

#if (defined (WIN) || defined (CE))
	if ((sp->flags & SOCKET_ASYNC)
			&& ! socketWaitForEvent(sp,  FD_CONNECT, errCode)) {
		return -1;
	}
#endif

/*
 *	Write the data
 */
	if (sp->flags & SOCKET_BROADCAST) {
		server.sin_family = AF_INET;
#if (defined (UEMF) || defined (LITTLEFOOT))
		server.sin_addr.s_addr = INADDR_BROADCAST;
#else
		server.sin_addr.s_addr = inet_addr(basicGetBroadcastAddress());
#endif
		server.sin_port = htons((short)(sp->port & 0xFFFF));
		if ((bytes = sendto(sp->sock, buf, toWrite, 0,
			(struct sockaddr *) &server, sizeof(server))) < 0) {
			bytes = tryAlternateSendTo(sp->sock, buf, toWrite, 0,
			(struct sockaddr *) &server);
		}
	} else if (sp->flags & SOCKET_DATAGRAM) {
		server.sin_family = AF_INET;
		server.sin_addr.s_addr = inet_addr(sp->host);
		server.sin_port = htons((short)(sp->port & 0xFFFF));
		bytes = sendto(sp->sock, buf, toWrite, 0,
			(struct sockaddr *) &server, sizeof(server));

	} else {
		bytes = send(sp->sock, buf, toWrite, 0);
	}

	if (bytes < 0) {
		*errCode = socketGetError();
#if (defined (WIN) || defined (CE))
		sp->currentEvents &= ~FD_WRITE;
#endif

		return -1;

	} else if (bytes == 0 && bytes != toWrite) {
		*errCode = EWOULDBLOCK;
#if (defined (WIN) || defined (CE))
		sp->currentEvents &= ~FD_WRITE;
#endif
		return -1;
	}

/*
 *	Ensure we get to write some more data real soon if the socket can absorb
 *	more data
 */
#ifndef UEMF
#ifdef WIN 
	if (sp->interestEvents & FD_WRITE) {
		emfTime_t blockTime = { 0, 0 };
		emfSetMaxBlockTime(&blockTime);
	}
#endif /* WIN */
#endif
	return bytes;
}