Пример #1
0
static uiBlock *node_find_menu(bContext *C, ARegion *ar, void *arg_op)
{
	static char search[256] = "";
	wmEvent event;
	wmWindow *win = CTX_wm_window(C);
	uiBlock *block;
	uiBut *but;
	wmOperator *op = (wmOperator *)arg_op;
	
	block = uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
	uiBlockSetFlag(block, UI_BLOCK_LOOP | UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_SEARCH_MENU);
	
	but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 10, 9 * UI_UNIT_X, UI_UNIT_Y, 0, 0, "");
	uiButSetSearchFunc(but, node_find_cb, op->type, node_find_call_cb, NULL);
	
	/* fake button, it holds space for search items */
	uiDefBut(block, LABEL, 0, "", 10, 10 - uiSearchBoxHeight(), uiSearchBoxWidth(), uiSearchBoxHeight(), NULL, 0, 0, 0, 0, NULL);
	
	uiPopupBoundsBlock(block, 6, 0, -UI_UNIT_Y); /* move it downwards, mouse over button */
	uiEndBlock(C, block);
	
	//	uiButActiveOnly(C, ar, block, but); XXX using this here makes Blender hang - investigate
	wm_event_init_from_window(win, &event);
	event.type = EVT_BUT_OPEN;
	event.val = KM_PRESS;
	event.customdata = but;
	event.customdatafree = FALSE;
	wm_event_add(win, &event);
	
	return block;
}
Пример #2
0
/* ID Search browse menu, open */
static uiBlock *tool_search_menu(bContext *C, ARegion *ar, void *arg_listbase)
{
	static char search[OP_MAX_TYPENAME];
	wmEvent event;
	wmWindow *win = CTX_wm_window(C);
	uiBlock *block;
	uiBut *but;
	
	/* clear initial search string, then all items show */
	search[0] = 0;
	
	block = uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
	uiBlockSetFlag(block, UI_BLOCK_LOOP | UI_BLOCK_REDRAW | UI_BLOCK_SEARCH_MENU);
	
	/* fake button, it holds space for search items */
	uiDefBut(block, LABEL, 0, "", 10, 15, uiSearchBoxWidth(), uiSearchBoxHeight(), NULL, 0, 0, 0, 0, NULL);
	
	but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 0, 150, 19, 0, 0, "");
	uiButSetSearchFunc(but, operator_search_cb, arg_listbase, operator_call_cb, NULL);
	
	uiBoundsBlock(block, 6);
	uiBlockSetDirection(block, UI_DOWN);
	uiEndBlock(C, block);
	
	event = *(win->eventstate);  /* XXX huh huh? make api call */
	event.type = EVT_BUT_OPEN;
	event.val = KM_PRESS;
	event.customdata = but;
	event.customdatafree = FALSE;
	wm_event_add(win, &event);
	
	return block;
}