static int keypress( const input_event_key_t *event ) { int swallow; const keyboard_spectrum_keys_t *ptr; if( ui_widget_level >= 0 ) { ui_widget_keyhandler( event->native_key ); return 0; } /* Escape => ask UI to end mouse grab, return if grab ended */ if( event->native_key == INPUT_KEY_Escape && ui_mouse_grabbed ) { ui_mouse_grabbed = ui_mouse_release( 0 ); if( !ui_mouse_grabbed ) return 0; } swallow = 0; /* Joystick emulation via keyboard keys */ if ( event->spectrum_key == settings_current.joystick_keyboard_up ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_UP , 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_down ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_DOWN , 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_left ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_LEFT , 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_right ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_RIGHT, 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_fire ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_FIRE , 1 ); } if( swallow ) return 0; ptr = keyboard_get_spectrum_keys( event->spectrum_key ); if( ptr ) { keyboard_press( ptr->key1 ); keyboard_press( ptr->key2 ); } ui_popup_menu( event->native_key ); return 0; }
void ui_mouse_button( int button, int down ) { int kempston_button = !settings_current.mouse_swap_buttons; if( !ui_mouse_grabbed && !mouse_grab_suspended ) button = 2; /* Possibly we'll end up handling _more_ than one mouse interface... */ switch( button ) { case 1: if( ui_mouse_grabbed ) kempmouse_update( 0, 0, kempston_button, down ); break; case 3: if( ui_mouse_grabbed ) kempmouse_update( 0, 0, !kempston_button, down ); break; case 2: if( ui_mouse_present && settings_current.kempston_mouse && !down && !mouse_grab_suspended ) ui_mouse_grabbed = ui_mouse_grabbed ? ui_mouse_release( 1 ) : ui_mouse_grab( 0 ); break; } }
void ui_mouse_suspend( void ) { mouse_grab_suspended = ui_mouse_grabbed ? 2 : 1; ui_mouse_grabbed = ui_mouse_release( 1 ); }
static int keypress( const input_event_key_t *event ) { int swallow; const keyboard_spectrum_keys_t *ptr; #ifdef USE_WIDGET if( widget_level >= 0 ) { widget_keyhandler( event->native_key ); return 0; } #endif /* #ifdef USE_WIDGET */ /* Escape => ask UI to end mouse grab, return if grab ended */ if( event->native_key == INPUT_KEY_Escape && ui_mouse_grabbed ) { ui_mouse_grabbed = ui_mouse_release( 0 ); if( !ui_mouse_grabbed ) return 0; } swallow = 0; /* Joystick emulation via keyboard keys */ if ( event->spectrum_key == settings_current.joystick_keyboard_up ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_UP , 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_down ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_DOWN , 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_left ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_LEFT , 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_right ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_RIGHT, 1 ); } else if( event->spectrum_key == settings_current.joystick_keyboard_fire ) { swallow = joystick_press( JOYSTICK_KEYBOARD, JOYSTICK_BUTTON_FIRE , 1 ); } if( swallow ) return 0; ptr = keyboard_get_spectrum_keys( event->spectrum_key ); if( ptr ) { keyboard_press( ptr->key1 ); keyboard_press( ptr->key2 ); } #ifdef USE_WIDGET switch( event->native_key ) { case INPUT_KEY_F1: fuse_emulation_pause(); widget_do( WIDGET_TYPE_MENU, &widget_menu ); fuse_emulation_unpause(); break; case INPUT_KEY_F2: fuse_emulation_pause(); menu_file_savesnapshot( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F3: fuse_emulation_pause(); menu_file_open( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F4: fuse_emulation_pause(); menu_options_general( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F5: fuse_emulation_pause(); menu_machine_reset( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F6: fuse_emulation_pause(); menu_media_tape_write( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F7: fuse_emulation_pause(); menu_media_tape_open( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F8: menu_media_tape_play( 0 ); break; case INPUT_KEY_F9: fuse_emulation_pause(); menu_machine_select( 0 ); fuse_emulation_unpause(); break; case INPUT_KEY_F10: fuse_emulation_pause(); menu_file_exit( 0 ); fuse_emulation_unpause(); break; default: break; /* Remove gcc warning */ } #endif /* #ifdef USE_WIDGET */ return 0; }