void UIAPI uiinitcursor( void ) /******************************/ { savecursor(); uisetcursor( OldCursorRow, OldCursorCol, OldCursorType, OldCursorAttr ); uioffcursor(); }
void UIAPI uispawnstart() /************************/ { uiswap(); uisetcursor( 0, 0, C_NORMAL, -1 ); if( MouseInstalled ) finimouse(); savekeyb(); }
void UIAPI uispawnstart( void ) /******************************/ { kbdspawnstart(); mousespawnstart(); uiswap(); uisetcursor( 0, 0, C_NORMAL, CATTR_OFF ); }
void UIAPI uiinitcursor( void ) { int tmp; UIData->cursor_row = (ORD)-1; UIData->cursor_col = (ORD)-1; UIData->cursor_type = C_OFF; uigetcursor( &OldCursorRow, &OldCursorCol, &OldCursorType, &tmp ); UIData->cursor_on = TRUE; uisetcursor( OldCursorRow, OldCursorCol, OldCursorType, 0 ); uioffcursor(); }
void UIAPI uivsetcursor( VSCREEN *vptr ) /**************************************/ { ORD row; ORD col; if( vptr != NULL ) { row = vptr->area.row + vptr->row; col = vptr->area.col + vptr->col; uisetcursor( row, col, vptr->cursor, CATTR_VOFF ); } else { uioffcursor(); } }
void UIAPI uispawnstart( void ) /******************************/ { uiswap(); uisetcursor( 0, 0, C_NORMAL, -1 ); }