Пример #1
0
void  Foam::KinematicCloud<CloudType>::motion(TrackData& td)
{
    td.part() = TrackData::tpLinearTrack;
    CloudType::move(td,  solution_.trackTime());

    updateCellOccupancy();
}
Пример #2
0
void Foam::KinematicCloud<CloudType>::preEvolve()
{
    Info<< "\nSolving cloud " << this->name() << endl;

    this->dispersion().cacheFields(true);
    forces_.cacheFields(true);
    updateCellOccupancy();

    pAmbient_ = constProps_.dict().template
        lookupOrDefault<scalar>("pAmbient", pAmbient_);
}
Пример #3
0
void Foam::KinematicCloud<CloudType>::preEvolve()
{
    // force calculaion of mesh dimensions - needed for parallel runs
    // with topology change due to lazy evaluation of valid mesh dimensions
    label nGeometricD = mesh_.nGeometricD();

    Info<< "\nSolving " << nGeometricD << "-D cloud " << this->name() << endl;

    this->dispersion().cacheFields(true);
    forces_.cacheFields(true);
    updateCellOccupancy();

    pAmbient_ = constProps_.dict().template
        lookupOrDefault<scalar>("pAmbient", pAmbient_);

    functions_.preEvolve();
}
Пример #4
0
void Foam::KinematicCloud<CloudType>::evolveCloud(TrackData& td)
{
    if (solution_.coupled())
    {
        td.cloud().resetSourceTerms();
    }

    if (solution_.transient())
    {
        label preInjectionSize = this->size();

        this->surfaceFilm().inject(td);

        // Update the cellOccupancy if the size of the cloud has changed
        // during the injection.
        if (preInjectionSize != this->size())
        {
            updateCellOccupancy();
            preInjectionSize = this->size();
        }

        injectors_.inject(td);


        // Assume that motion will update the cellOccupancy as necessary
        // before it is required.
        td.cloud().motion(td);

        stochasticCollision().update(solution_.trackTime());
    }
    else
    {
//        this->surfaceFilm().injectSteadyState(td);

        injectors_.injectSteadyState(td, solution_.trackTime());

        td.part() = TrackData::tpLinearTrack;
        CloudType::move(td,  solution_.trackTime());
    }
}
Пример #5
0
void Foam::KinematicCloud<CloudType>::updateMesh()
{
    updateCellOccupancy();
    injectors_.updateMesh();
    cellLengthScale_ = cbrt(mesh_.V());
}