Пример #1
0
void BiquadDSPKernel::getFrequencyResponse(int nFrequencies,
                                           const float* frequencyHz,
                                           float* magResponse,
                                           float* phaseResponse)
{
    bool isGood = nFrequencies > 0 && frequencyHz && magResponse && phaseResponse;
    ASSERT(isGood);
    if (!isGood)
        return;

    std::vector<float> frequency(nFrequencies);

    double nyquist = this->nyquist();

    // Convert from frequency in Hz to normalized frequency (0 -> 1),
    // with 1 equal to the Nyquist frequency.
    for (int k = 0; k < nFrequencies; ++k)
        frequency[k] = narrowPrecisionToFloat(frequencyHz[k] / nyquist);

    // We want to get the final values of the coefficients and compute
    // the response from that instead of some intermediate smoothed
    // set. Forcefully update the coefficients even if they are not
    // dirty.

    updateCoefficientsIfNecessary(false, true);

    m_biquad.getFrequencyResponse(nFrequencies, &frequency[0], magResponse, phaseResponse);
}
Пример #2
0
void BiquadDSPKernel::process(const float* source, float* destination, size_t framesToProcess)
{
    ASSERT(source && destination && biquadProcessor());
    
    // Recompute filter coefficients if any of the parameters have changed.
    // FIXME: as an optimization, implement a way that a Biquad object can simply copy its internal filter coefficients from another Biquad object.
    // Then re-factor this code to only run for the first BiquadDSPKernel of each BiquadProcessor.

    updateCoefficientsIfNecessary(true, false);

    m_biquad.process(source, destination, framesToProcess);
}
Пример #3
0
void BiquadDSPKernel::process(const float* source, float* destination, size_t framesToProcess)
{
    ASSERT(source);
    ASSERT(destination);
    ASSERT(biquadProcessor());

    // Recompute filter coefficients if any of the parameters have changed.
    // FIXME: as an optimization, implement a way that a Biquad object can simply copy its internal filter coefficients from another Biquad object.
    // Then re-factor this code to only run for the first BiquadDSPKernel of each BiquadProcessor.


    // The audio thread can't block on this lock; skip updating the coefficients for this block if
    // necessary. We'll get them the next time around.
    {
        MutexTryLocker tryLocker(m_processLock);
        if (tryLocker.locked())
            updateCoefficientsIfNecessary();
    }

    m_biquad.process(source, destination, framesToProcess);
}