/*! * Returns the unit equal to this unit raised by \a power. */ UdUnit UdUnit::raisedBy(int power) const { ut_set_status(UT_SUCCESS); ut_unit *unit = ut_raise(m_unit, power); int status = ut_get_status(); return UdUnit(unit, status); }
/* * Raise a unit-structure to a power. */ utUnit* utRaise( const utUnit *unit, int power, utUnit *result) { return unit == NULL ? NULL : resultingUnit(result, ut_raise(unit->unit2, power)); }