Пример #1
0
void
splicedDeathDetected(
    v_leaseAction leaseAction)
{
    v_object o;
    v_kernel kernel;
    v_handleResult r;

    assert(leaseAction != NULL);
    assert(C_TYPECHECK(leaseAction, v_leaseAction));

    r = v_handleClaim(leaseAction->actionObject, &o);
    if (r == V_HANDLE_OK)
    {
        kernel = v_kernel(o);
        kernel->splicedRunning = FALSE;
        r = v_handleRelease(leaseAction->actionObject);
        if(r != V_HANDLE_OK)
        {
            OS_REPORT_1(OS_WARNING, "v_leaseManager", 0,
                "Handle release failed with result code %d ", r);
        }
    } /* else just skip, since entity is already gone */

}
Пример #2
0
void ConvolveSeparable(CImageOf<T> src, CImageOf<T>& dst,
                       CFloatImage x_kernel, CFloatImage y_kernel,
                       float scale, float offset,
                       int decimate, int interpolate)
{
    // Allocate the result, if necessary
    CShape dShape = src.Shape();
    if (decimate > 1)
    {
        dShape.width  = (dShape.width  + decimate-1) / decimate;
        dShape.height = (dShape.height + decimate-1) / decimate;
    }
    dst.ReAllocate(dShape, false);

    // Allocate the intermediate images
    CImageOf<T> tmpImg1(src.Shape());
    CImageOf<T> tmpImg2(src.Shape());

    // Create a proper vertical convolution kernel
    CFloatImage v_kernel(1, y_kernel.Shape().width, 1);
    for (int k = 0; k < y_kernel.Shape().width; k++)
        v_kernel.Pixel(0, k, 0) = y_kernel.Pixel(k, 0, 0);
    v_kernel.origin[1] = y_kernel.origin[0];

    // Perform the two convolutions
    Convolve(src, tmpImg1, x_kernel, 1.0f, 0.0f);
    Convolve(tmpImg1, tmpImg2, v_kernel, scale, offset);

    // Downsample or copy
    for (int y = 0; y < dShape.height; y++)
    {
        T* sPtr = &tmpImg2.Pixel(0, y * decimate, 0);
        T* dPtr = &dst.Pixel(0, y, 0);
        int nB  = dShape.nBands;
        for (int x = 0; x < dShape.width; x++)
        {
            for (int b = 0; b < nB; b++)
                dPtr[b] = sPtr[b];
            sPtr += decimate * nB;
            dPtr += nB;
        }
    }

    interpolate++; // to get rid of "unused parameter" warning
}
Пример #3
0
void ConvolveSeparable(CImageOf<T> src, CImageOf<T>& dst,
                       CFloatImage x_kernel, CFloatImage y_kernel,
                       int subsample)
{
    // Allocate the result, if necessary
    CShape dShape = src.Shape();
    if (subsample > 1)
    {
        dShape.width  = (dShape.width  + subsample-1) / subsample;
        dShape.height = (dShape.height + subsample-1) / subsample;
    }
    dst.ReAllocate(dShape, false);

    // Allocate the intermediate images
    CImageOf<T> tmpImg1(src.Shape());
    CImageOf<T> tmpImg2(src.Shape());

    // Create a proper vertical convolution kernel
    CFloatImage v_kernel(1, y_kernel.Shape().width, 1);
    for (int k = 0; k < y_kernel.Shape().width; k++)
        v_kernel.Pixel(0, k, 0) = y_kernel.Pixel(k, 0, 0);
    v_kernel.origin[1] = y_kernel.origin[0];

    // Perform the two convolutions
    Convolve(src, tmpImg1, x_kernel);
    Convolve(tmpImg1, tmpImg2, v_kernel);
				
    // Downsample or copy
    for (int y = 0; y < dShape.height; y++)
    {
        T* sPtr = &tmpImg2.Pixel(0, y * subsample, 0);
        T* dPtr = &dst.Pixel(0, y, 0);
        int nB  = dShape.nBands;
        for (int x = 0; x < dShape.width; x++)
        {
            for (int b = 0; b < nB; b++)
                dPtr[b] = sPtr[b];
            sPtr += subsample * nB;
            dPtr += nB;
        }
    }
}
Пример #4
0
void ConvolveSeparable(CImageOf<T> src, CImageOf<T>& dst,
                       CFloatImage x_kernel, CFloatImage y_kernel,
                       float scale, float offset,
                       int decimate, int interpolate)
{
    // Allocate the result, if necessary
    CShape dShape = src.Shape();
    if (decimate > 1)
    {
        dShape.width  = (dShape.width  + decimate-1) / decimate;
        dShape.height = (dShape.height + decimate-1) / decimate;
    }
    dst.ReAllocate(dShape, false);

    // Allocate the intermediate images
    CImageOf<T> tmpImg1(src.Shape());
    //CImageOf<T> tmpImgCUDA(src.Shape());
    CImageOf<T> tmpImg2(src.Shape());

    // Create a proper vertical convolution kernel
    CFloatImage v_kernel(1, y_kernel.Shape().width, 1);
    for (int k = 0; k < y_kernel.Shape().width; k++)
        v_kernel.Pixel(0, k, 0) = y_kernel.Pixel(k, 0, 0);
    v_kernel.origin[1] = y_kernel.origin[0];

#ifdef RUN_ON_GPU
    // Modifications for integrating CUDA kernels
    BinomialFilterType type;

    profilingTimer->startTimer();

    // CUDA Convolve
    switch (x_kernel.Shape().width)
    {
       case 3:
           type = BINOMIAL6126;
           break;
       case 5:
           type = BINOMIAL14641;
           break;
       default:
           // Unsupported kernel case
           throw CError("Convolution kernel Unknown");
           assert(false);
    }

    // Skip copy if decimation is not required
    if (decimate != 1) CudaConvolveXY(src, tmpImg2, type); 
    else CudaConvolveXY(src, dst, type);

    printf("\nGPU convolution time = %f ms\n", profilingTimer->stopAndGetTimerValue());
#else

    profilingTimer->startTimer();
    //VerifyComputedData(&tmpImg2.Pixel(0, 0, 0), &tmpImgCUDA.Pixel(0, 0, 0), 7003904);

    // Perform the two convolutions
    Convolve(src, tmpImg1, x_kernel, 1.0f, 0.0f);
    Convolve(tmpImg1, tmpImg2, v_kernel, scale, offset);

    printf("\nCPU Convolution time = %f ms\n", profilingTimer->stopAndGetTimerValue());
#endif

    profilingTimer->startTimer();
    // Downsample or copy
    // Skip decimate and recopy if not required
#ifdef RUN_ON_GPU
    if (decimate != 1)
    {
#endif
       for (int y = 0; y < dShape.height; y++)
       {
           T* sPtr = &tmpImg2.Pixel(0, y * decimate, 0);
           T* dPtr = &dst.Pixel(0, y, 0);
           int nB  = dShape.nBands;
           for (int x = 0; x < dShape.width; x++)
           {
               for (int b = 0; b < nB; b++)
                   dPtr[b] = sPtr[b];
               sPtr += decimate * nB;
               dPtr += nB;
           }
       }
#ifdef RUN_ON_GPU
    }
#endif
    printf("\nDecimate/Recopy took = %f ms\n", profilingTimer->stopAndGetTimerValue());
}