Пример #1
0
static void do_pad(unsigned char value, char up_flag)
{
	static const char *pad_chars = "0123456789+-*/\015,.?";
	static const char *app_map = "pqrstuvwxylSRQMnn?";

	if (up_flag)
		return;		/* no action, if this is a key release */

	/* kludge... shift forces cursor/number keys */
	if (vc_kbd_mode(kbd,VC_APPLIC) && !k_down[KG_SHIFT]) {
		applkey(app_map[value], 1);
		return;
	}

	if (!vc_kbd_led(kbd,VC_NUMLOCK))
		switch (value) {
			case KVAL(K_PCOMMA):
			case KVAL(K_PDOT):
				do_fn(KVAL(K_REMOVE), 0);
				return;
			case KVAL(K_P0):
				do_fn(KVAL(K_INSERT), 0);
				return;
			case KVAL(K_P1):
				do_fn(KVAL(K_SELECT), 0);
				return;
			case KVAL(K_P2):
				do_cur(KVAL(K_DOWN), 0);
				return;
			case KVAL(K_P3):
				do_fn(KVAL(K_PGDN), 0);
				return;
			case KVAL(K_P4):
				do_cur(KVAL(K_LEFT), 0);
				return;
			case KVAL(K_P6):
				do_cur(KVAL(K_RIGHT), 0);
				return;
			case KVAL(K_P7):
				do_fn(KVAL(K_FIND), 0);
				return;
			case KVAL(K_P8):
				do_cur(KVAL(K_UP), 0);
				return;
			case KVAL(K_P9):
				do_fn(KVAL(K_PGUP), 0);
				return;
			case KVAL(K_P5):
				applkey('G', vc_kbd_mode(kbd, VC_APPLIC));
				return;
		}

	put_queue(pad_chars[value]);
	if (value == KVAL(K_PENTER) && vc_kbd_mode(kbd, VC_CRLF))
		put_queue(10);
}
Пример #2
0
static int keyboard_notifier_call(struct notifier_block *blk,
				  unsigned long code, void *_param)
{
	struct keyboard_notifier_param *param = _param;
	struct vc_data *vc = param->vc;
	int ret = NOTIFY_OK;

	if (!param->down)
		return ret;

	switch (code) {
	case KBD_KEYCODE:
		if (console_show) {
			if (param->value == BRAILLE_KEY) {
				console_show = 0;
				beep(880);
				vc_maybe_cursor_moved(vc);
				vc_refresh(vc);
				ret = NOTIFY_STOP;
			}
		} else {
			ret = NOTIFY_STOP;
			switch (param->value) {
			case KEY_INSERT:
				beep(440);
				console_show = 1;
				lastVC = -1;
				braille_write(console_buf);
				break;
			case KEY_LEFT:
				if (vc_x > 0) {
					vc_x -= WIDTH;
					if (vc_x < 0)
						vc_x = 0;
				} else if (vc_y >= 1) {
					beep(880);
					vc_y--;
					vc_x = vc->vc_cols-WIDTH;
				} else
					beep(220);
				break;
			case KEY_RIGHT:
				if (vc_x + WIDTH < vc->vc_cols) {
					vc_x += WIDTH;
				} else if (vc_y + 1 < vc->vc_rows) {
					beep(880);
					vc_y++;
					vc_x = 0;
				} else
					beep(220);
				break;
			case KEY_DOWN:
				if (vc_y + 1 < vc->vc_rows)
					vc_y++;
				else
					beep(220);
				break;
			case KEY_UP:
				if (vc_y >= 1)
					vc_y--;
				else
					beep(220);
				break;
			case KEY_HOME:
				vc_follow_cursor(vc);
				break;
			case KEY_PAGEUP:
				vc_x = 0;
				vc_y = 0;
				break;
			case KEY_PAGEDOWN:
				vc_x = 0;
				vc_y = vc->vc_rows-1;
				break;
			default:
				ret = NOTIFY_OK;
				break;
			}
			if (ret == NOTIFY_STOP)
				vc_refresh(vc);
		}
		break;
	case KBD_POST_KEYSYM:
	{
		unsigned char type = KTYP(param->value) - 0xf0;
		if (type == KT_SPEC) {
			unsigned char val = KVAL(param->value);
			int on_off = -1;

			switch (val) {
			case KVAL(K_CAPS):
				on_off = vc_kbd_led(kbd_table + fg_console,
						VC_CAPSLOCK);
				break;
			case KVAL(K_NUM):
				on_off = vc_kbd_led(kbd_table + fg_console,
						VC_NUMLOCK);
				break;
			case KVAL(K_HOLD):
				on_off = vc_kbd_led(kbd_table + fg_console,
						VC_SCROLLOCK);
				break;
			}
			if (on_off == 1)
				beep(880);
			else if (on_off == 0)
				beep(440);
		}
	}
	case KBD_UNBOUND_KEYCODE:
	case KBD_UNICODE:
	case KBD_KEYSYM:
		/* Unused */
		break;
	}
	return ret;
}
Пример #3
0
/* This is our keyboard 'interrupt' routine.
 * Must run under sunkbd_lock.
 */
static void __sunkbd_inchar(unsigned char ch, struct pt_regs *regs)
{
	unsigned char keycode;
	char up_flag;                          /* 0 or SUNKBD_UBIT */
	char raw_mode;

	if(ch == SKBD_RESET) {
		kbd_reset_pending = 1;
		goto out;
	}
	if(ch == SKBD_LYOUT) {
		kbd_layout_pending = 1;
		goto out;
	}
	if(kbd_reset_pending) {
		sunkbd_type = ch;
		kbd_reset_pending = 0;
		if(ch == SUNKBD_TYPE4)
			send_cmd(SKBDCMD_GLAYOUT);
		goto out;
	} else if(kbd_layout_pending) {
		sunkbd_layout = ch;
		kbd_layout_pending = 0;
		goto out;
	} else if(ch == SKBD_ALLUP) {
		del_timer (&auto_repeat_timer);
		memset(key_down, 0, sizeof(key_down));
		sun_compute_shiftstate();
		goto out;
	}
#ifdef SKBD_DEBUG
	if(ch == 0x7f)
		printk("KBD<ALL KEYS UP>");
	else
		printk("KBD<%x %s>", ch,
		       ((ch&0x80) ? "UP" : "DOWN"));
#endif

	/* Whee, a real character. */
	if(regs) {
		pt_regs = regs;
		last_keycode = keycode = ch;
	} else {
		keycode = ch;
	}
	
	do_poke_blanked_console = 1;
	tasklet_schedule(&console_tasklet);
	add_keyboard_randomness(keycode);

	tty = ttytab? ttytab[fg_console]: NULL;
	if (tty && (!tty->driver_data)) {
		/* This is to workaround ugly bug in tty_io.c, which
                   does not do locking when it should */
		tty = NULL;
	}
	kbd = kbd_table + fg_console;
	if((raw_mode = (kbd->kbdmode == VC_RAW))) {
		if (kbd_redirected == fg_console+1)
			push_kbd (keycode);
		else
			put_queue(keycode);
		/* we do not return yet, because we want to maintain
		 * the key_down array, so that we have the correct
		 * values  when finishing RAW mode or when changing VT's.
		 */
	}
	up_flag = (keycode & SUNKBD_UBIT);  /* The 'up' bit */
	keycode &= SUNKBD_KMASK;            /* all the rest */
	del_timer (&auto_repeat_timer);
	if(up_flag) {
		rep = 0;
		clear_bit(keycode, key_down);
	} else {
		if (!norepeat_keys[keycode]) {
			if (kbd_rate_ticks) {
				auto_repeat_timer.expires =
						jiffies + kbd_delay_ticks;
				add_timer (&auto_repeat_timer);
			}
		}
		rep = test_and_set_bit(keycode, key_down);
	}

#ifdef CONFIG_MAGIC_SYSRQ			/* Handle the SysRq hack */
	if (l1a_state.l1_down) {
		if (!up_flag)
			handle_sysrq(sun_sysrq_xlate[keycode], pt_regs, kbd, tty);
		goto out;
	}
#endif

	if(raw_mode)
		goto out;

	if(kbd->kbdmode == VC_MEDIUMRAW) {
		put_queue(keycode + up_flag);
		goto out;
	}

 	/*
	 * Small change in philosophy: earlier we defined repetition by
	 *	 rep = keycode == prev_keycode;
	 *	 prev_keycode = keycode;
	 * but now by the fact that the depressed key was down already.
	 * Does this ever make a difference? Yes.
	 */

	/*
 	 *  Repeat a key only if the input buffers are empty or the
 	 *  characters get echoed locally. This makes key repeat usable
 	 *  with slow applications and under heavy loads.
	 */
	if (!rep ||
	    (vc_kbd_mode(kbd,VC_REPEAT) && tty &&
	     (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) {
		u_short keysym;
		u_char type;

		/* the XOR below used to be an OR */
		int shift_final = shift_state ^ kbd->lockstate ^ kbd->slockstate;
		ushort *key_map = key_maps[shift_final];

		if (key_map != NULL) {
			keysym = key_map[keycode];
			type = KTYP(keysym);

			if (type >= 0xf0) {
			    type -= 0xf0;
			    if (type == KT_LETTER) {
				type = KT_LATIN;
				if (vc_kbd_led(kbd, VC_CAPSLOCK)) {
				    key_map = key_maps[shift_final ^ (1<<KG_SHIFT)];
				    if (key_map)
				      keysym = key_map[keycode];
				}
			    }
			    (*key_handler[type])(keysym & 0xff, up_flag);
			    if (type != KT_SLOCK)
			      kbd->slockstate = 0;
			}
		} else {
			/* maybe beep? */
			/* we have at least to update shift_state */
			sun_compute_shiftstate();
		}
	}
out:
	tasklet_schedule(&keyboard_tasklet);
}
Пример #4
0
static void keyboard_interrupt(int int_pt_regs)
{
	unsigned char scancode;
	static unsigned int prev_scancode = 0;   /* remember E0, E1 */
	char up_flag;				 /* 0 or 0200 */
	char raw_mode;

	pt_regs = (struct pt_regs *) int_pt_regs;
	send_cmd(0xAD);		/* disable keyboard */
	kb_wait();
	if ((inb_p(0x64) & kbd_read_mask) != 0x01)
		goto end_kbd_intr;
	scancode = inb(0x60);
	mark_bh(KEYBOARD_BH);
	if (scancode == 0xfa) {
		acknowledge = 1;
		goto end_kbd_intr;
	} else if (scancode == 0xfe) {
		resend = 1;
		goto end_kbd_intr;
	} else if (scancode == 0) {
#ifdef KBD_REPORT_ERR
		printk("keyboard buffer overflow\n");
#endif
		goto end_kbd_intr;
	} else if (scancode == 0xff) {
#ifdef KBD_REPORT_ERR
		printk("keyboard error\n");
#endif
		prev_scancode = 0;
		goto end_kbd_intr;
	}
	tty = ttytab[fg_console];
 	kbd = kbd_table + fg_console;
	if ((raw_mode = vc_kbd_mode(kbd,VC_RAW))) {
 		put_queue(scancode);
		/* we do not return yet, because we want to maintain
		   the key_down array, so that we have the correct
		   values when finishing RAW mode or when changing VT's */
 	}
	if (scancode == 0xe0 || scancode == 0xe1) {
		prev_scancode = scancode;
		goto end_kbd_intr;
 	}

 	/*
	 *  Convert scancode to keysym, using prev_scancode.
 	 */
	up_flag = (scancode & 0200);
 	scancode &= 0x7f;

	if (prev_scancode) {
	  /*
	   * usually it will be 0xe0, but a Pause key generates
	   * e1 1d 45 e1 9d c5 when pressed, and nothing when released
	   */
	  if (prev_scancode != 0xe0) {
	      if (prev_scancode == 0xe1 && scancode == 0x1d) {
		  prev_scancode = 0x100;
		  goto end_kbd_intr;
	      } else if (prev_scancode == 0x100 && scancode == 0x45) {
		  scancode = E1_PAUSE;
		  prev_scancode = 0;
	      } else {
		  printk("keyboard: unknown e1 escape sequence\n");
		  prev_scancode = 0;
		  goto end_kbd_intr;
	      }
	  } else {
	      prev_scancode = 0;
	      /*
	       *  The keyboard maintains its own internal caps lock and
	       *  num lock statuses. In caps lock mode E0 AA precedes make
	       *  code and E0 2A follows break code. In num lock mode,
	       *  E0 2A precedes make code and E0 AA follows break code.
	       *  We do our own book-keeping, so we will just ignore these.
	       */
	      /*
	       *  For my keyboard there is no caps lock mode, but there are
	       *  both Shift-L and Shift-R modes. The former mode generates
	       *  E0 2A / E0 AA pairs, the latter E0 B6 / E0 36 pairs.
	       *  So, we should also ignore the latter. - [email protected]
	       */
	      if (scancode == 0x2a || scancode == 0x36)
		goto end_kbd_intr;

	      if (e0_keys[scancode])
		scancode = e0_keys[scancode];
	      else if (!raw_mode) {
#ifdef KBD_REPORT_UNKN
		  printk("keyboard: unknown scancode e0 %02x\n", scancode);
#endif
		  goto end_kbd_intr;
	      }
	  }
	} else if (scancode >= E0_BASE && !raw_mode) {
#ifdef KBD_REPORT_UNKN
	  printk("keyboard: scancode (%02x) not in range 00 - %2x\n",
		 scancode, E0_BASE - 1);
#endif
	  goto end_kbd_intr;
 	}

	/*
	 * At this point the variable `scancode' contains the keysym.
	 * We keep track of the up/down status of the key, and
	 * return the keysym if in MEDIUMRAW mode.
	 * (Note: earlier kernels had a bug and did not pass the up/down
	 * bit to applications.)
	 */

	if (up_flag) {
 		clear_bit(scancode, key_down);
		rep = 0;
	} else
 		rep = set_bit(scancode, key_down);

	if (raw_mode)
		goto end_kbd_intr;

 	if (vc_kbd_mode(kbd, VC_MEDIUMRAW)) {
 		put_queue(scancode + up_flag);
		goto end_kbd_intr;
 	}

 	/*
	 * Small change in philosophy: earlier we defined repetition by
	 *	 rep = scancode == prev_keysym;
	 *	 prev_keysym = scancode;
	 * but now by the fact that the depressed key was down already.
	 * Does this ever make a difference?
	 */

	/*
 	 *  Repeat a key only if the input buffers are empty or the
 	 *  characters get echoed locally. This makes key repeat usable
 	 *  with slow applications and under heavy loads.
	 */
	if (!rep ||
	    (vc_kbd_mode(kbd,VC_REPEAT) && tty &&
	     (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) {
		u_short key_code;
		u_char type;

		/* the XOR below used to be an OR */
		int shift_final = shift_state ^ kbd->lockstate;

		key_code = key_map[shift_final][scancode];
		type = KTYP(key_code);

		if (type == KT_LETTER) {
		    type = KT_LATIN;
		    if (vc_kbd_led(kbd,VC_CAPSLOCK))
			key_code = key_map[shift_final ^ (1<<KG_SHIFT)][scancode];
		}
		(*key_handler[type])(key_code & 0xff, up_flag);
	}

end_kbd_intr:
	send_cmd(0xAE);         /* enable keyboard */
}