Пример #1
0
int main(void)
{
    int i;

    vector v;
    vector_init(&v);

    // char temp1[20]

    vector_add(&v, 1);
    vector_add(&v, 2);
    vector_add(&v, 3);
    vector_add(&v, 4);

    for (i = 0; i < vector_total(&v); i++)
        printf("%s ", (char *) vector_get(&v, i));
    printf("\n");

    vector_delete(&v, 3);
    vector_delete(&v, 2);
    vector_delete(&v, 1);

    vector_set(&v, 0, "Hello");
    vector_add(&v, "World");

    for (i = 0; i < vector_total(&v); i++)
        printf("%s ", (char *) vector_get(&v, i));
    printf("\n");

    vector_free(&v);
}
Пример #2
0
int main(void) {
	int i;

	vector v;
	vector_init(&v);

	vector_add(&v, "Bonjour");
	vector_add(&v, "tout");
	vector_add(&v, "le");
	vector_add(&v, "monde");

	for (i = 0; i < vector_total(&v); i++)
		printf("%s ", (char *) vector_get(&v, i));
	printf("\n");

	vector_delete(&v, 3);
	vector_delete(&v, 2);
	vector_delete(&v, 1);

	vector_set(&v, 0, "Hello");
	vector_add(&v, "World");

	for (i = 0; i < vector_total(&v); i++)
		printf("%s ", (char *) vector_get(&v, i));
	printf("\n");

	vector_free(&v);
}
Пример #3
0
void receive_user_data(void)
{
    char buf[BUF_SIZE] = {0};
    char message[BUF_SIZE] = {0};
    char *name;
    Client *client;

    int read_bytes = read(0, buf, BUF_SIZE);

    assert(read_bytes < BUF_SIZE);
    if (read_bytes == -1) {
        warn("Could not read from STDIN data.");
        return;
    }
    if (read_bytes == 1) {
        /* read only LF symbol */
        info("Could not send empty message.");
        return;
    }
    /* remove last LF symbol readed from stdin */
    buf[read_bytes - 1] = '\0';

    switch(parse_user_command(buf)) {
    case KILL:
        name = get_command_argument(buf);
        if (!name) {
            warn("Name of client should be provided.");
            break;
        }
        client = vector_delete_first_equal(_s_clients, name, cmp_clients_by_name);
        info("Server has '%d' clients.", vector_total(_s_clients));
        if (client) {
            sprintf(message, "The client '%s' left the chat.", client->name);
            send_broadcast_msg(message);
            info("%s", message);
            /* send info data to client */
            sprintf(message, "server: You was killed.");
            send_msg(client, message);
            client_destroy(client);
        } else {
            info("Client '%s' was not found.", name);
        }
    break;
    case SHUTDOWN:
        sprintf(message, "The server is going shutdown. Bye.");
        send_broadcast_msg(message);
        _s_runing = 0;
        info("%s", message);
    break;
    case WHO:
        vector_foreach(_s_clients, message, collect_all_names);
        info("All clients: '%s'", message);
    break;
    default:
        warn("Unknown command. Allowed commands: _kill <name>, _shutdown, _who");
    break;
    }
}
Пример #4
0
int main(int argc, char** argv)
{
    Connection *server = NULL;
    Client *client = NULL;
    fd_set readf;
    int maxfd;
    int server_socket;
    int client_fd;
    int i;
    int ready;
    int amount;

    args_parse(argc, argv);

    if (_s_server_port < 0 || _s_server_port > 65535) {
        _s_server_port = SERVER_PORT;
    }
    if (_s_con_type == TCP) {
        info("Server will use TCP connection.");
    } else if (_s_con_type == UDP) {
        info("Server will use UDP connection.");
    } else {
       fatal("You should provide connection type.");
    }

    server = connection_server_create(_s_con_type, "0.0.0.0", _s_server_port,
                                      MAX_AMOUNT_CLIENTS);
    server_socket = connection_get_fd(server);
    _s_clients = vector_create();

    info("Server has started on port '%d'.", _s_server_port);
    info("Allowed commands:"
           "\n\t1) _who"
           "\n\t2) _kill <name>"
           "\n\t3) _shutdown");

    _s_runing = 1;

    while(_s_runing) {
        FD_ZERO(&readf);
        maxfd = server_socket;
        if (connection_get_type(server) == TCP) {
            for (i = 0; i < vector_total(_s_clients); ++i) {
                client = vector_get(_s_clients, i);
                client_fd = connection_get_fd(client->conn);
                FD_SET(client_fd, &readf);
                if (client_fd > maxfd) {
                    maxfd = client_fd;
                }
            }
        }
        FD_SET(server_socket, &readf);
        FD_SET(0, &readf);
        ready = select(maxfd + 1, &readf, 0, 0, 0);

        /* read data from user terminal */
        if (FD_ISSET(0, &readf)) {
            receive_user_data();
            if (--ready <= 0) {
                /* no more descriptors for handling */
                continue;
            }
        }
        /* got something on server connection */
        if (FD_ISSET(server_socket, &readf)) {
            /* new client connection */
            handle_server_event(server);
            if (--ready <= 0) {
                /* no more descriptors for handling */
                continue;
            }
        }
        if (connection_get_type(server) == TCP) {
            /* read data from clients */
            amount = vector_total(_s_clients);
            for (i = 0; i <= amount; ++i) {
                /* check all clients for data */
                client = vector_get(_s_clients, i);
                if (client == NULL) {
                    assert("Client is NULL" == NULL);
                    continue;
                }
                if (FD_ISSET(connection_get_fd(client->conn), &readf)) {
                    receive_tcp_client_data(client);
                    if (--ready <= 0) {
                        /* no more descriptors for handling */
                        break;
                    }
                }
            }
        }
    }
    info("Close all sockets and removing all clients...");
    close(server_socket);
    amount = vector_total(_s_clients);
    for (i = 0; i <= amount; ++i) {
        if ((client = vector_get(_s_clients, i)) != NULL) {
            close(connection_get_fd(client->conn));
            client_destroy(client);
        };
    }
    vector_free(_s_clients);
    info("Done.");
}