Пример #1
0
void vik_layer_emit_update ( VikLayer *vl )
{
    if ( vl->visible ) {
        vik_window_set_redraw_trigger(vl);
        g_signal_emit ( G_OBJECT(vl), layer_signals[VL_UPDATE_SIGNAL], 0 );
    }
}
Пример #2
0
/**
 * Draw specified layer
 */
void vik_layer_emit_update ( VikLayer *vl )
{
    if ( vl->visible && vl->realized ) {
        vik_window_set_redraw_trigger(vl);

        // Only ever draw when there is time to do so
        if ( g_thread_self() != vik_window_get_thread (VIK_WINDOW(VIK_GTK_WINDOW_FROM_LAYER(vl))) )
            // Drawing requested from another (background) thread, so handle via the gdk thread method
            gdk_threads_add_idle ( (GSourceFunc) idle_draw, vl );
        else
            g_idle_add ( (GSourceFunc) idle_draw, vl );
    }
}
Пример #3
0
/**
 * should only be done by VikLayersPanel (hence never used from the background)
 * need to redraw and record trigger when we make a layer invisible.
 */
void vik_layer_emit_update_although_invisible ( VikLayer *vl )
{
  vik_window_set_redraw_trigger(vl);
  g_idle_add ( (GSourceFunc) idle_draw, vl );
}