void LayoutSVGImage::addOutlineRects(Vector<LayoutRect>& rects, const LayoutPoint&, IncludeBlockVisualOverflowOrNot) const { // this is called from paint() after the localTransform has already been // applied rects.append(LayoutRect(visualRectInLocalSVGCoordinates())); }
// This method is called from inside paintOutline() since we call paintOutline() // while transformed to our coord system, return local coords void LayoutSVGShape::addOutlineRects(Vector<LayoutRect>& rects, const LayoutPoint&, IncludeBlockVisualOverflowOrNot) const { rects.append(LayoutRect(visualRectInLocalSVGCoordinates())); }