Пример #1
0
/*===========================================================================*
 *				invalidate				     *
 *===========================================================================*/
PUBLIC void invalidate(
  dev_t device 		/* device whose blocks are to be purged */
)
{
/* Remove all the blocks belonging to some device from the cache. */

  register struct buf *bp;

  for (bp = &buf[0]; bp < &buf[nr_bufs]; bp++)
	if (bp->b_dev == device) bp->b_dev = NO_DEV;

  vm_forgetblocks();
}
Пример #2
0
/*===========================================================================*
 *                              buf_pool                                     *
 *===========================================================================*/
PUBLIC void buf_pool(int new_nr_bufs)
{
/* Initialize the buffer pool. */
  register struct buf *bp;

  assert(new_nr_bufs > 0);

  if(nr_bufs > 0) {
	assert(buf);
	(void) fs_sync();
	for (bp = &buf[0]; bp < &buf[nr_bufs]; bp++) {
		if(bp->bp) {
			assert(bp->b_bytes > 0);
			free_contig(bp->bp, bp->b_bytes);
		}
	}
  }

  if(buf)
	free(buf);

  if(!(buf = calloc(sizeof(buf[0]), new_nr_bufs)))
	panic("couldn't allocate buf list (%d)", new_nr_bufs);

  if(buf_hash)
	free(buf_hash);
  if(!(buf_hash = calloc(sizeof(buf_hash[0]), new_nr_bufs)))
	panic("couldn't allocate buf hash list (%d)", new_nr_bufs);

  nr_bufs = new_nr_bufs;

  bufs_in_use = 0;
  front = &buf[0];
  rear = &buf[nr_bufs - 1];

  for (bp = &buf[0]; bp < &buf[nr_bufs]; bp++) {
        bp->b_blocknr = NO_BLOCK;
        bp->b_dev = NO_DEV;
        bp->b_next = bp + 1;
        bp->b_prev = bp - 1;
        bp->bp = NULL;
        bp->b_bytes = 0;
  }
  buf[0].b_prev = NULL;
  buf[nr_bufs - 1].b_next = NULL;

  for (bp = &buf[0]; bp < &buf[nr_bufs]; bp++) bp->b_hash = bp->b_next;
  buf_hash[0] = front;

  vm_forgetblocks();
}
Пример #3
0
/*===========================================================================*
 *				rw_scattered				     *
 *===========================================================================*/
PUBLIC void rw_scattered(
  dev_t dev,			/* major-minor device number */
  struct buf **bufq,		/* pointer to array of buffers */
  int bufqsize,		/* number of buffers */
  int rw_flag 			/* READING or WRITING */
)
{
/* Read or write scattered data from a device. */

  register struct buf *bp;
  int gap;
  register int i;
  register iovec_t *iop;
  static iovec_t *iovec = NULL;
  int j, r;

  STATICINIT(iovec, NR_IOREQS);

  /* (Shell) sort buffers on b_blocknr. */
  gap = 1;
  do
	gap = 3 * gap + 1;
  while (gap <= bufqsize);
  while (gap != 1) {
	gap /= 3;
	for (j = gap; j < bufqsize; j++) {
		for (i = j - gap;
		     i >= 0 && bufq[i]->b_blocknr > bufq[i + gap]->b_blocknr;
		     i -= gap) {
			bp = bufq[i];
			bufq[i] = bufq[i + gap];
			bufq[i + gap] = bp;
		}
	}
  }

  /* Set up I/O vector and do I/O.  The result of dev_io is OK if everything
   * went fine, otherwise the error code for the first failed transfer.
   */
  while (bufqsize > 0) {
	for (j = 0, iop = iovec; j < NR_IOREQS && j < bufqsize; j++, iop++) {
		bp = bufq[j];
		if (bp->b_blocknr != (block_t) bufq[0]->b_blocknr + j) break;
		iop->iov_addr = (vir_bytes) bp->b_data;
		iop->iov_size = (vir_bytes) fs_block_size;
	}
	r = block_dev_io(rw_flag == WRITING ? MFS_DEV_SCATTER : MFS_DEV_GATHER,
		dev, SELF_E, iovec,
		mul64u(bufq[0]->b_blocknr, fs_block_size), j);

	/* Harvest the results.  Dev_io reports the first error it may have
	 * encountered, but we only care if it's the first block that failed.
	 */
	for (i = 0, iop = iovec; i < j; i++, iop++) {
		bp = bufq[i];
		if (iop->iov_size != 0) {
			/* Transfer failed. An error? Do we care? */
			if (r != OK && i == 0) {
				printf(
				"fs: I/O error on device %d/%d, block %lu\n",
					major(dev), minor(dev), bp->b_blocknr);
				bp->b_dev = NO_DEV;	/* invalidate block */
				vm_forgetblocks();
			}
			break;
		}
		if (rw_flag == READING) {
			bp->b_dev = dev;	/* validate block */
			put_block(bp, PARTIAL_DATA_BLOCK);
		} else {
			bp->b_dirt = CLEAN;
		}
	}
	bufq += i;
	bufqsize -= i;
	if (rw_flag == READING) {
		/* Don't bother reading more than the device is willing to
		 * give at this time.  Don't forget to release those extras.
		 */
		while (bufqsize > 0) {
			put_block(*bufq++, PARTIAL_DATA_BLOCK);
			bufqsize--;
		}
	}
	if (rw_flag == WRITING && i == 0) {
		/* We're not making progress, this means we might keep
		 * looping. Buffers remain dirty if un-written. Buffers are
		 * lost if invalidate()d or LRU-removed while dirty. This
		 * is better than keeping unwritable blocks around forever..
		 */
		break;
	}
  }
}
Пример #4
0
/*===========================================================================*
 *				rw_scattered				     *
 *===========================================================================*/
void rw_scattered(
  dev_t dev,			/* major-minor device number */
  struct buf **bufq,		/* pointer to array of buffers */
  int bufqsize,		/* number of buffers */
  int rw_flag 			/* READING or WRITING */
)
{
/* Read or write scattered data from a device. */

  register struct buf *bp;
  int gap;
  register int i;
  register iovec_t *iop;
  static iovec_t *iovec = NULL;
  u64_t pos;
  int j, r;

  STATICINIT(iovec, NR_IOREQS);
  assert(bufq != NULL);

  /* (Shell) sort buffers on b_blocknr. */
  gap = 1;
  do
	gap = 3 * gap + 1;
  while (gap <= bufqsize);
  while (gap != 1) {
	gap /= 3;
	for (j = gap; j < bufqsize; j++) {
		for (i = j - gap;
		     i >= 0 && bufq[i]->b_blocknr > bufq[i + gap]->b_blocknr;
		     i -= gap) {
			bp = bufq[i];
			bufq[i] = bufq[i + gap];
			bufq[i + gap] = bp;
		}
	}
  }

  /* Set up I/O vector and do I/O.  The result of dev_io is OK if everything
   * went fine, otherwise the error code for the first failed transfer.
   */
  while (bufqsize > 0) {
	for (j = 0, iop = iovec; j < NR_IOREQS && j < bufqsize; j++, iop++) {
		bp = bufq[j];
		if (bp->b_blocknr != (block_t) bufq[0]->b_blocknr + j) break;
		iop->iov_addr = (vir_bytes) bp->b_data;
		iop->iov_size = (vir_bytes) fs_block_size;
	}
	pos = mul64u(bufq[0]->b_blocknr, fs_block_size);
	if (rw_flag == READING)
		r = bdev_gather(dev, pos, iovec, j, BDEV_NOFLAGS);
	else
		r = bdev_scatter(dev, pos, iovec, j, BDEV_NOFLAGS);

	/* Harvest the results.  The driver may have returned an error, or it
	 * may have done less than what we asked for.
	 */
	if (r < 0) {
		printf("ext2: I/O error %d on device %d/%d, block %u\n",
			r, major(dev), minor(dev), bufq[0]->b_blocknr);
	}
	for (i = 0; i < j; i++) {
		bp = bufq[i];
		if (r < (ssize_t) fs_block_size) {
			/* Transfer failed. */
			if (i == 0) {
				bp->b_dev = NO_DEV;	/* invalidate block */
				vm_forgetblocks();
			}
			break;
		}
		if (rw_flag == READING) {
			bp->b_dev = dev;	/* validate block */
			put_block(bp, PARTIAL_DATA_BLOCK);
		} else {
			bp->b_dirt = CLEAN;
		}
		r -= fs_block_size;
	}
	bufq += i;
	bufqsize -= i;
	if (rw_flag == READING) {
		/* Don't bother reading more than the device is willing to
		 * give at this time.  Don't forget to release those extras.
		 */
		while (bufqsize > 0) {
			put_block(*bufq++, PARTIAL_DATA_BLOCK);
			bufqsize--;
		}
	}
	if (rw_flag == WRITING && i == 0) {
		/* We're not making progress, this means we might keep
		 * looping. Buffers remain dirty if un-written. Buffers are
		 * lost if invalidate()d or LRU-removed while dirty. This
		 * is better than keeping unwritable blocks around forever..
		 */
		break;
	}
  }
}