Пример #1
0
void SubModelsDialog::SelectRow(int r) {
    int nn = model->GetNodeCount();
    xlColor c(xlDARK_GREY);
    if (model->modelDimmingCurve) {
        model->modelDimmingCurve->apply(c);
    }
    for (int node = 0; node < nn; node++) {
        model->SetNodeColor(node, c);
    }

    int start = r;
    int end = r;
    if (r == -1) {
        start = 0;
        end = NodesGrid->GetNumberRows() - 1;
    }
    for (int cur = start; cur <= end; cur++) {
        wxString v = NodesGrid->GetCellValue(cur, 0);
        wxStringTokenizer wtkz(v, ",");
        while (wtkz.HasMoreTokens()) {
            wxString valstr = wtkz.GetNextToken();

            int start, end;
            if (valstr.Contains("-")) {
                int idx = valstr.Index('-');
                start = wxAtoi(valstr.Left(idx));
                end = wxAtoi(valstr.Right(valstr.size() - idx - 1));
            } else {
                start = end = wxAtoi(valstr);
            }
            if (start > end) {
                start = end;
            }
            start--;
            end--;
            for (int n = start; n <= end; n++) {
                if (n < model->GetNodeCount()) {
                    model->SetNodeColor(n, xlWHITE);
                }
            }
        }
    }
    model->DisplayEffectOnWindow(modelPreview, 2);
}
Пример #2
0
void ModelStateDialog::UpdatePreview(const std::string& channels, wxColor c)
{
    int nn = model->GetNodeCount();
    xlColor cb(xlDARK_GREY);
    if (model->modelDimmingCurve) {
        model->modelDimmingCurve->apply(cb);
    }
    for (int node = 0; node < nn; node++) {
        model->SetNodeColor(node, cb);
    }

    // now highlight selected
    if (channels != "")
    {
        if (StateTypeChoice->GetSelection() == SINGLE_NODE_STATE) {
            wxStringTokenizer wtkz(channels, ",");
            while (wtkz.HasMoreTokens())
            {
                wxString valstr = wtkz.GetNextToken();
                for (size_t n = 0; n < model->GetNodeCount(); n++) {
                    wxString ns = model->GetNodeName(n, true);
                    if (ns == valstr) {
                        model->SetNodeColor(n, c);
                    }
                }
            }
        }
        else if (StateTypeChoice->GetSelection() == NODE_RANGE_STATE) {
            std::list<int> ch = model->ParseFaceNodes(channels);
            for (auto it = ch.begin(); it != ch.end(); ++it)
            {
                if (*it < model->GetNodeCount())
                {
                    model->SetNodeColor(*it, c);
                }
            }
        }
    }
    model->DisplayEffectOnWindow(modelPreview, 2);
}
Пример #3
0
void StateEffect::RenderState(RenderBuffer &buffer,
                             SequenceElements *elements, const std::string &faceDefinition,
                             const std::string& Phoneme, const std::string &trackName, const std::string& mode, const std::string& colourmode)
{
    if (buffer.needToInit) {
        buffer.needToInit = false;
        elements->AddRenderDependency(trackName, buffer.cur_model);
    
        if (buffer.isTransformed)
        {
            log4cpp::Category &logger_base = log4cpp::Category::getInstance(std::string("log_base"));
            logger_base.warn("State effect starting at %dms until %dms on model %s has a transformed buffer. This may not work as expected.", buffer.curEffStartPer * buffer.frameTimeInMs, buffer.curEffEndPer * buffer.frameTimeInMs, (const char *)buffer.cur_model.c_str());
        }
    }

    Element *track = elements->GetElement(trackName);
    std::recursive_mutex tmpLock;
    std::recursive_mutex *lock = &tmpLock;
    if (track != nullptr) {
        lock = &track->GetChangeLock();
    }
    std::unique_lock<std::recursive_mutex> locker(*lock);

    if (buffer.cur_model == "") {
        return;
    }

    Model* model_info = buffer.frame->AllModels[buffer.cur_model];
    if (model_info == nullptr) {
        return;
    }

    std::string definition = faceDefinition;
    bool found = true;
    std::map<std::string, std::map<std::string, std::string> >::iterator it = model_info->stateInfo.find(definition);
    if (it == model_info->stateInfo.end()) {
        //not found
        found = false;
    }
    if (!found) {
        if ("Coro" == definition && model_info->stateInfo.find("SingleNode") != model_info->stateInfo.end()) {
            definition = "SingleNode";
            found = true;
        } else if ("SingleNode" == definition && model_info->stateInfo.find("Coro") != model_info->stateInfo.end()) {
            definition = "Coro";
            found = true;
        }
    }

    if (definition == "")
    {
        return;
    }

    std::string modelType = found ? model_info->stateInfo[definition]["Type"] : definition;
    if (modelType == "") {
        modelType = definition;
    }

    int type = 1;

    if ("SingleNode" == modelType) {
        type = 0;
    } else if ("NodeRange" == modelType) {
        type = 1;
    }

    std::string tstates = Phoneme;
    int intervalnumber = 0;
    //GET label from timing track
    int startms = -1;
    int endms = -1;
    int posms = -1;
    if (tstates == "") {

        // if we dont have a track then exit
        if (track == NULL)
        {
            return;
        }

        EffectLayer *layer = track->GetEffectLayer(0);
        std::unique_lock<std::recursive_mutex> locker(layer->GetLock());
        int time = buffer.curPeriod * buffer.frameTimeInMs + 1;
        posms = buffer.curPeriod * buffer.frameTimeInMs;
        Effect *ef = layer->GetEffectByTime(time);
        if (ef == nullptr) {
            tstates = "";
        }
        else {
            startms = ef->GetStartTimeMS();
            endms = ef->GetEndTimeMS();
            tstates = ef->GetEffectName();
        }

        ef = layer->GetEffectByTime(buffer.curEffStartPer * buffer.frameTimeInMs + 1);
        while (ef != NULL && ef->GetStartTimeMS() <= time)
        {
            intervalnumber++;
            int endtime = ef->GetEndTimeMS();
            ef = layer->GetEffectByTime(endtime + 1);
            if (ef == NULL)
            {
                ef = layer->GetEffectAfterTime(endtime + 1);
            }
        }
    }

    std::vector<std::string> sstates;

    if (mode == "Default" || startms == -1)
    {
        wxString ss = wxString(tstates);
        wxStringTokenizer tkz(ss, wxT(" ,;:"));
        while (tkz.HasMoreTokens())
        {
            wxString token = tkz.GetNextToken();
            sstates.push_back(token.Lower().ToStdString());
        }
    }
    else if (mode == "Countdown")
    {
        // tstates should contain the starting number
        int val = wxAtoi(tstates);

        val = val * 1000;
        int subtracttime = (posms - startms);
        val = val - subtracttime;
        val = val / 1000;

        int v = val;
        bool force = false;
        if ((v / 1000) * 1000 > 0)
        {
            sstates.push_back(wxString::Format("%d", (v / 1000) * 1000).ToStdString());
            force = true;
        }
        v = v - (v / 1000) * 1000;
        if ((v / 100) * 100 > 0)
        {
            sstates.push_back(wxString::Format("%d", (v / 100) * 100).ToStdString());
            force = true;
        }
        else
        {
            if (force)
            {
                sstates.push_back("000");
            }
        }
        v = v - (v / 100) * 100;
        if ((v / 10) * 10 > 0)
        {
            sstates.push_back(wxString::Format("%d", (v / 10) * 10).ToStdString());
        }
        else
        {
            if (force)
            {
                sstates.push_back("00");
            }
        }
        v = v - (v / 10) * 10;
        sstates.push_back(wxString::Format("%d", v).ToStdString());
    }
    else if (mode == "Time Countdown")
    {
        wxDateTime dt;
        dt.ParseFormat(tstates.c_str(), "%H:%M:%S");

        if (!dt.IsValid())
        {
            dt.ParseFormat(tstates.c_str(), "%M:%S");
        }

        if (dt.IsValid())
        {
            dt.Subtract(wxTimeSpan(0, 0, 0, (buffer.curPeriod - buffer.curEffStartPer) * buffer.frameTimeInMs));
            int m = dt.GetMinute();
            if ((m / 10) * 1000 > 0)
            {
                sstates.push_back(wxString::Format("%d", (m / 10) * 1000).ToStdString());
            }
            else
            {
                sstates.push_back("0000");
            }
            m = m - (m / 10) * 10;
            if (m * 100 > 0)
            {
                sstates.push_back(wxString::Format("%d", m * 100).ToStdString());
            }
            else
            {
                sstates.push_back("000");
            }
            int s = dt.GetSecond();
            if ((s / 10) * 10 > 0)
            {
                sstates.push_back(wxString::Format("%d", (s / 10) * 10).ToStdString());
            }
            else
            {
                sstates.push_back("00");
            }
            s = s - (s / 10) * 10;
            sstates.push_back(wxString::Format("%d", s).ToStdString());
        }
        sstates.push_back("colon");
    }
    else if (mode == "Number") // used for FM frequencies
    {
        double f = wxAtof(tstates);
        sstates.push_back("dot");
        double f2 = f - int(f);
        f2 = (int)(f2 * 10 + 0.5);
        sstates.push_back(wxString::Format("%d", (int)f2).ToStdString());

        int v = f;
        bool force = false;
        if ((v / 100) * 1000 > 0)
        {
            sstates.push_back(wxString::Format("%d", (v / 100) * 1000).ToStdString());
            force = true;
        }
        v = v - (v / 100) * 100;
        if ((v / 10) * 100 > 0)
        {
            sstates.push_back(wxString::Format("%d", (v / 10) * 100).ToStdString());
        }
        else
        {
            if (force)
            {
                sstates.push_back("000");
            }
        }
        v = v - (v / 10) * 10;
        if (v * 10 > 0)
        {
            sstates.push_back(wxString::Format("%d", v * 10).ToStdString());
        }
        else
        {
            sstates.push_back("00");
        }
    }
    else if (mode == "Iterate")
    {
        float progressthroughtimeinterval = ((float)posms - (float)startms) / ((float)endms - (float)startms);

        std::vector<std::string> tmpstates;
        wxString ss = wxString(tstates);
        wxStringTokenizer tkz(ss, wxT(" ,;:"));
        while (tkz.HasMoreTokens())
        {
            wxString token = tkz.GetNextToken();
            tmpstates.push_back(token.Lower().ToStdString());
        }

        int which = tmpstates.size() * progressthroughtimeinterval;

        if (which < sstates.size())
        {
            sstates.push_back(tmpstates[which]);
        }
    }

    bool customColor = found ? model_info->stateInfo[definition]["CustomColors"] == "1" : false;

    // process each token
    for (size_t i = 0; i < sstates.size(); i++)
    {
        // get the channels
        std::string statename = FindState(model_info->stateInfo[definition], sstates[i]);
        std::string channels = model_info->stateInfo[definition][statename];

        if (statename != "" && channels != "")
        {
            xlColor color;
            if (colourmode == "Graduate")
            {
                buffer.GetMultiColorBlend(buffer.GetEffectTimeIntervalPosition(), false, color);
            }
            else if (colourmode == "Cycle")
            {
                buffer.palette.GetColor((intervalnumber - 1) % buffer.GetColorCount(), color);
            }
            else
            {
                // allocate
                int statenum = wxAtoi(statename.substr(1));
                buffer.palette.GetColor((statenum - 1) % buffer.GetColorCount(), color);
            }
            if (customColor) {
                std::string cname = model_info->stateInfo[definition][statename + "-Color"];
                if (cname == "") {
                    color = xlWHITE;
                }
                else {
                    color = xlColor(cname);
                }
            }

            wxStringTokenizer wtkz(channels, ",");
            while (wtkz.HasMoreTokens())
            {
                wxString valstr = wtkz.GetNextToken();

                if (type == 0) {
                    for (size_t n = 0; n < model_info->GetNodeCount(); n++) {
                        wxString nn = model_info->GetNodeName(n, true);
                        if (nn == valstr) {
                            for (auto a = buffer.Nodes[n]->Coords.begin() ; a != buffer.Nodes[n]->Coords.end(); a++) {
                                buffer.SetPixel(a->bufX, a->bufY, color);
                            }
                        }
                    }
                }
                else if (type == 1) {
                    int start, end;
                    if (valstr.Contains("-")) {
                        int idx = valstr.Index('-');
                        start = wxAtoi(valstr.Left(idx));
                        end = wxAtoi(valstr.Right(valstr.size() - idx - 1));
                    }
                    else {
                        start = end = wxAtoi(valstr);
                    }
                    if (start > end) {
                        start = end;
                    }
                    start--;
                    end--;
                    for (int n = start; n <= end; n++) {
                        if (n < buffer.Nodes.size()) {
                            for (auto a = buffer.Nodes[n]->Coords.begin() ; a != buffer.Nodes[n]->Coords.end(); a++) {
                                buffer.SetPixel(a->bufX, a->bufY, color);
                            }
                        }
                    }
                }
            }
        }
    }
}