void x264_lookahead_get_frames( x264_t *h ) { if( h->param.i_sync_lookahead ) { /* We have a lookahead thread, so get frames from there */ x264_pthread_mutex_lock( &h->lookahead->ofbuf.mutex ); while( !h->lookahead->ofbuf.i_size && h->lookahead->b_thread_active ) x264_pthread_cond_wait( &h->lookahead->ofbuf.cv_fill, &h->lookahead->ofbuf.mutex ); x264_lookahead_encoder_shift( h ); x264_pthread_mutex_unlock( &h->lookahead->ofbuf.mutex ); } else { /* We are not running a lookahead thread, so perform all the slicetype decide on the fly */ if( h->frames.current[0] || !h->lookahead->next.i_size ) return; x264_stack_align( x264_slicetype_decide, h ); int bframes=0; while( IS_X264_TYPE_B( h->lookahead->next.list[bframes]->i_type ) ) bframes++; x264_lookahead_update_last_nonb( h, h->lookahead->next.list[bframes] ); x264_lookahead_shift( &h->lookahead->ofbuf, &h->lookahead->next, bframes + 1 ); /* For MB-tree and VBV lookahead, we have to perform propagation analysis on I-frames too. */ if( h->lookahead->b_analyse_keyframe && IS_X264_TYPE_I( h->lookahead->last_nonb->i_type ) ) x264_stack_align( x264_slicetype_analyse, h, 1 ); x264_lookahead_encoder_shift( h ); } }
static void x264_lookahead_slicetype_decide( x264_t *h ) { x264_stack_align( x264_slicetype_decide, h ); x264_lookahead_update_last_nonb( h, h->lookahead->next.list[0] ); x264_pthread_mutex_lock( &h->lookahead->ofbuf.mutex ); while( h->lookahead->ofbuf.i_size == h->lookahead->ofbuf.i_max_size ) x264_pthread_cond_wait( &h->lookahead->ofbuf.cv_empty, &h->lookahead->ofbuf.mutex ); x264_pthread_mutex_lock( &h->lookahead->next.mutex ); x264_lookahead_shift( &h->lookahead->ofbuf, &h->lookahead->next, h->lookahead->next.list[0]->i_bframes + 1 ); x264_pthread_mutex_unlock( &h->lookahead->next.mutex ); /* For MB-tree and VBV lookahead, we have to perform propagation analysis on I-frames too. */ if( h->lookahead->b_analyse_keyframe && IS_X264_TYPE_I( h->lookahead->last_nonb->i_type ) ) x264_stack_align( x264_slicetype_analyse, h, 1 ); x264_pthread_mutex_unlock( &h->lookahead->ofbuf.mutex ); }
static void *x264_threadpool_thread( x264_threadpool_t *pool ) { if( pool->init_func ) pool->init_func( pool->init_arg ); while( !pool->exit ) { x264_threadpool_job_t *job = NULL; x264_pthread_mutex_lock( &pool->run.mutex ); while( !pool->exit && !pool->run.i_size ) x264_pthread_cond_wait( &pool->run.cv_fill, &pool->run.mutex ); if( pool->run.i_size ) { job = (void*)x264_frame_shift( pool->run.list ); pool->run.i_size--; } x264_pthread_mutex_unlock( &pool->run.mutex ); if( !job ) continue; job->ret = (void*)x264_stack_align( job->func, job->arg ); /* execute the function */ x264_sync_frame_list_push( &pool->done, (void*)job ); } return NULL; }
static void *lookahead_thread( x264_t *h ) { return (void*)x264_stack_align( lookahead_thread_internal, h ); }