void SimpleFontInstance::getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const
{
#if 0
    if (u_getCombiningClass((UChar32) glyph) == 0) {
        advance.fX = xUnitsToPoints(2048);
    } else {
        advance.fX = 0;
    }
#else
    advance.fX = xUnitsToPoints(2048);
#endif

    advance.fY = 0;
}
Пример #2
0
void SimpleFontInstance::getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const
{
#if 0
    if (u_getCombiningClass((UChar32) glyph) == 0) {
        advance.fX = xUnitsToPoints(2048);
    } else {
        advance.fX = 0;
    }
#else
    (void)glyph;  // Suppress unused parameter compiler warning.
    advance.fX = xUnitsToPoints(2048);
#endif

    advance.fY = 0;
}
Пример #3
0
void LEFontInstance::transformFunits(float xFunits, float yFunits, LEPoint &pixels) const
{
    pixels.fX = xUnitsToPoints(xFunits) * getScaleFactorX();
    pixels.fY = yUnitsToPoints(yFunits) * getScaleFactorY();
}
Пример #4
0
void LEFontInstance::unitsToPoints(LEPoint &units, LEPoint &points) const
{
    points.fX = xUnitsToPoints(units.fX);
    points.fY = yUnitsToPoints(units.fY);
}