void LLMaterialMgr::processPutQueue()
{
	typedef std::map<LLViewerRegion*, LLSD> regionput_request_map;
	regionput_request_map requests;

	put_queue_t::iterator loopQueue = mPutQueue.begin();
	while (mPutQueue.end() != loopQueue)
	{
		put_queue_t::iterator itQueue = loopQueue++;

		const LLUUID& object_id = itQueue->first;
		const LLViewerObject* objectp = gObjectList.findObject(object_id);
		if ( !objectp )
		{
			LL_WARNS("Materials") << "Object is NULL" << LL_ENDL;
			mPutQueue.erase(itQueue);
		}
		else
		{
			LLViewerRegion* regionp = objectp->getRegion();
			if ( !regionp )
		{
				LL_WARNS("Materials") << "Object region is NULL" << LL_ENDL;
				mPutQueue.erase(itQueue);
		}
			else if ( regionp->capabilitiesReceived() && !regionp->materialsCapThrottled())
			{
		LLSD& facesData = requests[regionp];

		facematerial_map_t& face_map = itQueue->second;
				U32 max_entries = regionp->getMaxMaterialsPerTransaction();
		facematerial_map_t::iterator itFace = face_map.begin();
				while ( (face_map.end() != itFace) && (facesData.size() < (int)max_entries) )
		{
			LLSD faceData = LLSD::emptyMap();
			faceData[MATERIALS_CAP_FACE_FIELD] = static_cast<LLSD::Integer>(itFace->first);
			faceData[MATERIALS_CAP_OBJECT_ID_FIELD] = static_cast<LLSD::Integer>(objectp->getLocalID());
			if (!itFace->second.isNull())
			{
				faceData[MATERIALS_CAP_MATERIAL_FIELD] = itFace->second.asLLSD();
			}
			facesData.append(faceData);
			face_map.erase(itFace++);
		}
		if (face_map.empty())
		{
			mPutQueue.erase(itQueue);
		}
	}
		}
	}

	for (regionput_request_map::const_iterator itRequest = requests.begin(); itRequest != requests.end(); ++itRequest)
	{
		LLViewerRegion* regionp = itRequest->first;
		std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
		if (capURL.empty())
		{
			LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME
				<< "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL;
			continue;
		}

		LLSD materialsData = LLSD::emptyMap();
		materialsData[MATERIALS_CAP_FULL_PER_FACE_FIELD] = itRequest->second;

		std::string materialString = zip_llsd(materialsData);

		S32 materialSize = materialString.size();

		if (materialSize > 0)
		{
			LLSD::Binary materialBinary;
			materialBinary.resize(materialSize);
			memcpy(materialBinary.data(), materialString.data(), materialSize);

			LLSD putData = LLSD::emptyMap();
			putData[MATERIALS_CAP_ZIP_FIELD] = materialBinary;

			LL_DEBUGS("Materials") << "put for " << itRequest->second.size() << " faces to region " << itRequest->first->getName() << LL_ENDL;
			LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2));
			LLHTTPClient::put(capURL, putData, materialsResponder);
			regionp->resetMaterialsCapThrottle();
		}
		else
		{
			LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL;
		}
	}
}
void FSFloaterObjectExport::onIdle()
{
	switch(mExportState)
	{
	case IDLE:
		break;
	case INVENTORY_DOWNLOAD:
		if (gDisconnected)
		{
			return;
		}
		
		if (mInventoryRequests.empty())
		{
			mLastRequest = mAssetRequests.size();
			mWaitTimer.start();
			mExportState = ASSET_DOWNLOAD;
		}
		else if (mLastRequest != mInventoryRequests.size())
		{
			mWaitTimer.start();
			mLastRequest = mInventoryRequests.size();
			updateTitleProgress(INVENTORY_DOWNLOAD);
		}
		else if (mWaitTimer.getElapsedTimeF32() > MAX_INVENTORY_WAIT_TIME)
		{
			mWaitTimer.start();
			for (uuid_vec_t::const_iterator iter = mInventoryRequests.begin(); iter != mInventoryRequests.end(); ++iter)
			{
				LLViewerObject* object = gObjectList.findObject((*iter));
				object->dirtyInventory();
				object->requestInventory();
				
				LL_DEBUGS("export") << "re-requested inventory of " << (*iter).asString() << LL_ENDL;
			}
		}
		break;
	case ASSET_DOWNLOAD:
		if (gDisconnected)
		{
			return;
		}
		
		if (mAssetRequests.empty())
		{
			mLastRequest = mRequestedTexture.size();
			mWaitTimer.start();
			mExportState = TEXTURE_DOWNLOAD;
		}
		else if (mLastRequest != mAssetRequests.size())
		{
			mWaitTimer.start();
			mLastRequest = mAssetRequests.size();
			updateTitleProgress(ASSET_DOWNLOAD);
		}
		else if (mWaitTimer.getElapsedTimeF32() > MAX_ASSET_WAIT_TIME)
		{
			//abort for now
			LL_DEBUGS("export") << "Asset timeout with " << (S32)mAssetRequests.size() << " requests left." << LL_ENDL;
			for (uuid_vec_t::iterator iter = mAssetRequests.begin(); iter != mAssetRequests.end(); ++iter)
			{
				LL_DEBUGS("export") << "Asset: " << (*iter).asString() << LL_ENDL;
			}
			mAssetRequests.clear();
		}
		break;
	case TEXTURE_DOWNLOAD:
		if (gDisconnected)
		{
			return;
		}

		if(mRequestedTexture.empty())
		{
			mExportState = IDLE;
			if (!gIdleCallbacks.deleteFunction(onIdle, this))
			{
				LL_WARNS("export") << "Failed to delete idle callback" << LL_ENDL;
			}
			mWaitTimer.stop();

			llofstream file;
			file.open(mFilename.c_str(), std::ios_base::out | std::ios_base::binary);
			std::string zip_data = zip_llsd(mManifest);
			file.write(zip_data.data(), zip_data.size());
			file.close();
			LL_DEBUGS("export") << "Export finished and written to " << mFilename << LL_ENDL;
			
			LLSD args;
			args["FILENAME"] = mFilename;
			LLNotificationsUtil::add("ExportFinished", args);
			closeFloater();
		}
		else if (mLastRequest != mRequestedTexture.size())
		{
			mWaitTimer.start();
			mLastRequest = mRequestedTexture.size();
			updateTitleProgress(TEXTURE_DOWNLOAD);
		}
		else if (mWaitTimer.getElapsedTimeF32() > MAX_TEXTURE_WAIT_TIME)
		{
			mWaitTimer.start();
			for (std::map<LLUUID, FSAssetResourceData>::iterator iter = mRequestedTexture.begin(); iter != mRequestedTexture.end(); ++iter)
			{
				LLUUID texture_id = iter->first;
				LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(texture_id, FTT_DEFAULT, MIPMAP_TRUE);
				image->setBoostLevel(LLViewerTexture::BOOST_MAX_LEVEL);
				image->forceToSaveRawImage(0);
				image->setLoadedCallback(FSFloaterObjectExport::onImageLoaded, 0, TRUE, FALSE, this, &mCallbackTextureList);

				LL_DEBUGS("export") << "re-requested texture " << texture_id.asString() << LL_ENDL;
			}
		}
		break;
	default:
		break;
	}
}
void LLMaterialMgr::processGetQueue()
{
	get_queue_t::iterator loopRegionQueue = mGetQueue.begin();
	while (mGetQueue.end() != loopRegionQueue)
	{
		get_queue_t::iterator itRegionQueue = loopRegionQueue++;

		const LLUUID& region_id = itRegionQueue->first;
		if (isGetAllPending(region_id))
		{
			continue;
		}

		LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id);
		if (!regionp)
		{
			LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL;
			mGetQueue.erase(itRegionQueue);
			continue;
		}
		else if (!regionp->capabilitiesReceived() || regionp->materialsCapThrottled())
		{
			continue;
		}
		else if (mGetAllRequested.end() == mGetAllRequested.find(region_id))
		{
			LL_DEBUGS("Materials") << "calling getAll for " << regionp->getName() << LL_ENDL;
			getAll(region_id);
			continue;
		}

		const std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
		if (capURL.empty())
		{
			LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME
				<< "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL;
			mGetQueue.erase(itRegionQueue);
			continue;
		}

		LLSD materialsData = LLSD::emptyArray();

		material_queue_t& materials = itRegionQueue->second;
		U32 max_entries = regionp->getMaxMaterialsPerTransaction();
		material_queue_t::iterator loopMaterial = materials.begin();
		while ( (materials.end() != loopMaterial) && (materialsData.size() < (int)max_entries) )
		{
			material_queue_t::iterator itMaterial = loopMaterial++;
			materialsData.append((*itMaterial).asLLSD());
			materials.erase(itMaterial);
			markGetPending(region_id, *itMaterial);
		}
		if (materials.empty())
		{
			mGetQueue.erase(itRegionQueue);
		}
		
		std::string materialString = zip_llsd(materialsData);

		S32 materialSize = materialString.size();
		if (materialSize <= 0)
		{
			LL_ERRS("Materials") << "cannot zip LLSD binary content" << LL_ENDL;
			return;
		}

		LLSD::Binary materialBinary;
		materialBinary.resize(materialSize);
		memcpy(materialBinary.data(), materialString.data(), materialSize);

		LLSD postData = LLSD::emptyMap();
		postData[MATERIALS_CAP_ZIP_FIELD] = materialBinary;

		LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("POST", capURL, boost::bind(&LLMaterialMgr::onGetResponse, this, _1, _2, region_id));
		LL_DEBUGS("Materials") << "POSTing to region '" << regionp->getName() << "' at '"<< capURL << " for " << materialsData.size() << " materials." 
			<< "\ndata: " << ll_pretty_print_sd(materialsData) << LL_ENDL;
		LLHTTPClient::post(capURL, postData, materialsResponder);
		regionp->resetMaterialsCapThrottle();
	}
}
Пример #4
0
LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm)
{
	U32 bytes = 0;
	
	std::string::size_type cur_offset = 0;

	LLSD header;

	if (as_slm && mdl.has("material_list"))
	{ //save material binding names to header
		header["material_list"] = mdl["material_list"];
	}

	std::string skin;

	if (mdl.has("skin"))
	{ //write out skin block
		skin = zip_llsd(mdl["skin"]);

		U32 size = skin.size();
		if (size > 0)
		{
			header["skin"]["offset"] = (LLSD::Integer) cur_offset;
			header["skin"]["size"] = (LLSD::Integer) size;
			cur_offset += size;
			bytes += size;
		}
	}

	std::string decomposition;

	if (mdl.has("physics_convex"))
	{ //write out convex decomposition
		decomposition = zip_llsd(mdl["physics_convex"]);

		U32 size = decomposition.size();
		if (size > 0)
		{
			header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset;
			header["physics_convex"]["size"] = (LLSD::Integer) size;
			cur_offset += size;
			bytes += size;
		}
	}

        if (mdl.has("submodel_id"))
        { //write out submodel id
        header["submodel_id"] = (LLSD::Integer)mdl["submodel_id"];
        }

	std::string out[MODEL_NAMES_LENGTH];

	for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++)
	{
		if (mdl.has(model_names[i]))
		{
			out[i] = zip_llsd(mdl[model_names[i]]);

			U32 size = out[i].size();

			header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset;
			header[model_names[i]]["size"] = (LLSD::Integer) size;
			cur_offset += size;
			bytes += size;
		}
	}

	if (!nowrite)
	{
		LLSDSerialize::toBinary(header, ostr);

		if (!skin.empty())
		{ //write skin block
			ostr.write((const char*) skin.data(), header["skin"]["size"].asInteger());
		}

		if (!decomposition.empty())
		{ //write decomposition block
			ostr.write((const char*) decomposition.data(), header["physics_convex"]["size"].asInteger());
		}

		for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++)
		{
			if (!out[i].empty())
			{
				ostr.write((const char*) out[i].data(), header[model_names[i]]["size"].asInteger());
			}
		}
	}
	
	return header;
}