Пример #1
0
// Locate and remove the single <ACE_Event_Handler> with a value of
// @a timer_id from the timer queue.
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK>::cancel (long timer_id,
                                                   const void **act,
                                                   int skip_close)
{
  ACE_TRACE ("ACE_Timer_List_T::cancel");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
  ACE_Timer_Node_T<TYPE>* n = this->find_node(timer_id);
  if (n != 0)
    {
      if (act != 0)
        *act = n->get_act ();

      // Call the close hooks.
      int cookie = 0;

      // cancel_type() called once per <type>.
      this->upcall_functor ().cancel_type (*this,
                                           n->get_type (),
                                           skip_close,
                                           cookie);

      // cancel_timer() called once per <timer>.
      this->upcall_functor ().cancel_timer (*this,
                                            n->get_type (),
                                            skip_close,
                                            cookie);

      this->cancel_i (n);

      return 1;
    }

  return 0;
}
Пример #2
0
ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK>::~ACE_Timer_List_T (void)
{
  ACE_TRACE ("ACE_Timer_List_T::~ACE_Timer_List_T");
  ACE_MT (ACE_GUARD (ACE_LOCK, ace_mon, this->mutex_));

  delete iterator_;

  if (!this->is_empty())
    {
      for (ACE_Timer_Node_T<TYPE>* n = this->get_first();
           n != this->head_;
           )
        {
          this->upcall_functor ().deletion (*this,
                                            n->get_type(),
                                            n->get_act());

          ACE_Timer_Node_T<TYPE> *next =
            n->get_next ();

          this->free_node (n);

          n = next;
        }
    }

  // delete the dummy node
  delete this->head_;
}
Пример #3
0
template <class TYPE, class FUNCTOR, class ACE_LOCK, typename TIME_POLICY> int
ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY>::close (void)
{
  ACE_TRACE ("ACE_Timer_List_T::close");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  // Remove all remaining items in the list.
  if (!this->is_empty())
    {
      for (ACE_Timer_Node_T<TYPE>* n = this->get_first();
           n != this->head_;
           )
        {
          this->upcall_functor ().deletion (*this,
                                            n->get_type(),
                                            n->get_act());

          ACE_Timer_Node_T<TYPE> *next =
            n->get_next ();

          this->free_node (n);

          n = next;
        }
    }

  // Leave rest to destructor
  return 0;
}
Пример #4
0
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK>::cancel (const TYPE &type,
                                               int dont_call)
{
  ACE_TRACE ("ACE_Timer_List_T::cancel");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  int number_of_cancellations = 0;

  for (ACE_Timer_Node_T<TYPE> *curr = this->head_->get_next ();
       curr != this->head_;
       )
    {
      if (curr->get_type () == type)
        {
          number_of_cancellations++;

          curr->get_prev ()->set_next (curr->get_next ());
          curr->get_next ()->set_prev (curr->get_prev ());
          ACE_Timer_Node_T<TYPE> *temp = curr;
          curr = curr->get_next ();
          this->free_node (temp);
        }
      else
        curr = curr->get_next ();
    }

  if (dont_call == 0)
     this->upcall_functor ().cancellation (*this, type);

  return number_of_cancellations;
}
Пример #5
0
// Locate and remove all values of <handler> from the timer queue.
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK>::cancel (const TYPE &type, int skip_close)
{
  ACE_TRACE ("ACE_Timer_List_T::cancel");

  int num_canceled = 0; // Note : Technically this can overflow.

  int cookie = 0;

  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  if (!this->is_empty ())
    {
      for (ACE_Timer_Node_T<TYPE>* n = this->get_first();
           n != this->head_;
           )
        {
          if (n->get_type() == type) // Note: Typically Type is an ACE_Event_Handler*
            {
              ++num_canceled;

              ACE_Timer_Node_T<TYPE>* tmp = n;
              n = n->get_next();

              this->cancel_i (tmp);
            }
          else
            {
              n = n->get_next();
            }
        }
    }

  // Call the close hooks.

  // cancel_type() called once per <type>.
  this->upcall_functor ().cancel_type (*this,
                                       type,
                                       skip_close,
                                       cookie);

  for (int i = 0;
       i < num_canceled;
       ++i)
    {
      // cancel_timer() called once per <timer>.
      this->upcall_functor ().cancel_timer (*this,
                                            type,
                                            skip_close,
                                            cookie);
    }

  return num_canceled;
}
Пример #6
0
ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK>::~ACE_Timer_List_T (void)
{
  ACE_TRACE ("ACE_Timer_List_T::~ACE_Timer_List_T");
  ACE_MT (ACE_GUARD (ACE_LOCK, ace_mon, this->mutex_));

  delete iterator_;

  for (ACE_Timer_Node_T<TYPE> *curr = this->head_->get_next ();
       curr != this->head_;
       )
    {
      ACE_Timer_Node_T<TYPE> *next = curr->get_next ();
      this->upcall_functor ().deletion (*this,
                                        next->get_type (),
                                        next->get_act ());
      this->free_node (curr);
      curr = next;
    }

  // delete the dummy node
  delete this->head_;
}
Пример #7
0
template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::expire (const ACE_Time_Value &cur_time)
{
  ACE_TRACE ("ACE_Timer_Hash_T::expire");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  int number_of_timers_expired = 0;

  ACE_Timer_Node_T<TYPE> *expired;

  // Go through the table and expire anything that can be expired

  for (size_t i = 0;
       i < this->table_size_;
       i++)
    {
      while (!this->table_[i]->is_empty () 
             && this->table_[i]->earliest_time () <= cur_time)
        {
          expired = this->table_[i]->get_first ();
          TYPE type = expired->get_type ();
          const void *act = expired->get_act ();
          int reclaim = 1;

          // Check if this is an interval timer.
          if (expired->get_interval () > ACE_Time_Value::zero)
            {
              // Make sure that we skip past values that have already
              // "expired".
              do
                expired->set_timer_value (expired->get_timer_value () 
                                          + expired->get_interval ());
              while (expired->get_timer_value () <= cur_time);

              // Since this is an interval timer, we need to
              // reschedule it.
              this->reschedule (expired);
              reclaim = 0;
            }

          // Now remove the timer from the original table... if
          // it's a simple, non-recurring timer, it's got to be
          // removed anyway. If it was rescheduled, it's been
          // scheduled into the correct table (regardless of whether
          // it's the same one or not) already.
          this->table_[i]->cancel (expired->get_timer_id ());

          Hash_Token *h = ACE_reinterpret_cast (Hash_Token *, 
                                                ACE_const_cast (void *,
                                                                act));
          // Call the functor.
          this->upcall (type,
                        h->act_,
                        cur_time);
          if (reclaim)
            {
              --this->size_;
              delete h;
            }
          number_of_timers_expired++;
        }
    }

  return number_of_timers_expired;
}