Пример #1
0
void MesaDriver::UnlockGL()
{
	if (m_bglview->Looper()->IsLocked())
		m_bglview->UnlockLooper();
   // Could call _mesa_make_current(NULL, NULL) but it would just
   // hinder performance
}
Пример #2
0
void MesaDriver::SwapBuffers() const
{
    _mesa_notifySwapBuffers(m_glcontext);

	if (m_bitmap) {
		m_bglview->LockLooper();
		m_bglview->DrawBitmap(m_bitmap);
		m_bglview->UnlockLooper();
	};
}