static void clear_blobnboxes(BLOBNBOX_LIST* boxes) { BLOBNBOX_IT it = boxes; // A BLOBNBOX generally doesn't own its blobs, so if they do, you // have to delete them explicitly. for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { BLOBNBOX* box = it.data(); delete box->cblob(); } }
void plot_blob_list(ScrollView* win, // window to draw in BLOBNBOX_LIST *list, // blob list ScrollView::Color body_colour, // colour to draw ScrollView::Color child_colour) { // colour of child BLOBNBOX_IT it = list; for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { it.data()->plot(win, body_colour, child_colour); } }
void plot_box_list( //make gradients win ScrollView *win, //window to draw in BLOBNBOX_LIST *list, //blob list ScrollView::Color body_colour //colour to draw ) { BLOBNBOX_IT it = list; //iterator win->Pen(body_colour); win->Brush(ScrollView::NONE); for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) { it.data()->bounding_box().plot(win); } }
void TO_ROW::insert_blob( //constructor BLOBNBOX *blob //first blob ) { BLOBNBOX_IT it = &blobs; //list of blobs if (it.empty ()) it.add_before_then_move (blob); else { it.mark_cycle_pt (); while (!it.cycled_list () && it.data ()->bounding_box ().left () <= blob->bounding_box ().left ()) it.forward (); if (it.cycled_list ()) it.add_to_end (blob); else it.add_before_stay_put (blob); } }