bool SCH_EDIT_FRAME::HandleBlockEnd( wxDC* aDC ) { bool nextcmd = false; bool zoom_command = false; BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate; if( block->GetCount() ) { BLOCK_STATE_T state = block->GetState(); BLOCK_COMMAND_T command = block->GetCommand(); m_canvas->CallEndMouseCapture( aDC ); block->SetState( state ); block->SetCommand( command ); m_canvas->SetMouseCapture( DrawAndSizingBlockOutlines, AbortBlockCurrentCommand ); SetCrossHairPosition( block->GetEnd() ); if( block->GetCommand() != BLOCK_ABORT ) m_canvas->MoveCursorToCrossHair(); } if( m_canvas->IsMouseCaptured() ) { switch( block->GetCommand() ) { case BLOCK_IDLE: DisplayError( this, wxT( "Error in HandleBlockPLace()" ) ); break; case BLOCK_ROTATE: GetScreen()->UpdatePickList(); DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false ); if( block->GetCount() ) { // Compute the rotation center and put it on grid: wxPoint rotationPoint = block->Centre(); rotationPoint = GetNearestGridPosition( rotationPoint ); SetCrossHairPosition( rotationPoint ); SaveCopyInUndoList( block->GetItems(), UR_ROTATED, rotationPoint ); RotateListOfItems( block->GetItems(), rotationPoint ); OnModify(); } block->ClearItemsList(); GetScreen()->TestDanglingEnds( m_canvas, aDC ); m_canvas->Refresh(); break; case BLOCK_DRAG: case BLOCK_DRAG_ITEM: // Drag from a drag command GetScreen()->BreakSegmentsOnJunctions(); // fall through case BLOCK_MOVE: case BLOCK_COPY: if( block->GetCommand() == BLOCK_DRAG_ITEM && GetScreen()->GetCurItem() != NULL ) { // This is a drag command, not a mouse block command // Only this item is put in list ITEM_PICKER picker; picker.SetItem( GetScreen()->GetCurItem() ); block->PushItem( picker ); } else { // Collect all items in the locate block GetScreen()->UpdatePickList(); } // fall through case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/ if( block->GetCount() ) { nextcmd = true; GetScreen()->SelectBlockItems(); m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false ); m_canvas->SetMouseCaptureCallback( DrawMovingBlockOutlines ); m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false ); block->SetState( STATE_BLOCK_MOVE ); } else { m_canvas->CallMouseCapture( aDC, wxDefaultPosition, false ); m_canvas->SetMouseCapture( NULL, NULL ); } break; case BLOCK_DELETE: GetScreen()->UpdatePickList(); DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false ); if( block->GetCount() ) { DeleteItemsInList( m_canvas, block->GetItems() ); OnModify(); } block->ClearItemsList(); GetScreen()->TestDanglingEnds( m_canvas, aDC ); m_canvas->Refresh(); break; case BLOCK_SAVE: // Save a copy of items in paste buffer GetScreen()->UpdatePickList(); DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false ); if( block->GetCount() ) { wxPoint move_vector = -GetScreen()->m_BlockLocate.GetLastCursorPosition(); copyBlockItems( block->GetItems() ); MoveItemsInList( m_blockItems.GetItems(), move_vector ); } block->ClearItemsList(); break; case BLOCK_PASTE: block->SetState( STATE_BLOCK_MOVE ); break; case BLOCK_ZOOM: zoom_command = true; break; case BLOCK_MIRROR_X: GetScreen()->UpdatePickList(); DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false ); if( block->GetCount() ) { // Compute the mirror center and put it on grid. wxPoint mirrorPoint = block->Centre(); mirrorPoint = GetNearestGridPosition( mirrorPoint ); SetCrossHairPosition( mirrorPoint ); SaveCopyInUndoList( block->GetItems(), UR_MIRRORED_X, mirrorPoint ); MirrorX( block->GetItems(), mirrorPoint ); OnModify(); } GetScreen()->TestDanglingEnds( m_canvas, aDC ); m_canvas->Refresh(); break; case BLOCK_MIRROR_Y: GetScreen()->UpdatePickList(); DrawAndSizingBlockOutlines( m_canvas, aDC, wxDefaultPosition, false ); if( block->GetCount() ) { // Compute the mirror center and put it on grid. wxPoint mirrorPoint = block->Centre(); mirrorPoint = GetNearestGridPosition( mirrorPoint ); SetCrossHairPosition( mirrorPoint ); SaveCopyInUndoList( block->GetItems(), UR_MIRRORED_Y, mirrorPoint ); MirrorY( block->GetItems(), mirrorPoint ); OnModify(); } GetScreen()->TestDanglingEnds( m_canvas, aDC ); m_canvas->Refresh(); break; default: break; } } if( block->GetCommand() == BLOCK_ABORT ) { GetScreen()->ClearDrawingState(); m_canvas->Refresh(); } if( ! nextcmd ) { block->SetState( STATE_NO_BLOCK ); block->SetCommand( BLOCK_IDLE ); GetScreen()->SetCurItem( NULL ); m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor(), wxEmptyString, false ); } if( zoom_command ) Window_Zoom( GetScreen()->m_BlockLocate ); return nextcmd; }
void SCH_EDIT_FRAME::HandleBlockEndByPopUp( int Command, wxDC* DC ) { bool blockCmdFinished = true; /* set to false for block command which * have a next step * and true if the block command is finished here */ BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate; // can convert only a block move command to an other command if( block->m_Command != BLOCK_MOVE ) return; // Useless if the new command is block move because we are already in block move. if( Command == BLOCK_MOVE ) return; block->m_Command = (CmdBlockType) Command; block->SetMessageBlock( this ); switch( block->m_Command ) { case BLOCK_COPY: /* move to copy */ block->m_State = STATE_BLOCK_MOVE; blockCmdFinished = false; break; case BLOCK_DRAG: /* move to Drag */ if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); // Clear list of items to move, and rebuild it with items to drag: block->ClearItemsList(); GetScreen()->BreakSegmentsOnJunctions(); GetScreen()->UpdatePickList(); if( block->GetCount() ) { blockCmdFinished = false; GetScreen()->SelectBlockItems(); if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); block->m_State = STATE_BLOCK_MOVE; } break; case BLOCK_DELETE: /* move to Delete */ if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); if( block->GetCount() ) { DeleteItemsInList( m_canvas, block->m_ItemsSelection ); OnModify(); } GetScreen()->TestDanglingEnds( m_canvas, DC ); m_canvas->Refresh(); break; case BLOCK_SAVE: /* Save list in paste buffer*/ if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); if( block->GetCount() ) { wxPoint move_vector = -GetScreen()->m_BlockLocate.m_BlockLastCursorPosition; copyBlockItems( block->m_ItemsSelection ); MoveItemsInList( m_blockItems.m_ItemsSelection, move_vector ); } break; case BLOCK_ZOOM: /* Window Zoom */ m_canvas->CallEndMouseCapture( DC ); m_canvas->SetCursor( (wxStockCursor) m_canvas->GetDefaultCursor() ); Window_Zoom( GetScreen()->m_BlockLocate ); break; case BLOCK_ROTATE: if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); if( block->GetCount() ) { /* Compute the rotation center and put it on grid */ wxPoint rotationPoint = block->Centre(); rotationPoint = GetScreen()->GetNearestGridPosition( rotationPoint ); GetScreen()->SetCrossHairPosition( rotationPoint ); SaveCopyInUndoList( block->m_ItemsSelection, UR_ROTATED, rotationPoint ); RotateListOfItems( block->m_ItemsSelection, rotationPoint ); OnModify(); } GetScreen()->TestDanglingEnds( m_canvas, DC ); m_canvas->Refresh(); break; case BLOCK_MIRROR_X: if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); if( block->GetCount() ) { /* Compute the mirror center and put it on grid */ wxPoint mirrorPoint = block->Centre(); mirrorPoint = GetScreen()->GetNearestGridPosition( mirrorPoint ); GetScreen()->SetCrossHairPosition( mirrorPoint ); SaveCopyInUndoList( block->m_ItemsSelection, UR_MIRRORED_X, mirrorPoint ); MirrorX( block->m_ItemsSelection, mirrorPoint ); OnModify(); } GetScreen()->TestDanglingEnds( m_canvas, DC ); m_canvas->Refresh(); break; case BLOCK_MIRROR_Y: if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); if( block->GetCount() ) { /* Compute the mirror center and put it on grid */ wxPoint mirrorPoint = block->Centre(); mirrorPoint = GetScreen()->GetNearestGridPosition( mirrorPoint ); GetScreen()->SetCrossHairPosition( mirrorPoint ); SaveCopyInUndoList( block->m_ItemsSelection, UR_MIRRORED_Y, mirrorPoint ); MirrorY( block->m_ItemsSelection, mirrorPoint ); OnModify(); } GetScreen()->TestDanglingEnds( m_canvas, DC ); m_canvas->Refresh(); break; default: break; } if( blockCmdFinished ) { block->Clear(); GetScreen()->SetCurItem( NULL ); m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor(), wxEmptyString, false ); } }