void TTeamMenuItem::DrawContentLabel() { BMenu* menu = Menu(); menu->MovePenBy(0, fLabelAscent); float cachedWidth = menu->StringWidth(Label()); if (Submenu() && fVertical) cachedWidth += 18; const char* label = Label(); char* truncLabel = NULL; float max = 0; if (fVertical && static_cast<TBarApp*>(be_app)->Settings()->superExpando) max = menu->MaxContentWidth() - kSwitchWidth; else max = menu->MaxContentWidth() - 4.0f; if (max > 0) { BPoint penloc = menu->PenLocation(); BRect frame = Frame(); float offset = penloc.x - frame.left; if (cachedWidth + offset > max) { truncLabel = (char*)malloc(strlen(label) + 4); if (!truncLabel) return; TruncateLabel(max-offset, truncLabel); label = truncLabel; } } if (!label) label = Label(); TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView(); bool canHandle = !barview->Dragging() || barview->AppCanHandleTypes(Signature()); if (_IsSelected() && IsEnabled() && canHandle) menu->SetLowColor(tint_color(menu->LowColor(), B_HIGHLIGHT_BACKGROUND_TINT)); else menu->SetLowColor(menu->LowColor()); menu->DrawString(label); free(truncLabel); }
void TWindowMenuItem::Draw() { if (!fExpanded) { BMenuItem::Draw(); return; } // TODO: Tint this smartly based on the low color, this does // nothing to black. rgb_color menuColor = tint_color(Menu()->LowColor(), 1.07); BRect frame(Frame()); BMenu* menu = Menu(); menu->PushState(); // if not selected or being tracked on, fill with gray TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView(); if ((!IsSelected() && !menu->IsRedrawAfterSticky()) || barview->Dragging() || !IsEnabled()) { rgb_color shadow = tint_color(menuColor, 1.09); menu->SetHighColor(shadow); frame.right = frame.left + kHPad / 2; menu->FillRect(frame); menu->SetHighColor(menuColor); frame.left = frame.right + 1; frame.right = Frame().right; menu->FillRect(frame); } if (IsEnabled() && IsSelected() && !menu->IsRedrawAfterSticky()) { // fill rgb_color backColor = tint_color(menuColor, B_HIGHLIGHT_BACKGROUND_TINT); menu->SetLowColor(backColor); menu->SetHighColor(backColor); menu->FillRect(frame); } else { menu->SetLowColor(menuColor); menu->SetHighColor(menuColor); } DrawContent(); menu->PopState(); }
void ArpMenuField::copy_attrs(BMenu* menu) { if( !menu ) return; int32 num = menu->CountItems(); for( int32 i=0; i<num; i++ ) { BMenu* child = menu->SubmenuAt(i); if( child ) { copy_attrs(child); // the menu doesn't seem to see this. child->SetFont(&PV_MenuFont); child->SetHighColor(PV_MenuForeColor); child->SetLowColor(PV_MenuBackColor); child->SetViewColor(PV_MenuBackColor); child->InvalidateLayout(); } } }
void TTeamMenuItem::Draw() { BRect frame(Frame()); BMenu* menu = Menu(); menu->PushState(); rgb_color menuColor = menu->LowColor(); TBarView* barView = (static_cast<TBarApp*>(be_app))->BarView(); bool canHandle = !barView->Dragging() || barView->AppCanHandleTypes(Signature()); if (be_control_look != NULL) { uint32 flags = 0; if (_IsSelected() && canHandle) flags |= BControlLook::B_ACTIVATED; uint32 borders = BControlLook::B_TOP_BORDER; if (fVertical) { menu->SetHighColor(tint_color(menuColor, B_DARKEN_1_TINT)); borders |= BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER; menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); frame.bottom--; be_control_look->DrawMenuBarBackground(menu, frame, frame, menuColor, flags, borders); } else { if (flags & BControlLook::B_ACTIVATED) menu->SetHighColor(tint_color(menuColor, B_DARKEN_3_TINT)); else menu->SetHighColor(tint_color(menuColor, 1.22)); borders |= BControlLook::B_BOTTOM_BORDER; menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); frame.left++; be_control_look->DrawButtonBackground(menu, frame, frame, menuColor, flags, borders); } menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); return; } // if not selected or being tracked on, fill with gray if ((!_IsSelected() && !menu->IsRedrawAfterSticky()) || !canHandle || !IsEnabled()) { frame.InsetBy(1, 1); menu->SetHighColor(menuColor); menu->FillRect(frame); } // draw the gray, unselected item, border if (!_IsSelected() || !IsEnabled()) { rgb_color shadow = tint_color(menuColor, B_DARKEN_1_TINT); rgb_color light = tint_color(menuColor, B_LIGHTEN_2_TINT); frame = Frame(); menu->SetHighColor(shadow); if (fVertical) menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); else menu->StrokeLine(frame.LeftBottom() + BPoint(1, 0), frame.RightBottom()); menu->StrokeLine(frame.RightBottom(), frame.RightTop()); menu->SetHighColor(light); menu->StrokeLine(frame.RightTop() + BPoint(-1, 0), frame.LeftTop()); if (fVertical) menu->StrokeLine(frame.LeftTop(), frame.LeftBottom() + BPoint(0, -1)); else menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); } // if selected or being tracked on, fill with the hilite gray color if (IsEnabled() && _IsSelected() && !menu->IsRedrawAfterSticky() && canHandle) { // fill menu->SetHighColor(tint_color(menuColor, B_HIGHLIGHT_BACKGROUND_TINT)); menu->FillRect(frame); // these continue the dark grey border on the left or top edge menu->SetHighColor(tint_color(menuColor, B_DARKEN_4_TINT)); if (fVertical) { // dark line at top menu->StrokeLine(frame.LeftTop(), frame.RightTop()); } else { // dark line on the left menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); } } else menu->SetLowColor(menuColor); menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); }
void MemoryBarMenuItem::DrawBar(bool force) { // only draw anything if something has changed if (!force && fWriteMemory == fLastWrite && fAllMemory == fLastAll && fCommittedMemory == fLastCommitted) return; bool selected = IsSelected(); BRect frame = Frame(); BMenu* menu = Menu(); // draw the bar itself BRect rect(frame.right - kMargin - kBarWidth, frame.top + 5, frame.right - kMargin, frame.top + 13); if (fWriteMemory < 0) return; if (fGrenze1 < 0) force = true; if (force) { if (selected) menu->SetHighColor(gFrameColorSelected); else menu->SetHighColor(gFrameColor); menu->StrokeRect(rect); } rect.InsetBy(1, 1); BRect r = rect; double grenze1 = rect.left + (rect.right - rect.left) * float(fWriteMemory) / fCommittedMemory; double grenze2 = rect.left + (rect.right - rect.left) * float(fAllMemory) / fCommittedMemory; if (grenze1 > rect.right) grenze1 = rect.right; if (grenze2 > rect.right) grenze2 = rect.right; r.right = grenze1; if (!force) r.left = fGrenze1; if (r.left < r.right) { if (selected) menu->SetHighColor(gKernelColorSelected); else menu->SetHighColor(gKernelColor); menu->FillRect(r); } r.left = grenze1; r.right = grenze2; if (!force) { if (fGrenze2 > r.left && r.left >= fGrenze1) r.left = fGrenze2; if (fGrenze1 < r.right && r.right <= fGrenze2) r.right = fGrenze1; } if (r.left < r.right) { if (selected) menu->SetHighColor(gUserColorSelected); else menu->SetHighColor(gUserColor); menu->FillRect(r); } r.left = grenze2; r.right = rect.right; if (!force) r.right = fGrenze2; if (r.left < r.right) { if (selected) menu->SetHighColor(gWhiteSelected); else menu->SetHighColor(kWhite); menu->FillRect(r); } menu->SetHighColor(kBlack); fGrenze1 = grenze1; fGrenze2 = grenze2; fLastCommitted = fCommittedMemory; // Draw the values if necessary; if only fCommitedMemory changes, only // the bar might have to be updated if (!force && fWriteMemory == fLastWrite && fAllMemory == fLastAll) return; if (selected) menu->SetLowColor(gMenuBackColorSelected); else menu->SetLowColor(gMenuBackColor); BRect textRect(rect.left - kMargin - gMemoryTextWidth, frame.top, rect.left - kMargin, frame.bottom); menu->FillRect(textRect, B_SOLID_LOW); fLastWrite = fWriteMemory; fLastAll = fAllMemory; menu->SetHighColor(kBlack); char infos[128]; string_for_size(fWriteMemory * 1024.0, infos, sizeof(infos)); BPoint loc(rect.left - kMargin - gMemoryTextWidth / 2 - menu->StringWidth(infos), rect.bottom + 1); menu->DrawString(infos, loc); string_for_size(fAllMemory * 1024.0, infos, sizeof(infos)); loc.x = rect.left - kMargin - menu->StringWidth(infos); menu->DrawString(infos, loc); }
void KernelMemoryBarMenuItem::DrawBar(bool force) { bool selected = IsSelected(); BRect frame = Frame(); BMenu* menu = Menu(); // draw the bar itself BRect cadre (frame.right - kMargin - kBarWidth, frame.top + 5, frame.right - kMargin, frame.top + 13); if (fLastSum < 0) force = true; if (force) { if (selected) menu->SetHighColor(gFrameColorSelected); else menu->SetHighColor(gFrameColor); menu->StrokeRect (cadre); } cadre.InsetBy(1, 1); BRect r = cadre; float grenze1 = cadre.left + (cadre.right - cadre.left) * fCachedMemory / fPhysicalMemory; float grenze2 = cadre.left + (cadre.right - cadre.left) * fCommittedMemory / fPhysicalMemory; if (grenze1 > cadre.right) grenze1 = cadre.right; if (grenze2 > cadre.right) grenze2 = cadre.right; r.right = grenze1; if (!force) r.left = fGrenze1; if (r.left < r.right) { if (selected) menu->SetHighColor(gKernelColorSelected); else menu->SetHighColor(gKernelColor); // menu->SetHighColor(gKernelColor); menu->FillRect (r); } r.left = grenze1; r.right = grenze2; if (!force) { if (fGrenze2 > r.left && r.left >= fGrenze1) r.left = fGrenze2; if (fGrenze1 < r.right && r.right <= fGrenze2) r.right = fGrenze1; } if (r.left < r.right) { if (selected) menu->SetHighColor(tint_color (kLavender, B_HIGHLIGHT_BACKGROUND_TINT)); else menu->SetHighColor(kLavender); // menu->SetHighColor(gUserColor); menu->FillRect (r); } r.left = grenze2; r.right = cadre.right; if (!force) r.right = fGrenze2; if (r.left < r.right) { if (selected) menu->SetHighColor(gWhiteSelected); else menu->SetHighColor(kWhite); menu->FillRect(r); } menu->SetHighColor(kBlack); fGrenze1 = grenze1; fGrenze2 = grenze2; // draw the value double sum = fCachedMemory * FLT_MAX + fCommittedMemory; if (force || sum != fLastSum) { if (selected) { menu->SetLowColor(gMenuBackColorSelected); menu->SetHighColor(gMenuBackColorSelected); } else { menu->SetLowColor(gMenuBackColor); menu->SetHighColor(gMenuBackColor); } BRect trect(cadre.left - kMargin - gMemoryTextWidth, frame.top, cadre.left - kMargin, frame.bottom); menu->FillRect(trect); menu->SetHighColor(kBlack); char infos[128]; string_for_size(fCachedMemory * 1024.0, infos, sizeof(infos)); BPoint loc(cadre.left, cadre.bottom + 1); loc.x -= kMargin + gMemoryTextWidth / 2 + menu->StringWidth(infos); menu->DrawString(infos, loc); string_for_size(fCommittedMemory * 1024.0, infos, sizeof(infos)); loc.x = cadre.left - kMargin - menu->StringWidth(infos); menu->DrawString(infos, loc); fLastSum = sum; } }