void _InitializePartition() { if (!fPrepared) { if (fDevice->IsReadOnly()) printf("Device is read-only!\n"); else printf("Sorry, not prepared for modifications!\n"); return; } // get the partition int32 partitionIndex; BPartition* partition = NULL; if (!_SelectPartition("partition index [-1 to abort]: ", partition, partitionIndex)) { return; } printf("\nselected partition:\n\n"); print_partition_table_header(); print_partition(partition, 0, partitionIndex); // get available disk systems BObjectList<BDiskSystem> diskSystems(20, true); BDiskDeviceRoster roster; { BDiskSystem diskSystem; while (roster.GetNextDiskSystem(&diskSystem) == B_OK) { if (partition->CanInitialize(diskSystem.PrettyName())) diskSystems.AddItem(new BDiskSystem(diskSystem)); } } if (diskSystems.IsEmpty()) { printf("There are no disk systems, that can initialize this " "partition.\n"); return; } // print the available disk systems printf("\ndisk systems that can initialize the selected partition:\n"); for (int32 i = 0; BDiskSystem* diskSystem = diskSystems.ItemAt(i); i++) printf("%2ld %s\n", i, diskSystem->PrettyName()); printf("\n"); // get the disk system int64 diskSystemIndex; if (!_ReadNumber("disk system index [-1 to abort]: ", 0, diskSystems.CountItems() - 1, -1, "invalid index", diskSystemIndex)) { return; } BDiskSystem* diskSystem = diskSystems.ItemAt(diskSystemIndex); bool supportsName = diskSystem->SupportsContentName(); BString name; BString parameters; while (true) { // let the user enter name and parameters if (supportsName && !_ReadLine("partition name: ", name) || !_ReadLine("partition parameters: ", parameters)) { return; } // validate parameters BString validatedName(name); if (partition->ValidateInitialize(diskSystem->PrettyName(), supportsName ? &validatedName : NULL, parameters.String()) != B_OK) { printf("Validation of the given values failed. Sorry, can't " "continue.\n"); return; } // did the disk system change the name? if (!supportsName || name == validatedName) { printf("Everything looks dandy.\n"); } else { printf("The disk system adjusted the file name to \"%s\".\n", validatedName.String()); name = validatedName; } // let the user decide whether to continue, change parameters, or // abort bool changeParameters = false; while (true) { BString line; _ReadLine("[c]ontinue, change [p]arameters, or [a]bort? ", line); if (line == "a") return; if (line == "p") { changeParameters = true; break; } if (line == "c") break; printf("invalid input\n"); } if (!changeParameters) break; } // initialize status_t error = partition->Initialize(diskSystem->PrettyName(), supportsName ? name.String() : NULL, parameters.String()); if (error != B_OK) printf("Initialization failed: %s\n", strerror(error)); }
void MainWindow::_UpdateMenus(BDiskDevice* disk, partition_id selectedPartition, partition_id parentID) { while (BMenuItem* item = fFormatMenu->RemoveItem(0L)) delete item; while (BMenuItem* item = fDiskInitMenu->RemoveItem(0L)) delete item; fCreateMI->SetEnabled(false); fUnmountMI->SetEnabled(false); fDiskInitMenu->SetEnabled(false); fFormatMenu->SetEnabled(false); if (!disk) { fWipeMI->SetEnabled(false); fEjectMI->SetEnabled(false); fSurfaceTestMI->SetEnabled(false); } else { // fWipeMI->SetEnabled(true); fWipeMI->SetEnabled(false); fEjectMI->SetEnabled(disk->IsRemovableMedia()); // fSurfaceTestMI->SetEnabled(true); fSurfaceTestMI->SetEnabled(false); // Create menu and items BPartition* parentPartition = NULL; if (selectedPartition <= -2) { // a partitionable space item is selected parentPartition = disk->FindDescendant(parentID); } if (parentPartition && parentPartition->ContainsPartitioningSystem()) fCreateMI->SetEnabled(true); bool prepared = disk->PrepareModifications() == B_OK; fFormatMenu->SetEnabled(prepared); fDeleteMI->SetEnabled(prepared); BPartition* partition = disk->FindDescendant(selectedPartition); BDiskSystem diskSystem; fDDRoster.RewindDiskSystems(); while (fDDRoster.GetNextDiskSystem(&diskSystem) == B_OK) { if (!diskSystem.SupportsInitializing()) continue; BMessage* message = new BMessage(MSG_INITIALIZE); message->AddInt32("parent id", parentID); message->AddString("disk system", diskSystem.PrettyName()); BString label = diskSystem.PrettyName(); label << B_UTF8_ELLIPSIS; BMenuItem* item = new BMenuItem(label.String(), message); // TODO: Very unintuitive that we have to use PrettyName (vs Name) item->SetEnabled(partition != NULL && partition->CanInitialize(diskSystem.PrettyName())); if (disk->ID() == selectedPartition && !diskSystem.IsFileSystem()) { // Disk is selected, and DiskSystem is a partition map fDiskInitMenu->AddItem(item); } else if (diskSystem.IsFileSystem()) { // Otherwise a filesystem fFormatMenu->AddItem(item); } } // Mount items if (partition) { fFormatMenu->SetEnabled(!partition->IsMounted() && !partition->IsReadOnly() && partition->Device()->HasMedia() && fFormatMenu->CountItems() > 0); fDiskInitMenu->SetEnabled(!partition->IsMounted() && !partition->IsReadOnly() && partition->Device()->HasMedia() && partition->IsDevice() && fDiskInitMenu->CountItems() > 0); fDeleteMI->SetEnabled(!partition->IsMounted() && !partition->IsDevice()); fMountMI->SetEnabled(!partition->IsMounted()); bool unMountable = false; if (partition->IsMounted()) { // see if this partition is the boot volume BVolume volume; BVolume bootVolume; if (BVolumeRoster().GetBootVolume(&bootVolume) == B_OK && partition->GetVolume(&volume) == B_OK) { unMountable = volume != bootVolume; } else unMountable = true; } fUnmountMI->SetEnabled(unMountable); } else { fDeleteMI->SetEnabled(false); fMountMI->SetEnabled(false); fFormatMenu->SetEnabled(false); fDiskInitMenu->SetEnabled(false); } if (prepared) disk->CancelModifications(); fMountAllMI->SetEnabled(true); } if (selectedPartition < 0) { fDeleteMI->SetEnabled(false); fMountMI->SetEnabled(false); } }