Пример #1
0
        bool OnCheck(Player* source, Unit* target)
        {
            if (!target)
                return false;

            if (Player const* player = target->ToPlayer())
            {
                Battleground* bg = source->GetBattleground();
                return bg && bg->GetBgTypeID() == BATTLEGROUND_WS && bg->ToBattlegroundWS()->GetFlagState(player->GetTeamId()) == BG_WS_FLAG_STATE_ON_BASE;
            }
            return false;
        }