Sampler::Sampler(BoundingBox &box){ vector<double> m(3),r(3); Vector3D minim=box.getMinVertex(); Vector3D range=box.getMaxVertex()-minim; m[0]=minim.x;m[1]=minim.y;m[2]=minim.z; r[0]=range.x;r[1]=range.y;r[2]=range.z; configureSampler(m,r); }