Пример #1
0
void BrushPreview::generateBoundaries()
{
  Brush* brush = getCurrentBrush();

  if (m_brushBoundaries &&
      m_brushGen == brush->gen())
    return;

  bool isFloodfill = m_editor->getCurrentEditorTool()->getPointShape(0)->isFloodFill();
  Image* brushImage = brush->image();
  int w = (isFloodfill ? 1: brushImage->width());
  int h = (isFloodfill ? 1: brushImage->height());

  m_brushGen = brush->gen();
  m_brushWidth = w;
  m_brushHeight = h;

  ImageRef mask;
  if (isFloodfill) {
    mask.reset(Image::create(IMAGE_BITMAP, w, w));
    mask->putPixel(0, 0, (color_t)1);
  }
  else if (brushImage->pixelFormat() != IMAGE_BITMAP) {
    mask.reset(Image::create(IMAGE_BITMAP, w, h));

    LockImageBits<BitmapTraits> bits(mask.get());
    auto pos = bits.begin();
    for (int v=0; v<h; ++v) {
      for (int u=0; u<w; ++u) {
        *pos = get_pixel(brushImage, u, v);
        ++pos;
      }
    }
  }

  m_brushBoundaries.reset(
    new MaskBoundaries(
      (mask ? mask.get(): brushImage)));
}
Пример #2
0
static void generate_cursor_boundaries(Editor* editor)
{
  tools::Tool* tool = editor->getCurrentEditorTool();

  IBrushSettings* brush_settings = NULL;
  if (tool)
    brush_settings = UIContext::instance()
      ->settings()
      ->getToolSettings(tool)
      ->getBrush();

  if (cursor_bound.seg == NULL ||
      cursor_bound.brush_type != brush_settings->getType() ||
      cursor_bound.brush_size != brush_settings->getSize() ||
      cursor_bound.brush_angle != brush_settings->getAngle()) {
    cursor_bound.brush_type = brush_settings->getType();
    cursor_bound.brush_size = brush_settings->getSize();
    cursor_bound.brush_angle = brush_settings->getAngle();

    if (cursor_bound.seg != NULL)
      base_free(cursor_bound.seg);

    Brush* brush;

    if (brush_settings) {
      brush = new Brush(brush_settings->getType(),
                    brush_settings->getSize(),
                    brush_settings->getAngle());
    }
    else
      brush = new Brush();

    cursor_bound.seg = find_mask_boundary(brush->image(),
                                          &cursor_bound.nseg,
                                          IgnoreBounds, 0, 0, 0, 0);
    delete brush;
  }
}
Пример #3
0
void drawWithSpreadType(T_Rasterizer *ras, Bitmap<Pixel> *bitmap, BlendOp *blendOp, const PaintEngineState &state)
{
	const Brush brush = state.brush;
	const float opacity = state.opacity;
	
	if (brush.type() == Malachite::BrushTypeColor)
	{
		ColorFiller filler(brush.pixel());
		fill(ras, bitmap, blendOp, &filler, opacity);
		return;
	}
	
	QTransform fillShapeTransform = brush.transform() * state.shapeTransform;
	
	if (brush.type() == Malachite::BrushTypeImage)
	{
		if (transformIsIntegerTranslating(fillShapeTransform))
		{
			QPoint offset(fillShapeTransform.dx(), fillShapeTransform.dy());
			
			ImageFiller<T_SpreadType> filler(brush.image().constBitmap(), offset);
			fill(ras, bitmap, blendOp, &filler, opacity);
			return;
		}
		else
		{
			drawTransformedImageBrush<T_Rasterizer, T_SpreadType, Bitmap<Pixel> >(ras, bitmap, blendOp, brush.image().constBitmap(), opacity, fillShapeTransform.inverted(), state.imageTransformType);
			return;
		}
	}
	if (brush.type() == Malachite::BrushTypeSurface)
	{
		drawTransformedImageBrush<T_Rasterizer, T_SpreadType, Surface>(ras, bitmap, blendOp, brush.surface(), opacity, fillShapeTransform.inverted(), state.imageTransformType);
		return;
	}
	if (brush.type() == Malachite::BrushTypeLinearGradient)
	{
		LinearGradientShape info = brush.linearGradientShape();
		
		if (info.transformable(fillShapeTransform))
		{
			info.transform(fillShapeTransform);
			fillShapeTransform = QTransform();
		}
		
		if (fillShapeTransform.isIdentity())
		{
			LinearGradientMethod method(info.start, info.end);
			GradientGenerator<ColorGradient, LinearGradientMethod, T_SpreadType> gen(brush.gradient(), &method);
			Filler<GradientGenerator<ColorGradient, LinearGradientMethod, T_SpreadType>, false> filler(&gen);
			fill(ras, bitmap, blendOp, &filler, opacity);
			return;
		}
		else
		{
			LinearGradientMethod method(info.start, info.end);
			GradientGenerator<ColorGradient, LinearGradientMethod, T_SpreadType> gen(brush.gradient(), &method);
			Filler<GradientGenerator<ColorGradient, LinearGradientMethod, T_SpreadType>, true> filler(&gen, fillShapeTransform.inverted());
			fill(ras, bitmap, blendOp, &filler, opacity);
			return;
		}
	}
	if (brush.type() == Malachite::BrushTypeRadialGradient)
	{
		RadialGradientShape info = brush.radialGradientShape();
		
		if (info.transformable(fillShapeTransform))
		{
			info.transform(fillShapeTransform);
			fillShapeTransform = QTransform();
		}
		
		if (info.center == info.focal)
		{
			if (fillShapeTransform.isIdentity())
			{
				RadialGradientMethod method(info.center, info.radius);
				GradientGenerator<ColorGradient, RadialGradientMethod, T_SpreadType> gen(brush.gradient(), &method);
				Filler<GradientGenerator<ColorGradient, RadialGradientMethod, T_SpreadType>, false> filler(&gen);
				fill(ras, bitmap, blendOp, &filler, opacity);
				return;
			}
			else
			{
				RadialGradientMethod method(info.center, info.radius);
				GradientGenerator<ColorGradient, RadialGradientMethod, T_SpreadType> gen(brush.gradient(), &method);
				Filler<GradientGenerator<ColorGradient, RadialGradientMethod, T_SpreadType>, true> filler(&gen, fillShapeTransform.inverted());
				fill(ras, bitmap, blendOp, &filler, opacity);
				return;
			}
		}
		else
		{
			if (fillShapeTransform.isIdentity())
			{
				FocalGradientMethod method(info.center, info.radius, info.focal);
				GradientGenerator<ColorGradient, FocalGradientMethod, T_SpreadType> gen(brush.gradient(), &method);
				Filler<GradientGenerator<ColorGradient, FocalGradientMethod, T_SpreadType>, false> filler(&gen);
				fill(ras, bitmap, blendOp, &filler, opacity);
				return;
			}
			else
			{
				FocalGradientMethod method(info.center, info.radius, info.focal);
				GradientGenerator<ColorGradient, FocalGradientMethod, T_SpreadType> gen(brush.gradient(), &method);
				Filler<GradientGenerator<ColorGradient, FocalGradientMethod, T_SpreadType>, true> filler(&gen, fillShapeTransform.inverted());
				fill(ras, bitmap, blendOp, &filler, opacity);
				return;
			}
		}
	}
}