Пример #1
0
static void createCube(GrManager& gr, BufferPtr& verts, BufferPtr& indices)
{
	static const Array<F32, 8 * 3> pos = {
		{1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1}};

	static const Array<U16, 6 * 2 * 3> idx = {
		{0, 1, 3, 3, 1, 2, 1, 5, 6, 1, 6, 2, 7, 4, 0, 7, 0, 3, 6, 5, 7, 7, 5, 4, 0, 4, 5, 0, 5, 1, 3, 2, 6, 3, 6, 7}};

	verts = gr.newInstance<Buffer>(sizeof(pos), BufferUsageBit::VERTEX, BufferMapAccessBit::WRITE);

	void* mapped = verts->map(0, sizeof(pos), BufferMapAccessBit::WRITE);
	memcpy(mapped, &pos[0], sizeof(pos));
	verts->unmap();

	indices = gr.newInstance<Buffer>(sizeof(idx), BufferUsageBit::INDEX, BufferMapAccessBit::WRITE);
	mapped = indices->map(0, sizeof(idx), BufferMapAccessBit::WRITE);
	memcpy(mapped, &idx[0], sizeof(idx));
	indices->unmap();
}
Пример #2
0
ANKI_TEST(Gr, Buffer)
{
	COMMON_BEGIN()

	BufferPtr a = gr->newInstance<Buffer>(512, BufferUsageBit::UNIFORM_ALL, BufferMapAccessBit::NONE);

	BufferPtr b =
		gr->newInstance<Buffer>(64, BufferUsageBit::STORAGE_ALL, BufferMapAccessBit::WRITE | BufferMapAccessBit::READ);

	void* ptr = b->map(0, 64, BufferMapAccessBit::WRITE);
	ANKI_TEST_EXPECT_NEQ(ptr, nullptr);
	U8 ptr2[64];
	memset(ptr, 0xCC, 64);
	memset(ptr2, 0xCC, 64);
	b->unmap();

	ptr = b->map(0, 64, BufferMapAccessBit::READ);
	ANKI_TEST_EXPECT_NEQ(ptr, nullptr);
	ANKI_TEST_EXPECT_EQ(memcmp(ptr, ptr2, 64), 0);
	b->unmap();

	COMMON_END()
}
Пример #3
0
ANKI_TEST(Gr, DrawWithUniforms)
{
	COMMON_BEGIN()

	// A non-uploaded buffer
	BufferPtr b = gr->newInstance<Buffer>(sizeof(Vec4) * 3, BufferUsageBit::UNIFORM_ALL, BufferMapAccessBit::WRITE);

	Vec4* ptr = static_cast<Vec4*>(b->map(0, sizeof(Vec4) * 3, BufferMapAccessBit::WRITE));
	ANKI_TEST_EXPECT_NEQ(ptr, nullptr);
	ptr[0] = Vec4(1.0, 0.0, 0.0, 0.0);
	ptr[1] = Vec4(0.0, 1.0, 0.0, 0.0);
	ptr[2] = Vec4(0.0, 0.0, 1.0, 0.0);
	b->unmap();

	// Resource group
	ResourceGroupInitInfo rcinit;
	rcinit.m_uniformBuffers[0].m_buffer = b;
	rcinit.m_uniformBuffers[0].m_usage = BufferUsageBit::UNIFORM_ALL_GRAPHICS;
	rcinit.m_uniformBuffers[1].m_uploadedMemory = true;
	rcinit.m_uniformBuffers[1].m_usage = BufferUsageBit::UNIFORM_ALL_GRAPHICS;
	ResourceGroupPtr rc = gr->newInstance<ResourceGroup>(rcinit);

	// Ppline
	PipelinePtr ppline = createSimplePpline(VERT_UBO_SRC, FRAG_UBO_SRC, *gr);

	// FB
	FramebufferPtr fb = createDefaultFb(*gr);

	const U ITERATION_COUNT = 100;
	U iterations = ITERATION_COUNT;
	while(iterations--)
	{
		HighRezTimer timer;
		timer.start();
		gr->beginFrame();

		// Uploaded buffer
		TransientMemoryInfo transientInfo;
		Vec4* rotMat = static_cast<Vec4*>(gr->allocateFrameTransientMemory(
			sizeof(Vec4), BufferUsageBit::UNIFORM_ALL, transientInfo.m_uniformBuffers[1]));
		F32 angle = toRad(360.0f / ITERATION_COUNT * iterations);
		(*rotMat)[0] = cos(angle);
		(*rotMat)[1] = -sin(angle);
		(*rotMat)[2] = sin(angle);
		(*rotMat)[3] = cos(angle);

		CommandBufferInitInfo cinit;
		CommandBufferPtr cmdb = gr->newInstance<CommandBuffer>(cinit);

		cmdb->setViewport(0, 0, WIDTH, HEIGHT);
		cmdb->setPolygonOffset(0.0, 0.0);
		cmdb->bindPipeline(ppline);
		cmdb->beginRenderPass(fb);
		cmdb->bindResourceGroup(rc, 0, &transientInfo);
		cmdb->drawArrays(3);
		cmdb->endRenderPass();
		cmdb->flush();

		gr->swapBuffers();

		timer.stop();
		const F32 TICK = 1.0 / 30.0;
		if(timer.getElapsedTime() < TICK)
		{
			HighRezTimer::sleep(TICK - timer.getElapsedTime());
		}
	}

	COMMON_END()
}