void C4Network2ClientList::HandlePacket(char cStatus, const C4PacketBase *pBasePkt, C4Network2IOConnection *pConn) { // find associated client C4Network2Client *pClient = GetClient(pConn); if (!pClient) return; #define GETPKT(type, name) \ assert(pBasePkt); \ const type &name = /*dynamic_cast*/ static_cast<const type &>(*pBasePkt); switch (cStatus) { case PID_Addr: // address propagation { GETPKT(C4PacketAddr, rPkt) // find client pClient = GetClientByID(rPkt.getClientID()); if (pClient) { C4Network2Address addr = rPkt.getAddr(); // IP zero? Set to IP from where the packet came if (addr.isIPNull()) addr.SetIP(pConn->getPeerAddr().sin_addr); // add (no announce) if (pClient->AddAddr(addr, true)) // new address? Try to connect pClient->DoConnectAttempt(pIO); } } break; } #undef GETPKT }
bool C4Network2Client::DoTCPSimultaneousOpen(class C4Network2IO *pIO, const C4Network2Address &addr) { if (!pIO->getNetIO(P_TCP)) return false; // Did we already bind a socket? if (TcpSimOpenSocket) { LogSilentF("Network: connecting client %s on %s with TCP simultaneous open...", getName(), addr.getAddr().ToString().getData()); return pIO->ConnectWithSocket(addr.getAddr(), addr.getProtocol(), pClient->getCore(), std::move(TcpSimOpenSocket)); } else { // No - bind one, inform peer, and schedule a connection attempt. auto NetIOTCP = dynamic_cast<C4NetIOTCP*>(pIO->getNetIO(P_TCP)); auto bindAddr = pParent->GetLocal()->IPv6AddrFromPuncher; // We need to know an address that works. if (bindAddr.IsNull()) return false; bindAddr.SetPort(0); TcpSimOpenSocket = NetIOTCP->Bind(bindAddr); auto boundAddr = TcpSimOpenSocket->GetAddress(); LogSilentF("Network: %s TCP simultaneous open request for client %s from %s...", addr.isIPNull() ? "initiating" : "responding to", getName(), boundAddr.ToString().getData()); // Send address we bound to to the client. if (!SendMsg(MkC4NetIOPacket(PID_TCPSimOpen, C4PacketTCPSimOpen(pParent->GetLocal()->getID(), C4Network2Address(boundAddr, P_TCP))))) return false; if (!addr.isIPNull()) { // We need to delay the connection attempt a bit. Unfortunately, // waiting for the next tick would usually take way too much time. // Instead, we block the main thread for a very short time and hope // that noone notices... int ping = getMsgConn()->getLag(); std::this_thread::sleep_for(std::chrono::milliseconds(std::min(ping / 2, 10))); DoTCPSimultaneousOpen(pIO, addr); } return true; } }