/// Returns a pointer to a newly created suitable subclass of CArchiveBase CArchiveBase* CArchiveFactory::OpenArchive(const std::string& fileName, const std::string& type) { std::string ext = type; if (type.empty()) { ext = filesystem.GetExtension(fileName); } std::string fn = filesystem.LocateFile(fileName); CArchiveBase* ret = NULL; if (ext == "sd7") { ret = new CArchive7Zip(fn); } else if (ext == "sdz") { ret = new CArchiveZip(fn); } else if (ext == "sdd") { ret = new CArchiveDir(fn); } else if (ext == "sdp") { ret = new CArchivePool(fn); } if (ret && ret->IsOpen()) { return ret; } delete ret; return NULL; }
/** * Get CRC of the data in the specified archive. * Returns 0 if file could not be opened. */ unsigned int CArchiveScanner::GetCRC(const std::string& arcName) { CRC crc; CArchiveBase* ar; std::list<std::string> files; //! Try to open an archive ar = CArchiveFactory::OpenArchive(arcName); if (!ar) { return 0; // It wasn't an archive } //! Load ignore list. IFileFilter* ignore = CreateIgnoreFilter(ar); for (unsigned fid = 0; fid != ar->NumFiles(); ++fid) { std::string name; int size; ar->FileInfo(fid, name, size); if (ignore->Match(name)) { continue; } StringToLowerInPlace(name); //! case insensitive hash files.push_back(name); } files.sort(); //! Add all files in sorted order for (std::list<std::string>::iterator i = files.begin(); i != files.end(); ++i) { const unsigned int nameCRC = CRC().Update(i->data(), i->size()).GetDigest(); const unsigned fid = ar->FindFile(*i); const unsigned int dataCRC = ar->GetCrc32(fid); crc.Update(nameCRC); crc.Update(dataCRC); } delete ignore; delete ar; unsigned int digest = crc.GetDigest(); //! A value of 0 is used to indicate no crc.. so never return that //! Shouldn't happen all that often if (digest == 0) { return 4711; } else { return digest; } }
/** Get CRC of the data in the specified archive. Returns 0 if file could not be opened. */ unsigned int CArchiveScanner::GetCRC(const string& arcName) { CRC crc; CArchiveBase* ar; std::list<string> files; // Try to open an archive ar = CArchiveFactory::OpenArchive(arcName); if (!ar) { return 0; // It wasn't an archive } // Load ignore list. IFileFilter* ignore = CreateIgnoreFilter(ar); string name; int size; // Sort all file paths for deterministic behaviour for (int cur = 0; (cur = ar->FindFiles(cur, &name, &size)); /* no-op */) { if (ignore->Match(name)) { continue; } const string lower = StringToLower(name); // case insensitive hash files.push_back(lower); } files.sort(); // Add all files in sorted order for (std::list<string>::iterator i = files.begin(); i != files.end(); i++ ) { const unsigned int nameCRC = CRC().Update(i->data(), i->size()).GetDigest(); const unsigned int dataCRC = ar->GetCrc32(*i); crc.Update(nameCRC); crc.Update(dataCRC); } delete ignore; delete ar; unsigned int digest = crc.GetDigest(); // A value of 0 is used to indicate no crc.. so never return that // Shouldn't happen all that often if (digest == 0) { return 4711; } else { return digest; } }
// Returns a pointer to a newly created suitable subclass of CArchiveBase CArchiveBase* CArchiveFactory::OpenArchive(const std::string& fileName, const std::string& type) { std::string ext = type; if (type.empty()) { ext = filesystem.GetExtension(fileName); } if (ext == "sd7") { ext = "7z"; } else if (ext == "sdz") { ext = "zip"; } else if (ext == "sdd") { ext = "dir"; } else if (ext == "sdp") { ext = "pool"; } else if ((ext == "ccx") || (ext == "hpi") || (ext == "ufo") || (ext == "gp3") || (ext == "gp4") || (ext == "swx")) { ext = "hpi"; } std::string fn = filesystem.LocateFile(fileName); CArchiveBase* ret = NULL; if (ext == "7z") { ret = new CArchive7Zip(fn); } else if (ext == "zip") { ret = new CArchiveZip(fn); } else if (ext == "dir") { ret = new CArchiveDir(fn); } else if (ext == "pool") { ret = new CArchivePool(fn); } else if (ext == "hpi") { ret = new CArchiveHPI(fn); } if (ret && ret->IsOpen()) { return ret; } delete ret; return NULL; }
// Returns a pointer to a newly created suitable subclass of CArchiveBase CArchiveBase* CArchiveFactory::OpenArchive(const std::string& fileName) { std::string ext = StringToLower(filesystem.GetExtension(fileName)); std::string fn = filesystem.LocateFile(fileName); CArchiveBase* ret = NULL; if (ext == "sd7") ret = SAFE_NEW CArchive7Zip(fn); else if (ext == "sdz") ret = SAFE_NEW CArchiveZip(fn); else if (ext == "sdd") ret = SAFE_NEW CArchiveDir(fn); else if ((ext == "ccx") || (ext == "hpi") || (ext == "ufo") || (ext == "gp3") || (ext == "gp4") || (ext == "swx")) ret = SAFE_NEW CArchiveHPI(fn); if (ret && ret->IsOpen()) return ret; delete ret; return NULL; }
// Returns a pointer to a newly created suitable subclass of CArchiveBase CArchiveBase* CArchiveFactory::OpenArchive(const std::string& fileName) { std::string ext = StringToLower(filesystem.GetExtension(fileName)); std::vector<std::string> filenames = filesystem.GetNativeFilenames(fileName); for (std::vector<std::string>::iterator it = filenames.begin(); it != filenames.end(); ++it) { CArchiveBase* ret = NULL; if (ext == "sd7") ret = new CArchive7Zip(*it); else if (ext == "sdz") ret = new CArchiveZip(*it); else if (ext == "sdd") ret = new CArchiveDir(*it); else if ((ext == "ccx") || (ext == "hpi") || (ext == "ufo") || (ext == "gp3") || (ext == "gp4") || (ext == "swx")) ret = new CArchiveHPI(*it); if (ret && ret->IsOpen()) return ret; delete ret; } return NULL; }
// Returns a pointer to a newly created suitable subclass of CArchiveBase CArchiveBase* CArchiveFactory::OpenArchive(const string& fileName) { string ext = fileName.substr(fileName.find_last_of('.') + 1); transform(ext.begin(), ext.end(), ext.begin(), (int (*)(int))tolower); CArchiveBase* ret = NULL; if (ext == "sd7") ret = new CArchive7ZipDll(fileName); if (ext == "sdz") ret = new CArchiveZip(fileName); else if ((ext == "ccx") || (ext == "hpi") || (ext == "ufo") || (ext == "gp3") || (ext == "gp4") || (ext == "swx")) ret = new CArchiveHPI(fileName); if (!ret) return NULL; if (!ret->IsOpen()) { delete ret; return NULL; } return ret; }
void CArchiveScanner::ScanArchive(const std::string& fullName, bool doChecksum) { struct stat info; stat(fullName.c_str(), &info); const std::string fn = filesystem.GetFilename(fullName); const std::string fpath = filesystem.GetDirectory(fullName); const std::string lcfn = StringToLower(fn); //! Determine whether this archive has earlier be found to be broken std::map<std::string, BrokenArchive>::iterator bai = brokenArchives.find(lcfn); if (bai != brokenArchives.end()) { if ((unsigned)info.st_mtime == bai->second.modified && fpath == bai->second.path) { bai->second.updated = true; return; } } //! Determine whether to rely on the cached info or not bool cached = false; std::map<std::string, ArchiveInfo>::iterator aii = archiveInfo.find(lcfn); if (aii != archiveInfo.end()) { //! This archive may have been obsoleted, do not process it if so if (aii->second.replaced.length() > 0) { return; } if ((unsigned)info.st_mtime == aii->second.modified && fpath == aii->second.path) { cached = true; aii->second.updated = true; } //! If we are here, we could have invalid info in the cache //! Force a reread if it's a directory archive, as st_mtime only //! reflects changes to the directory itself, not the contents. if (!cached) { archiveInfo.erase(aii); } } //! Time to parse the info we are interested in if (cached) { //! If cached is true, aii will point to the archive if (doChecksum && (aii->second.checksum == 0)) aii->second.checksum = GetCRC(fullName); } else { CArchiveBase* ar = CArchiveFactory::OpenArchive(fullName); if (!ar || !ar->IsOpen()) { logOutput.Print("Unable to open archive: %s", fullName.c_str()); return; } ArchiveInfo ai; std::string error = ""; std::string mapfile; bool hasModinfo = ar->FileExists("modinfo.lua"); bool hasMapinfo = ar->FileExists("mapinfo.lua"); //! check for smf/sm3 and if the uncompression of important files is too costy for (unsigned fid = 0; fid != ar->NumFiles(); ++fid) { std::string name; int size; ar->FileInfo(fid, name, size); const std::string lowerName = StringToLower(name); const std::string ext = filesystem.GetExtension(lowerName); if ((ext == "smf") || (ext == "sm3")) { mapfile = name; } const unsigned char metaFileClass = GetMetaFileClass(lowerName); if ((metaFileClass != 0) && !(ar->HasLowReadingCost(fid))) { //! is a meta-file and not cheap to read if (metaFileClass == 1) { //! 1st class error = "Unpacking/reading cost for meta file " + name + " is too high, please repack the archive (make sure to use a non-solid algorithm, if applicable)"; break; } else if (metaFileClass == 2) { //! 2nd class logOutput.Print(LOG_ARCHIVESCANNER, "Warning: Archive %s: The cost for reading a 2nd class meta-file is too high: %s", fullName.c_str(), name.c_str()); } } } if (!error.empty()) { //! we already have an error, no further evaluation required } if (hasMapinfo || !mapfile.empty()) { //! it is a map if (hasMapinfo) { ScanArchiveLua(ar, "mapinfo.lua", ai, error); } else if (hasModinfo) { //! backwards-compat for modinfo.lua in maps ScanArchiveLua(ar, "modinfo.lua", ai, error); } if (ai.archiveData.GetName().empty()) { //! FIXME The name will never be empty, if version is set (see HACK in ArchiveData) ai.archiveData.SetInfoItemValueString("name", filesystem.GetBasename(mapfile)); } if (ai.archiveData.GetMapFile().empty()) { ai.archiveData.SetInfoItemValueString("mapfile", mapfile); } AddDependency(ai.archiveData.GetDependencies(), "Map Helper v1"); ai.archiveData.SetInfoItemValueInteger("modType", modtype::map); logOutput.Print(LOG_ARCHIVESCANNER, "Found new map: %s", ai.archiveData.GetName().c_str()); } else if (hasModinfo) { //! it is a mod ScanArchiveLua(ar, "modinfo.lua", ai, error); if (ai.archiveData.GetModType() == modtype::primary) { AddDependency(ai.archiveData.GetDependencies(), "Spring content v1"); } logOutput.Print(LOG_ARCHIVESCANNER, "Found new game: %s", ai.archiveData.GetName().c_str()); } else { //! neither a map nor a mod: error error = "missing modinfo.lua/mapinfo.lua"; } delete ar; if (!error.empty()) { //! for some reason, the archive is marked as broken logOutput.Print("Failed to scan %s (%s)", fullName.c_str(), error.c_str()); //! record it as broken, so we don't need to look inside everytime BrokenArchive ba; ba.path = fpath; ba.modified = info.st_mtime; ba.updated = true; ba.problem = error; brokenArchives[lcfn] = ba; return; } ai.path = fpath; ai.modified = info.st_mtime; ai.origName = fn; ai.updated = true; //! Optionally calculate a checksum for the file //! To prevent reading all files in all directory (.sdd) archives //! every time this function is called, directory archive checksums //! are calculated on the fly. if (doChecksum) { ai.checksum = GetCRC(fullName); } else { ai.checksum = 0; } archiveInfo[lcfn] = ai; } }
void CArchiveScanner::ScanArchive(const std::string& fullName, bool doChecksum) { struct stat info; stat(fullName.c_str(), &info); const std::string fn = filesystem.GetFilename(fullName); const std::string fpath = filesystem.GetDirectory(fullName); const std::string lcfn = StringToLower(fn); // Determine whether this archive has earlier be found to be broken std::map<std::string, BrokenArchive>::iterator bai = brokenArchives.find(lcfn); if (bai != brokenArchives.end()) { if ((unsigned)info.st_mtime == bai->second.modified && fpath == bai->second.path) { bai->second.updated = true; return; } } // Determine whether to rely on the cached info or not bool cached = false; std::map<std::string, ArchiveInfo>::iterator aii = archiveInfo.find(lcfn); if (aii != archiveInfo.end()) { // This archive may have been obsoleted, do not process it if so if (aii->second.replaced.length() > 0) { return; } if ((unsigned)info.st_mtime == aii->second.modified && fpath == aii->second.path) { cached = true; aii->second.updated = true; } // If we are here, we could have invalid info in the cache // Force a reread if it's a directory archive, as st_mtime only // reflects changes to the directory itself, not the contents. if (!cached) { archiveInfo.erase(aii); } } // Time to parse the info we are interested in if (cached) { // If cached is true, aii will point to the archive if (doChecksum && (aii->second.checksum == 0)) aii->second.checksum = GetCRC(fullName); } else { CArchiveBase* ar = CArchiveFactory::OpenArchive(fullName); if (ar && ar->IsOpen()) { ArchiveInfo ai; std::string mapfile; bool hasModinfo = false; bool hasMapinfo = false; for (unsigned fid = 0; fid != ar->NumFiles(); ++fid) { std::string name; int size; ar->FileInfo(fid, name, size); const std::string lowerName = StringToLower(name); const std::string ext = filesystem.GetExtension(lowerName); if ((ext == "smf") || (ext == "sm3")) { mapfile = name; } else if (lowerName == "modinfo.lua") { hasModinfo = true; } else if (lowerName == "mapinfo.lua") { hasMapinfo = true; } } if (hasMapinfo || !mapfile.empty()) { // it is a map if (hasMapinfo) { ScanArchiveLua(ar, "mapinfo.lua", ai); } else if (hasModinfo) { // backwards-compat for modinfo.lua in maps ScanArchiveLua(ar, "modinfo.lua", ai); } if (ai.archiveData.name.empty()) { ai.archiveData.name = filesystem.GetBasename(mapfile); } if (ai.archiveData.mapfile.empty()) { ai.archiveData.mapfile = mapfile; } AddDependency(ai.archiveData.dependencies, "Map Helper v1"); ai.archiveData.modType = modtype::map; } else if (hasModinfo) { // it is a mod ScanArchiveLua(ar, "modinfo.lua", ai); if (ai.archiveData.modType == modtype::primary) AddDependency(ai.archiveData.dependencies, "Spring content v1"); } else { // neither a map nor a mod: error logOutput.Print(LOG_ARCHIVESCANNER, "Failed to scan %s (missing modinfo.lua/mapinfo.lua)", fullName.c_str()); delete ar; // record it as broken, so we don't need to look inside everytime BrokenArchive ba; ba.path = fpath; ba.modified = info.st_mtime; ba.updated = true; brokenArchives[lcfn] = ba; return; } ai.path = fpath; ai.modified = info.st_mtime; ai.origName = fn; ai.updated = true; delete ar; // Optionally calculate a checksum for the file // To prevent reading all files in all directory (.sdd) archives // every time this function is called, directory archive checksums // are calculated on the fly. if (doChecksum) { ai.checksum = GetCRC(fullName); } else { ai.checksum = 0; } archiveInfo[lcfn] = ai; } else { logOutput.Print(LOG_ARCHIVESCANNER, "Unable to open archive: %s", fullName.c_str()); } } }
void CArchiveScanner::Scan(const string& curPath, bool checksum) { InitCrcTable(); isDirty = true; const int flags = (FileSystem::INCLUDE_DIRS | FileSystem::RECURSE); std::vector<std::string> found = filesystem.FindFiles(curPath, "*", flags); for (std::vector<std::string>::iterator it = found.begin(); it != found.end(); ++it) { string fullName = *it; // Strip const char lastFullChar = fullName[fullName.size() - 1]; if ((lastFullChar == '/') || (lastFullChar == '\\')) { fullName = fullName.substr(0, fullName.size() - 1); } const string fn = filesystem.GetFilename(fullName); const string fpath = filesystem.GetDirectory(fullName); const string lcfn = StringToLower(fn); const string lcfpath = StringToLower(fpath); // Exclude archivefiles found inside directory archives (.sdd) if (lcfpath.find(".sdd") != string::npos) { continue; } // Exclude archivefiles found inside hidden directories if ((lcfpath.find("/hidden/") != string::npos) || (lcfpath.find("\\hidden\\") != string::npos)) { continue; } // Is this an archive we should look into? if (CArchiveFactory::IsArchive(fullName)) { struct stat info; stat(fullName.c_str(), &info); // Determine whether to rely on the cached info or not bool cached = false; map<string, ArchiveInfo>::iterator aii = archiveInfo.find(lcfn); if (aii != archiveInfo.end()) { // This archive may have been obsoleted, do not process it if so if (aii->second.replaced.length() > 0) continue; /* For truely correct updating of .sdd archives, this code should be enabled. Unfortunately it has as side effect that all files in all .sdd's always need to be stat()'ed, which really slows down program startup. An update can be forced anyway by removing ArchiveCacheV*.txt or renaming the archive. */ /*if (S_ISDIR(info.st_mode)) { struct stat info2; std::vector<std::string> sddfiles = filesystem.FindFiles(fpath, "*", FileSystem::RECURSE | FileSystem::INCLUDE_DIRS); for (std::vector<std::string>::iterator sddit = found.begin(); sddit != found.end(); ++sddit) { stat(sddit->c_str(), &info2); if (info.st_mtime < info2.st_mtime) { info.st_mtime = info2.st_mtime; } } }*/ if ((unsigned)info.st_mtime == aii->second.modified && fpath == aii->second.path) { cached = true; aii->second.updated = true; } // If we are here, we could have invalid info in the cache // Force a reread if it's a directory archive, as st_mtime only // reflects changes to the directory itself, not the contents. if (!cached) { archiveInfo.erase(aii); } } // Time to parse the info we are interested in if (!cached) { //printf("scanning archive: %s\n", fullName.c_str()); CArchiveBase* ar = CArchiveFactory::OpenArchive(fullName); if (ar) { int cur; string name; int size; ArchiveInfo ai; cur = ar->FindFiles(0, &name, &size); while (cur != 0) { //printf("found %s %d\n", name.c_str(), size); string ext = StringToLower(name.substr(name.find_last_of('.') + 1)); // only accept new format maps if (ext == "smf" || ext == "sm3") { MapData md; if (name.find_last_of('\\') == string::npos && name.find_last_of('/') == string::npos) { md.name = name; md.virtualPath = "/"; } else { if (name.find_last_of('\\') == string::npos) { md.name = name.substr(name.find_last_of('/') + 1); md.virtualPath = name.substr(0, name.find_last_of('/') + 1); // include the backslash } else { md.name = name.substr(name.find_last_of('\\') + 1); md.virtualPath = name.substr(0, name.find_last_of('\\') + 1); // include the backslash } //md.name = md.name.substr(0, md.name.find_last_of('.')); } ai.mapData.push_back(md); } if (name == "modinfo.tdf") { int fh = ar->OpenFile(name); if (fh) { int fsize = ar->FileSize(fh); char* buf = SAFE_NEW char[fsize]; ar->ReadFile(fh, buf, fsize); ar->CloseFile(fh); try { TdfParser p( buf, fsize ); ai.modData = GetModData(&p, "mod"); } catch (const TdfParser::parse_error&) { // Silently ignore mods with parse errors } delete [] buf; } } cur = ar->FindFiles(cur, &name, &size); } ai.path = fpath; ai.modified = info.st_mtime; ai.origName = fn; ai.updated = true; delete ar; // Optionally calculate a checksum for the file // To prevent reading all files in all directory (.sdd) archives every time this function // is called, directory archive checksums are calculated on the fly. if (checksum) { ai.checksum = GetCRC(fullName); } else { ai.checksum = 0; } archiveInfo[lcfn] = ai; } } else { // If cached is true, aii will point to the archive if ((checksum) && (aii->second.checksum == 0)) {
void CArchiveScanner::Scan(const string& curPath, bool checksum) { isDirty = true; std::vector<std::string> found = filesystem.FindFiles(curPath, "*", FileSystem::RECURSE | FileSystem::INCLUDE_DIRS); struct stat info; for (std::vector<std::string>::iterator it = found.begin(); it != found.end(); ++it) { stat(it->c_str(),&info); string fullName = *it; string fn = filesystem.GetFilename(fullName); string fpath = filesystem.GetDirectory(fullName); string lcfn = StringToLower(fn); string lcfpath = StringToLower(fpath); // Exclude archivefiles found inside directory (.sdd) archives. string::size_type sdd = lcfpath.find(".sdd"); if (sdd != string::npos) continue; // Is this an archive we should look into? if (CArchiveFactory::IsArchive(fullName)) { // Determine whether to rely on the cached info or not bool cached = false; map<string, ArchiveInfo>::iterator aii = archiveInfo.find(lcfn); if (aii != archiveInfo.end()) { // This archive may have been obsoleted, do not process it if so if (aii->second.replaced.length() > 0) continue; if (S_ISDIR(info.st_mode)) { struct stat info2; std::vector<std::string> sddfiles = filesystem.FindFiles(fpath, "*", FileSystem::RECURSE | FileSystem::INCLUDE_DIRS); for (std::vector<std::string>::iterator sddit = found.begin(); sddit != found.end(); ++sddit) { stat(sddit->c_str(), &info2); if (info.st_mtime < info2.st_mtime) { info.st_mtime = info2.st_mtime; } } } if (info.st_mtime == aii->second.modified && fpath == aii->second.path) { cached = true; aii->second.updated = true; } // If we are here, we could have invalid info in the cache // Force a reread if it's a directory archive, as st_mtime only // reflects changes to the directory itself, not the contents. if (!cached) { archiveInfo.erase(aii); } } // Time to parse the info we are interested in if (!cached) { CArchiveBase* ar = CArchiveFactory::OpenArchive(fullName); if (ar) { int cur; string name; int size; ArchiveInfo ai; cur = ar->FindFiles(0, &name, &size); while (cur != 0) { //printf("found %s %d\n", name.c_str(), size); string ext = StringToLower(name.substr(name.find_last_of('.') + 1)); // only accept new format maps if (ext == "smf" || ext == "sm3") { MapData md; if (name.find_last_of('\\') == string::npos && name.find_last_of('/') == string::npos) { md.name = name; md.virtualPath = "/"; } else { if (name.find_last_of('\\') == string::npos) { md.name = name.substr(name.find_last_of('/') + 1); md.virtualPath = name.substr(0, name.find_last_of('/') + 1); // include the backslash } else { md.name = name.substr(name.find_last_of('\\') + 1); md.virtualPath = name.substr(0, name.find_last_of('\\') + 1); // include the backslash } //md.name = md.name.substr(0, md.name.find_last_of('.')); } ai.mapData.push_back(md); } if (name == "modinfo.tdf") { int fh = ar->OpenFile(name); if (fh) { int fsize = ar->FileSize(fh); void* buf = malloc(fsize); ar->ReadFile(fh, buf, fsize); ar->CloseFile(fh); try { TdfParser p( reinterpret_cast<char*>(buf), fsize ); ai.modData = GetModData(&p, "mod"); } catch (const TdfParser::parse_error& e) { // Silently ignore mods with parse errors } free(buf); } } cur = ar->FindFiles(cur, &name, &size); } ai.path = fpath; ai.modified = info.st_mtime; ai.origName = fn; ai.updated = true; delete ar; // Optionally calculate a checksum for the file // To prevent reading all files in all directory (.sdd) archives every time this function // is called, directory archive checksums are calculated on the fly. if (checksum) { ai.checksum = GetCRC(fullName); } else { ai.checksum = 0; } archiveInfo[lcfn] = ai; } } else { // If cached is true, aii will point to the archive if ((checksum) && (aii->second.checksum == 0)) { aii->second.checksum = GetCRC(fullName); } } } } // Now we'll have to parse the replaces-stuff found in the mods for (map<string, ArchiveInfo>::iterator aii = archiveInfo.begin(); aii != archiveInfo.end(); ++aii) { for (vector<string>::iterator i = aii->second.modData.replaces.begin(); i != aii->second.modData.replaces.end(); ++i) { string lcname = StringToLower(*i); map<string, ArchiveInfo>::iterator ar = archiveInfo.find(lcname); // If it's not there, we will create a new entry if (ar == archiveInfo.end()) { ArchiveInfo tmp; archiveInfo[lcname] = tmp; ar = archiveInfo.find(lcname); } // Overwrite the info for this archive with a replaced pointer ar->second.path = ""; ar->second.origName = lcname; ar->second.modified = 1; ar->second.mapData.clear(); ar->second.modData.name = ""; ar->second.modData.replaces.clear(); ar->second.updated = true; ar->second.replaced = aii->first; } } }
void CArchiveScanner::ScanArchive(const string& fullName, bool doChecksum) { struct stat info; stat(fullName.c_str(), &info); const string fn = filesystem.GetFilename(fullName); const string fpath = filesystem.GetDirectory(fullName); const string lcfn = StringToLower(fn); const string lcfpath = StringToLower(fpath); // Determine whether to rely on the cached info or not bool cached = false; std::map<string, ArchiveInfo>::iterator aii = archiveInfo.find(lcfn); if (aii != archiveInfo.end()) { // This archive may have been obsoleted, do not process it if so if (aii->second.replaced.length() > 0) return; if ((unsigned)info.st_mtime == aii->second.modified && fpath == aii->second.path) { cached = true; aii->second.updated = true; } // If we are here, we could have invalid info in the cache // Force a reread if it's a directory archive, as st_mtime only // reflects changes to the directory itself, not the contents. if (!cached) { archiveInfo.erase(aii); } } // Time to parse the info we are interested in if (cached) { // If cached is true, aii will point to the archive if (doChecksum && (aii->second.checksum == 0)) aii->second.checksum = GetCRC(fullName); } else { CArchiveBase* ar = CArchiveFactory::OpenArchive(fullName); if (ar) { ArchiveInfo ai; string name; int size; std::string mapfile; bool hasModinfo = false; bool hasMapinfo = false; for (int cur = 0; (cur = ar->FindFiles(cur, &name, &size)); /* no-op */) { const string lowerName = StringToLower(name); const string ext = lowerName.substr(lowerName.find_last_of('.') + 1); if ((ext == "smf") || (ext == "sm3")) { mapfile = name; } else if (lowerName == "modinfo.lua") { hasModinfo = true; } else if (lowerName == "mapinfo.lua") { hasMapinfo = true; } } if (hasMapinfo || !mapfile.empty()) { // its a map if (hasMapinfo) { ScanArchiveLua(ar, "mapinfo.lua", ai); } else if (hasModinfo) // backwards-compat for modinfo.lua in maps { ScanArchiveLua(ar, "modinfo.lua", ai); } if (ai.archiveData.name.empty()) ai.archiveData.name = filesystem.GetFilename(mapfile); if (ai.archiveData.mapfile.empty()) ai.archiveData.mapfile = mapfile; AddDependency(ai.archiveData.dependencies, "maphelper.sdz"); ai.archiveData.modType = modtype::map; } else if (hasModinfo) { // mod ScanArchiveLua(ar, "modinfo.lua", ai); if (ai.archiveData.modType == modtype::primary) AddDependency(ai.archiveData.dependencies, "Spring content v1"); } else { // error LogObject() << "Failed to read archive, files missing: " << fullName; delete ar; return; } ai.path = fpath; ai.modified = info.st_mtime; ai.origName = fn; ai.updated = true; delete ar; // Optionally calculate a checksum for the file // To prevent reading all files in all directory (.sdd) archives // every time this function is called, directory archive checksums // are calculated on the fly. if (doChecksum) { ai.checksum = GetCRC(fullName); } else { ai.checksum = 0; } archiveInfo[lcfn] = ai; } } }