Пример #1
0
//------------------------------------------------------------------------------
// Purpose:
//------------------------------------------------------------------------------
bool CNPC_Furniture::CreateVPhysics( void )
{
#ifndef HL2_DLL
	return false;
#endif

	if ( !m_BoneFollowerManager.GetNumBoneFollowers() )
	{
		KeyValues *modelKeyValues = new KeyValues("");
		if ( modelKeyValues->LoadFromBuffer( modelinfo->GetModelName( GetModel() ), modelinfo->GetModelKeyValueText( GetModel() ) ) )
		{
			// Do we have a bone follower section?
			KeyValues *pkvBoneFollowers = modelKeyValues->FindKey("bone_followers");
			if ( pkvBoneFollowers )
			{
				// Loop through the list and create the bone followers
				KeyValues *pBone = pkvBoneFollowers->GetFirstSubKey();
				while ( pBone )
				{
					// Add it to the list
					const char *pBoneName = pBone->GetString();
					m_BoneFollowerManager.AddBoneFollower( this, pBoneName );

					pBone = pBone->GetNextKey();
				}
			}
		}
		modelKeyValues->deleteThis();
	}

	return true;
}