CBotVar* CBotStack::GetCopyVar() { if (m_var == NULL) return NULL; CBotVar* v = CBotVar::Create("", m_var->GetType()); v->Copy( m_var ); return v; }
CBotVar* CBotStack::CopyVar(CBotToken& Token, bool bUpdate) { CBotVar* pVar = FindVar( Token, bUpdate ); if ( pVar == NULL) return NULL; CBotVar* pCopy = CBotVar::Create(pVar); pCopy->Copy(pVar); return pCopy; }
CBotVar* CBotCStack::CopyVar(CBotToken& Token) { CBotVar* pVar = FindVar( Token ); if ( pVar == NULL) return NULL; CBotVar* pCopy = CBotVar::Create( "", pVar->GetType() ); pCopy->Copy(pVar); return pCopy; }
bool CBotClass::RestoreStaticState(FILE* pf) { CBotString ClassName, VarName; CBotClass* pClass; unsigned short w; if (!ReadWord( pf, w )) return false; if ( w != CBOTVERSION*2 ) return false; while (true) { if (!ReadWord( pf, w )) return false; if ( w == 0 ) return true; if (!ReadString( pf, ClassName )) return false; pClass = Find(ClassName); while (true) { if (!ReadWord( pf, w )) return false; if ( w == 0 ) break; CBotVar* pVar = NULL; CBotVar* pv = NULL; if (!ReadString( pf, VarName )) return false; if ( pClass != NULL ) pVar = pClass->GetItem(VarName); if (!CBotVar::RestoreState(pf, pv)) return false; // the temp variable if ( pVar != NULL ) pVar->Copy(pv); delete pv; } } return true; }
bool CBotClassInst::Execute(CBotStack* &pj) { CBotVar* pThis = NULL; CBotStack* pile = pj->AddStack(this);//essential for SetState() // if ( pile == EOX ) return true; CBotToken* pt = &m_token; CBotClass* pClass = CBotClass::Find(pt); bool bIntrincic = pClass->IsIntrinsic(); // creates the variable of type pointer to the object if ( pile->GetState()==0) { CBotString name = m_var->m_token.GetString(); if ( bIntrincic ) { pThis = CBotVar::Create(name, CBotTypResult( CBotTypIntrinsic, pClass )); } else { pThis = CBotVar::Create(name, CBotTypResult( CBotTypPointer, pClass )); } pThis->SetUniqNum((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); // its attribute as unique number pile->AddVar(pThis); // place on the stack pile->IncState(); } if ( pThis == NULL ) pThis = pile->FindVar((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); if ( pile->GetState()<3) { // ss there an assignment or parameters (contructor) // CBotVarClass* pInstance = NULL; if ( m_expr != NULL ) { // evaluates the expression for the assignment if (!m_expr->Execute(pile)) return false; if ( bIntrincic ) { CBotVar* pv = pile->GetVar(); if ( pv == NULL || pv->GetPointer() == NULL ) { pile->SetError(TX_NULLPT, &m_token); return pj->Return(pile); } pThis->Copy(pile->GetVar(), false); } else { CBotVarClass* pInstance; pInstance = (static_cast<CBotVarPointer*>(pile->GetVar()))->GetPointer(); // value for the assignment pThis->SetPointer(pInstance); } pThis->SetInit(true); } else if ( m_hasParams ) { // evaluates the constructor of an instance if ( !bIntrincic && pile->GetState() == 1) { CBotToken* pt = &m_token; CBotClass* pClass = CBotClass::Find(pt); // creates an instance of the requested class CBotVarClass* pInstance; pInstance = static_cast<CBotVarClass*>(CBotVar::Create("", pClass)); pThis->SetPointer(pInstance); delete pInstance; pile->IncState(); } CBotVar* ppVars[1000]; CBotStack* pile2 = pile; int i = 0; CBotInstr* p = m_Parameters; // evaluates the parameters // and places the values on the stack // to (can) be interrupted (broken) at any time if ( p != NULL) while ( true ) { pile2 = pile2->AddStack(); // place on the stack for the results if ( pile2->GetState() == 0 ) { if (!p->Execute(pile2)) return false; // interrupted here? pile2->SetState(1); } ppVars[i++] = pile2->GetVar(); p = p->GetNext(); if ( p == NULL) break; } ppVars[i] = NULL; // creates a variable for the result CBotVar* pResult = NULL; // constructor still void if ( !pClass->ExecuteMethode(m_nMethodeIdent, pClass->GetName(), pThis, ppVars, pResult, pile2, GetToken())) return false; // interrupt pThis->SetInit(true); pThis->ConstructorSet(); // indicates that the constructor has been called pile->Return(pile2); // releases a piece of stack // pInstance = pThis->GetPointer(); } // if ( !bIntrincic ) pThis->SetPointer(pInstance); // a pointer to the instance pile->SetState(3); // finished this part } if ( pile->IfStep() ) return false; if ( m_next2b != NULL && !m_next2b->Execute(pile)) return false; // other (s) definition (s) return pj->Return( pile ); // transmits below (further) }
int CBotFunction::DoCall(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppVars, CBotStack* pStack, CBotToken* pToken, CBotClass* pClass) { CBotTypResult type; CBotProgram* pProgCurrent = pStack->GetBotCall(); CBotFunction* pt = FindLocalOrPublic(nIdent, name, ppVars, type, false); if ( pt != NULL ) { // DEBUG( "CBotFunction::DoCall" + pt->GetName(), 0, pStack); CBotStack* pStk = pStack->AddStack(pt, 2); // if ( pStk == EOX ) return true; pStk->SetBotCall(pt->m_pProg); // it may have changed module CBotStack* pStk3 = pStk->AddStack(NULL, true); // to set parameters passed // preparing parameters on the stack if ( pStk->GetState() == 0 ) { // sets the variable "this" on the stack CBotVar* pthis = CBotVar::Create("this", CBotTypNullPointer); pthis->Copy(pThis, false); pthis->SetUniqNum(-2); // special value pStk->AddVar(pthis); CBotClass* pClass = pThis->GetClass()->GetParent(); if ( pClass ) { // sets the variable "super" on the stack CBotVar* psuper = CBotVar::Create("super", CBotTypNullPointer); psuper->Copy(pThis, false); // in fact identical to "this" psuper->SetUniqNum(-3); // special value pStk->AddVar(psuper); } // initializes the variables as parameters pt->m_Param->Execute(ppVars, pStk3); // cannot be interrupted pStk->IncState(); } if ( pStk->GetState() == 1 ) { if ( pt->m_bSynchro ) { CBotProgram* pProgBase = pStk->GetBotCall(true); if ( !pClass->Lock(pProgBase) ) return false; // expected to power \TODO attend de pouvoir } pStk->IncState(); } // finally calls the found function if ( !pStk3->GetRetVar( // puts the result on the stack pt->m_Block->Execute(pStk3) )) // GetRetVar said if it is interrupted { if ( !pStk3->IsOk() ) { if ( pt->m_bSynchro ) { pClass->Unlock(); // release function } if ( pt->m_pProg != pProgCurrent ) { pStk3->SetPosError(pToken); // indicates the error on the procedure call } } return false; // interrupt ! } if ( pt->m_bSynchro ) { pClass->Unlock(); // release function } return pStack->Return( pStk3 ); } return -1; }
// compiles a new function // bLocal allows of the declaration of parameters on the same level // as the elements belonging to the class for methods CBotFunction* CBotFunction::Compile(CBotToken* &p, CBotCStack* pStack, CBotFunction* finput, bool bLocal) { CBotToken* pp; CBotFunction* func = finput; if ( func == NULL ) func = new CBotFunction(); CBotCStack* pStk = pStack->TokenStack(p, bLocal); // func->m_nFuncIdent = CBotVar::NextUniqNum(); while (true) { if ( IsOfType(p, ID_PUBLIC) ) { func->m_bPublic = true; continue; } pp = p; if ( IsOfType(p, ID_EXTERN) ) { func->m_extern = pp; // for the position of the word "extern" func->m_bExtern = true; // func->m_bPublic = true; // therefore also public! continue; } break; } func->m_retToken = *p; // CBotClass* pClass; func->m_retTyp = TypeParam(p, pStk); // type of the result if (func->m_retTyp.GetType() >= 0) { CBotToken* pp = p; func->m_token = *p; if ( IsOfType(p, ID_NOT) ) { CBotToken d("~" + p->GetString()); func->m_token = d; } // un nom de fonction est-il là ? if (IsOfType(p, TokenTypVar)) { if ( IsOfType( p, ID_DBLDOTS ) ) // method for a class { func->m_MasterClass = pp->GetString(); CBotClass* pClass = CBotClass::Find(pp); if ( pClass == NULL ) goto bad; // pp = p; func->m_token = *p; if (!IsOfType(p, TokenTypVar)) goto bad; } func->m_openpar = p; func->m_Param = CBotDefParam::Compile( p, pStk ); func->m_closepar = p->GetPrev(); if (pStk->IsOk()) { pStk->SetRetType(func->m_retTyp); // for knowledge what type returns if (!func->m_MasterClass.IsEmpty()) { // return "this" known CBotVar* pThis = CBotVar::Create("this", CBotTypResult( CBotTypClass, func->m_MasterClass )); pThis->SetInit(2); // pThis->SetUniqNum(func->m_nThisIdent = -2); //CBotVar::NextUniqNum() will not pThis->SetUniqNum(-2); pStk->AddVar(pThis); // initialize variables acording to This // only saves the pointer to the first, // the rest is chained CBotVar* pv = pThis->GetItemList(); // int num = 1; while (pv != NULL) { CBotVar* pcopy = CBotVar::Create(pv); // pcopy->SetInit(2); pcopy->Copy(pv); pcopy->SetPrivate(pv->GetPrivate()); // pcopy->SetUniqNum(pv->GetUniqNum()); //num++); pStk->AddVar(pcopy); pv = pv->GetNext(); } } // and compiles the following instruction block func->m_openblk = p; func->m_Block = CBotBlock::Compile(p, pStk, false); func->m_closeblk = p->GetPrev(); if ( pStk->IsOk() ) { if ( func->m_bPublic ) // public function, return known for all { CBotFunction::AddPublic(func); } return pStack->ReturnFunc(func, pStk); } } } bad: pStk->SetError(TX_NOFONC, p); } pStk->SetError(TX_NOTYP, p); if ( finput == NULL ) delete func; return pStack->ReturnFunc(NULL, pStk); }