CCAccelAmplitude* CCAccelAmplitude::create(CCAction *pAction, float duration) { CCAccelAmplitude *pRet = new CCAccelAmplitude(); if (pRet) { if (pRet->initWithAction(pAction, duration)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } } return pRet; }
CCAccelAmplitude* CCAccelAmplitude::actionWithAction(cocos2d::CCAction *pAction, cocos2d::ccTime duration) { CCAccelAmplitude *pRet = new CCAccelAmplitude(); if (pRet) { if (pRet->initWithAction(pAction, duration)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } } return pRet; }