Пример #1
0
extern "C" void motionCB(int x, int y)
{
    float fx = x;
    float fy = y;
    CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
    int id = 0;

    if(buttonDepressed)
    {
        pEGLView->handleTouchesMove(1, &id, &fx, &fy);
    }
}
Пример #2
0
void mousePosEventHandle(int iPosX,int iPosY) {
	int iButtonState = glfwGetMouseButton(GLFW_MOUSE_BUTTON_LEFT);

	//to test move
	if (iButtonState == GLFW_PRESS) {
            CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
            int id = 0;
            float x = (float)iPosX;
            float y = (float)iPosY;
            x /= pEGLView->m_fFrameZoomFactor;
            y /= pEGLView->m_fFrameZoomFactor;
            pEGLView->handleTouchesMove(1, &id, &x, &y);
	}
}