// // FadeTo // CCFadeTo* CCFadeTo::actionWithDuration(ccTime duration, CCubyte opacity) { CCFadeTo *pFadeTo = new CCFadeTo(); pFadeTo->initWithDuration(duration, opacity); pFadeTo->autorelease(); return pFadeTo; }
// // FadeTo // CCFadeTo* CCFadeTo::create(float duration, CCubyte opacity) { CCFadeTo *pFadeTo = new CCFadeTo(); pFadeTo->initWithDuration(duration, opacity); pFadeTo->autorelease(); return pFadeTo; }
CCObject* CCFadeTo::copyWithZone(CCZone *pZone) { CCZone* pNewZone = NULL; CCFadeTo* pCopy = NULL; if(pZone && pZone->m_pCopyObject) { //in case of being called at sub class pCopy = (CCFadeTo*)(pZone->m_pCopyObject); } else { pCopy = new CCFadeTo(); pZone = pNewZone = new CCZone(pCopy); } CCActionInterval::copyWithZone(pZone); pCopy->initWithDuration(m_fDuration, m_toOpacity); CC_SAFE_DELETE(pNewZone); return pCopy; }